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Java IgniteCause.EXPLOSION属性代码示例

本文整理汇总了Java中org.bukkit.event.block.BlockIgniteEvent.IgniteCause.EXPLOSION属性的典型用法代码示例。如果您正苦于以下问题:Java IgniteCause.EXPLOSION属性的具体用法?Java IgniteCause.EXPLOSION怎么用?Java IgniteCause.EXPLOSION使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.event.block.BlockIgniteEvent.IgniteCause的用法示例。


在下文中一共展示了IgniteCause.EXPLOSION属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: callBlockIgniteEvent

public static BlockIgniteEvent callBlockIgniteEvent(net.minecraft.world.World world, int x, int y, int z, net.minecraft.world.Explosion explosion) {
    org.bukkit.World bukkitWorld = world.getWorld();
    org.bukkit.entity.Entity igniter = explosion.exploder == null ? null : explosion.exploder.getBukkitEntity();

    BlockIgniteEvent event = new BlockIgniteEvent(bukkitWorld.getBlockAt(x, y, z), IgniteCause.EXPLOSION, igniter);
    world.getServer().getPluginManager().callEvent(event);
    return event;
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:8,代码来源:CraftEventFactory.java

示例2: onBlockIgnite

@EventHandler(ignoreCancelled = false)
public void onBlockIgnite(cn.nukkit.event.block.BlockIgniteEvent event) {
	if (canIgnore(BlockIgniteEvent.getHandlerList())) {
		return;
	}

	cn.nukkit.block.Block ignited = event.getBlock();
	IgniteCause cause = IgniteCause.FLINT_AND_STEEL;

	switch (event.getCause()) {
	case EXPLOSION:
		cause = IgniteCause.EXPLOSION;
		break;
	case FIREBALL:
		cause = IgniteCause.FIREBALL;
		break;
	case FLINT_AND_STEEL:
		cause = IgniteCause.FLINT_AND_STEEL;
		break;
	case LAVA:
		cause = IgniteCause.LAVA;
		break;
	case LIGHTNING:
		cause = IgniteCause.LIGHTNING;
		break;
	case SPREAD:
		cause = IgniteCause.SPREAD;
		break;
	default:
		cause = IgniteCause.FLINT_AND_STEEL; // Default to Flint and Steel
		break;
	}

	BlockIgniteEvent bukkitEvent = new BlockIgniteEvent(PokkitBlock.toBukkit(ignited), cause, PokkitEntity.toBukkit(event.getEntity()));
	callCancellable(event, bukkitEvent);
}
 
开发者ID:rutgerkok,项目名称:Pokkit,代码行数:36,代码来源:PlayerBlockEvents.java

示例3: callBlockIgniteEvent

public static BlockIgniteEvent callBlockIgniteEvent(World world, int x, int y, int z, Explosion explosion) {
    org.bukkit.World bukkitWorld = world.getWorld();
    org.bukkit.entity.Entity igniter = explosion.source == null ? null : explosion.source.getBukkitEntity();

    BlockIgniteEvent event = new BlockIgniteEvent(bukkitWorld.getBlockAt(x, y, z), IgniteCause.EXPLOSION, igniter);
    world.getServer().getPluginManager().callEvent(event);
    return event;
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:8,代码来源:CraftEventFactory.java


注:本文中的org.bukkit.event.block.BlockIgniteEvent.IgniteCause.EXPLOSION属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。