本文整理汇总了Java中net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.HEALTH属性的典型用法代码示例。如果您正苦于以下问题:Java ElementType.HEALTH属性的具体用法?Java ElementType.HEALTH怎么用?Java ElementType.HEALTH使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType
的用法示例。
在下文中一共展示了ElementType.HEALTH属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onHudRender
@SubscribeEvent
public static void onHudRender(RenderGameOverlayEvent.Pre event)
{
if (event.getType() == ElementType.ALL)
{
PlayerHUDRenderer.render(event.getPartialTicks());
}
if ( event.getType() == ElementType.HOTBAR ||
event.getType() == ElementType.FOOD ||
event.getType() == ElementType.HEALTH ||
event.getType() == ElementType.EXPERIENCE)
{
event.setCanceled(true);
}
}
示例2: onRenderOverlay
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Pre event)
{
if (event.getType() == ElementType.HEALTH)
{
event.setCanceled(true);
}
/*
* Repositions other Gui elements.
*/
if (event.getType() == ElementType.ARMOR)
{
GuiIngameForge.left_height = 49;
}
if (event.getType() == ElementType.FOOD)
{
GuiIngameForge.right_height = 49;
}
if (event.getType() == ElementType.AIR)
{
GuiIngameForge.right_height = 59;
}
}
示例3: ReDraw_Health
@SubscribeEvent
public void ReDraw_Health(RenderGameOverlayEvent.Pre event) {
if(event.type == ElementType.HEALTH) {
if (Helper.isUnDraw(Helper.getPlayer(), "Health")) {
return ;
}
event.setCanceled(true);
Minecraft mc = Minecraft.getMinecraft();
int width = event.resolution.getScaledWidth();
int height = event.resolution.getScaledHeight();
int health = (int) Minecraft.getMinecraft().thePlayer.getHealth();
int maxhealth = (int) Minecraft.getMinecraft().thePlayer.getEntityAttribute(SharedMonsterAttributes.maxHealth).getAttributeValue();
int goalwidth = width / 2 - 91;
int goalheight = height - 39;
if (Helper.getHUDPositionX(Helper.getPlayer(), "Health") != 0) {
goalwidth = (int) (width * Helper.getHUDPositionX(Helper.getPlayer(), "Health")) - 45;
}
if (Helper.getHUDPositionY(Helper.getPlayer(), "Health") != 0) {
goalheight = (int) (height * Helper.getHUDPositionY(Helper.getPlayer(), "Health"));
}
int length = 90 * health / maxhealth;
Gui.drawRect(goalwidth, goalheight, goalwidth + 90, goalheight + 9, 0x7F000000);
Gui.drawRect(goalwidth, goalheight, goalwidth + length, goalheight + 9, 0x7F00FF00);
String hp = "Health: " + health + " / " + maxhealth;
FontRenderer fontRenderer = mc.fontRenderer;
int color = 0xFFFFFF;
if (health <= maxhealth * 0.25) {color = 0xFF0000;}
else if (health <= maxhealth * 0.5) {color = 0xFFFF00;}
else if (health > maxhealth) {color = 0x00FF00;}
fontRenderer.drawStringWithShadow(hp, goalwidth, goalheight, color);
fontRenderer.drawString("", 0, 0, 0xFFFFFF); //��ʼ��ײ�Ѽ�
mc.renderEngine.bindTexture(Gui.icons);
}
}