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Java IgniteCause.SPREAD属性代码示例

本文整理汇总了Java中org.bukkit.event.block.BlockIgniteEvent.IgniteCause.SPREAD属性的典型用法代码示例。如果您正苦于以下问题:Java IgniteCause.SPREAD属性的具体用法?Java IgniteCause.SPREAD怎么用?Java IgniteCause.SPREAD使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.event.block.BlockIgniteEvent.IgniteCause的用法示例。


在下文中一共展示了IgniteCause.SPREAD属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: callBlockIgniteEvent

public static BlockIgniteEvent callBlockIgniteEvent(net.minecraft.world.World world, int x, int y, int z, int igniterX, int igniterY, int igniterZ) {
    org.bukkit.World bukkitWorld = world.getWorld();
    Block igniter = bukkitWorld.getBlockAt(igniterX, igniterY, igniterZ);
    IgniteCause cause;
    switch (igniter.getType()) {
        case LAVA:
        case STATIONARY_LAVA:
            cause = IgniteCause.LAVA;
            break;
        case DISPENSER:
            cause = IgniteCause.FLINT_AND_STEEL;
            break;
        case FIRE: // Fire or any other unknown block counts as SPREAD.
        default:
            cause = IgniteCause.SPREAD;
    }

    BlockIgniteEvent event = new BlockIgniteEvent(bukkitWorld.getBlockAt(x, y, z), cause, igniter);
    world.getServer().getPluginManager().callEvent(event);
    return event;
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:21,代码来源:CraftEventFactory.java

示例2: FireSpread

@EventHandler
public void FireSpread(BlockIgniteEvent e) {
	if (ConfigGServerEvent.getConfig().getBoolean("Server.Disable.BlockIgnite-FireSpread.Enable")) {
		if (!ConfigGServerEvent.getConfig().getBoolean("Server.Disable.BlockIgnite-FireSpread.World.All_World")) {
			if (WorldUtils.getWFS().contains(e.getBlock().getWorld().getName())) {
				if (e.getCause() == IgniteCause.SPREAD) {
					e.setCancelled(true);
				}
			}
		} else {
			if (e.getCause() == IgniteCause.SPREAD) {
	e.setCancelled(true);
}
		}
    }
}
 
开发者ID:DianoxDragon,项目名称:UltimateSpawn,代码行数:16,代码来源:BasicFeatures.java

示例3: callBlockIgniteEvent

public static BlockIgniteEvent callBlockIgniteEvent(World world, int x, int y, int z, int igniterX, int igniterY, int igniterZ) {
    org.bukkit.World bukkitWorld = world.getWorld();
    Block igniter = bukkitWorld.getBlockAt(igniterX, igniterY, igniterZ);
    IgniteCause cause;
    switch (igniter.getType()) {
        case LAVA:
        case STATIONARY_LAVA:
            cause = IgniteCause.LAVA;
            break;
        case DISPENSER:
            cause = IgniteCause.FLINT_AND_STEEL;
            break;
        case FIRE: // Fire or any other unknown block counts as SPREAD.
        default:
            cause = IgniteCause.SPREAD;
    }

    BlockIgniteEvent event = new BlockIgniteEvent(bukkitWorld.getBlockAt(x, y, z), cause, igniter);
    world.getServer().getPluginManager().callEvent(event);
    return event;
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:21,代码来源:CraftEventFactory.java

示例4: onBlockIgnite

@EventHandler(ignoreCancelled = false)
public void onBlockIgnite(cn.nukkit.event.block.BlockIgniteEvent event) {
	if (canIgnore(BlockIgniteEvent.getHandlerList())) {
		return;
	}

	cn.nukkit.block.Block ignited = event.getBlock();
	IgniteCause cause = IgniteCause.FLINT_AND_STEEL;

	switch (event.getCause()) {
	case EXPLOSION:
		cause = IgniteCause.EXPLOSION;
		break;
	case FIREBALL:
		cause = IgniteCause.FIREBALL;
		break;
	case FLINT_AND_STEEL:
		cause = IgniteCause.FLINT_AND_STEEL;
		break;
	case LAVA:
		cause = IgniteCause.LAVA;
		break;
	case LIGHTNING:
		cause = IgniteCause.LIGHTNING;
		break;
	case SPREAD:
		cause = IgniteCause.SPREAD;
		break;
	default:
		cause = IgniteCause.FLINT_AND_STEEL; // Default to Flint and Steel
		break;
	}

	BlockIgniteEvent bukkitEvent = new BlockIgniteEvent(PokkitBlock.toBukkit(ignited), cause, PokkitEntity.toBukkit(event.getEntity()));
	callCancellable(event, bukkitEvent);
}
 
开发者ID:rutgerkok,项目名称:Pokkit,代码行数:36,代码来源:PlayerBlockEvents.java

示例5: onBlockIgnite

/**
 * On block ignite.
 *
 * @param event the event
 */
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockIgnite(BlockIgniteEvent event) {

    IDummyLand land = Factoid.getThisPlugin().iLands().getLandOrOutsideArea(event.getBlock().getLocation());

    if (((event.getCause() == IgniteCause.SPREAD || event.getCause() == IgniteCause.LAVA)
            && land.getFlagAndInherit(FlagList.FIRESPREAD.getFlagType()).getValueBoolean() == false)
            || land.getFlagAndInherit(FlagList.FIRE.getFlagType()).getValueBoolean() == false) {
        event.setCancelled(true);
    }
}
 
开发者ID:Tabinol,项目名称:Factoid,代码行数:16,代码来源:WorldListener.java

示例6: onIgnite

@EventHandler(ignoreCancelled = true)
public void onIgnite(BlockIgniteEvent ignite) {

  if (ignite.getIgnitingBlock() == null && ignite.getIgnitingEntity() == null) {
    return;
  }

  Game game = null;
  if (ignite.getIgnitingBlock() == null) {
    if (ignite.getIgnitingEntity() instanceof Player) {
      game = BedwarsRel.getInstance().getGameManager()
          .getGameOfPlayer((Player) ignite.getIgnitingEntity());
    } else {
      game = BedwarsRel.getInstance().getGameManager()
          .getGameByLocation(ignite.getIgnitingEntity().getLocation());
    }
  } else {
    game = BedwarsRel.getInstance().getGameManager()
        .getGameByLocation(ignite.getIgnitingBlock().getLocation());
  }

  if (game == null) {
    return;
  }

  if (game.getState() == GameState.STOPPED) {
    return;
  }

  if (ignite.getCause() == IgniteCause.ENDER_CRYSTAL || ignite.getCause() == IgniteCause.LIGHTNING
      || ignite.getCause() == IgniteCause.SPREAD) {
    ignite.setCancelled(true);
    return;
  }

  if (ignite.getIgnitingEntity() == null) {
    ignite.setCancelled(true);
    return;
  }

  if (game.getState() == GameState.WAITING) {
    return;
  }

  if (!game.getRegion().isPlacedBlock(ignite.getIgnitingBlock())
      && ignite.getIgnitingBlock() != null) {
    game.getRegion().addPlacedBlock(ignite.getIgnitingBlock(),
        ignite.getIgnitingBlock().getState());
  }
}
 
开发者ID:BedwarsRel,项目名称:BedwarsRel,代码行数:50,代码来源:BlockListener.java


注:本文中的org.bukkit.event.block.BlockIgniteEvent.IgniteCause.SPREAD属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。