当前位置: 首页>>代码示例>>Java>>正文


Java TextureMap.LOCATION_BLOCKS_TEXTURE属性代码示例

本文整理汇总了Java中net.minecraft.client.renderer.texture.TextureMap.LOCATION_BLOCKS_TEXTURE属性的典型用法代码示例。如果您正苦于以下问题:Java TextureMap.LOCATION_BLOCKS_TEXTURE属性的具体用法?Java TextureMap.LOCATION_BLOCKS_TEXTURE怎么用?Java TextureMap.LOCATION_BLOCKS_TEXTURE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在net.minecraft.client.renderer.texture.TextureMap的用法示例。


在下文中一共展示了TextureMap.LOCATION_BLOCKS_TEXTURE属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getTexture

@Override
protected ResourceLocation getTexture() {
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:4,代码来源:ModelModuleBase.java

示例2: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityThrown entity)
{
    return entity.isLocation() ? entity.getLocation() : TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:7,代码来源:RenderEntityThrown.java

示例3: getEntityTexture

@Override
protected ResourceLocation getEntityTexture(Entity entity) {
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:the-realest-stu,项目名称:Infernum,代码行数:4,代码来源:RenderInvisibleEntity.java

示例4: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityTNTPrimed entity)
{
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:7,代码来源:RenderTNTPrimed.java

示例5: getEntityTexture

@Override
protected ResourceLocation getEntityTexture(EntityFallingTree entity)
{
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:V0idWa1k3r,项目名称:ExPetrum,代码行数:5,代码来源:RenderFallingTree.java

示例6: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityChatBombPrimed entity) {
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:MasterEric,项目名称:ChatBomb,代码行数:6,代码来源:RenderChatBombPrimed.java

示例7: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:McJty,项目名称:MeeCreeps,代码行数:7,代码来源:RenderProjectile.java

示例8: getBackgroundLocation

@Override
@SideOnly(Side.CLIENT)
public ResourceLocation getBackgroundLocation() {
	return backgroundLocation == null ? TextureMap.LOCATION_BLOCKS_TEXTURE : backgroundLocation;
}
 
开发者ID:p455w0rd,项目名称:DankNull,代码行数:5,代码来源:SlotDankNull.java

示例9: getEntityTexture

@Nullable
@Override
protected ResourceLocation getEntityTexture(EntityBlockSuck entity)
{
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:Lemonszz,项目名称:Anima-Mundi,代码行数:6,代码来源:RenderBlockSuck.java

示例10: getEntityTexture

@Override
protected ResourceLocation getEntityTexture(T entity) {
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:the-realest-stu,项目名称:Adventurers-Toolbox,代码行数:4,代码来源:RenderProjectileItem.java

示例11: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityFireball entity)
{
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:7,代码来源:RenderFireball.java

示例12: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(Entity entity)
{
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:7,代码来源:RenderSnowball.java

示例13: getEntityTexture

/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityFallingBlock entity)
{
    return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:7,代码来源:RenderFallingBlock.java

示例14: getEntityTexture

@Override
protected ResourceLocation getEntityTexture(EntityThrownWeapon entity)
{
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:V0idWa1k3r,项目名称:ExPetrum,代码行数:5,代码来源:RenderThrownWeapon.java

示例15: getEntityTexture

@Override
protected ResourceLocation getEntityTexture(EntityFallingEnchantedBlock entity) {
	return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:4,代码来源:RenderFallingBlock.java


注:本文中的net.minecraft.client.renderer.texture.TextureMap.LOCATION_BLOCKS_TEXTURE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。