本文整理汇总了Java中net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.FOOD属性的典型用法代码示例。如果您正苦于以下问题:Java ElementType.FOOD属性的具体用法?Java ElementType.FOOD怎么用?Java ElementType.FOOD使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType
的用法示例。
在下文中一共展示了ElementType.FOOD属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onHudRender
@SubscribeEvent
public static void onHudRender(RenderGameOverlayEvent.Pre event)
{
if (event.getType() == ElementType.ALL)
{
PlayerHUDRenderer.render(event.getPartialTicks());
}
if ( event.getType() == ElementType.HOTBAR ||
event.getType() == ElementType.FOOD ||
event.getType() == ElementType.HEALTH ||
event.getType() == ElementType.EXPERIENCE)
{
event.setCanceled(true);
}
}
示例2: onRenderMountHealth
@SubscribeEvent(priority = EventPriority.NORMAL)
public void onRenderMountHealth(RenderGameOverlayEvent event)
{
if (event.type == ElementType.EXPERIENCE || event.type == ElementType.FOOD || event.type == ElementType.JUMPBAR )
{
YesOrNo = true;
}
if (!event.isCancelable() || !YesOrNo)return;
if(this.mc.thePlayer.ridingEntity != null)
{
GuiIngameForge.renderFood = true;
}
if(GuiIngameForge.renderExperiance)
{
if(this.mc.thePlayer.ridingEntity instanceof EntityHorse)
{
GuiIngameForge.renderJumpBar = Keyboard.isKeyDown(Keyboard.KEY_SPACE);
}
}
}
示例3: drawOverlay
@ForgeSubscribe
public void drawOverlay(final RenderGameOverlayEvent.Post event)
{
if (!Loader.isModLoaded("tukmc_Vz"))
{
if (event.type == ElementType.FOOD)
{
final Minecraft client = Minecraft.getMinecraft();
client.renderEngine.bindTexture(texture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
final int bars = (int) (9 * HungerSystem.getPercentage(client.thePlayer));
// int bars = 4;
for (int x = bars; x > 0; x--)
{
drawTexturedModalRect(event.resolution.getScaledWidth() / 2 + width + -x * 8 + 9 * width, event.resolution.getScaledHeight() - 39, u, v, width, height);
}
client.renderEngine.bindTexture(HungerOverlay.icons);
}
}
}
示例4: onRenderOverlay
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Pre event)
{
if (event.getType() == ElementType.HEALTH)
{
event.setCanceled(true);
}
/*
* Repositions other Gui elements.
*/
if (event.getType() == ElementType.ARMOR)
{
GuiIngameForge.left_height = 49;
}
if (event.getType() == ElementType.FOOD)
{
GuiIngameForge.right_height = 49;
}
if (event.getType() == ElementType.AIR)
{
GuiIngameForge.right_height = 59;
}
}
示例5: renderGameOverlay
/** Alters HUD rendering. */
@SubscribeEvent
public void renderGameOverlay(RenderGameOverlayEvent.Pre event) {
EntityPlayer player = Geomastery.proxy.getClientPlayer();
int centreX = event.getResolution().getScaledWidth() / 2;
int resHeight = event.getResolution().getScaledHeight();
if (event.getType() == ElementType.HOTBAR &&
GeoConfig.gameplay.temperature) {
drawTempIcon(player, centreX, resHeight);
}
if (event.getType() == ElementType.AIR) {
if (player.isInsideOfMaterial(Material.WATER)) {
drawAirBubbles(player, centreX, resHeight);
}
event.setCanceled(true);
}
if (event.getType() == ElementType.FOOD && GeoConfig.gameplay.food) {
drawFoodBars(player, centreX, resHeight);
event.setCanceled(true);
}
}
示例6: ReDraw_Food
@SubscribeEvent
public void ReDraw_Food(RenderGameOverlayEvent.Pre event) {
if(event.type == ElementType.FOOD) {
if (Helper.isUnDraw(Helper.getPlayer(), "Food")) {
return ;
}
event.setCanceled(true);
Minecraft mc = Minecraft.getMinecraft();
int width = event.resolution.getScaledWidth();
int height = event.resolution.getScaledHeight();
int hunger = Minecraft.getMinecraft().thePlayer.getFoodStats().getFoodLevel();
int maxhunger = 20;
int goalwidth = width / 2;
int goalheight = height - 39;
if (Helper.getHUDPositionX(Helper.getPlayer(), "Food") != 0) {
goalwidth = (int) (width * Helper.getHUDPositionX(Helper.getPlayer(), "Food")) - 45;
}
if (Helper.getHUDPositionY(Helper.getPlayer(), "Food") != 0) {
goalheight = (int) (height * Helper.getHUDPositionY(Helper.getPlayer(), "Food"));
}
int length = 90 * hunger / maxhunger;
Gui.drawRect(goalwidth, goalheight, goalwidth + 90, goalheight + 9, 0x7F000000);
Gui.drawRect(goalwidth, goalheight, goalwidth + length, goalheight + 9, 0x7F7F3F00);
String hup = "Hunger: " + hunger + " / " + maxhunger;
FontRenderer fontRenderer = mc.fontRenderer;
int color = 0xFFFFFF;
if (hunger <= maxhunger * 0.25) {color = 0xFF0000;}
else if (hunger <= maxhunger * 0.5) {color = 0xFFFF00;}
else if (hunger > maxhunger) {color = 0x00FF00;}
fontRenderer.drawStringWithShadow(hup, goalwidth, goalheight, color);
fontRenderer.drawString("", 0, 0, 0xFFFFFF); //��ʼ��ײ�Ѽ�
mc.renderEngine.bindTexture(Gui.icons);
}
}