本文整理汇总了Java中android.graphics.Matrix.MTRANS_X属性的典型用法代码示例。如果您正苦于以下问题:Java Matrix.MTRANS_X属性的具体用法?Java Matrix.MTRANS_X怎么用?Java Matrix.MTRANS_X使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类android.graphics.Matrix
的用法示例。
在下文中一共展示了Matrix.MTRANS_X属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: fitScreen
/**
* Resets all zooming and dragging and makes the chart fit exactly it's
* bounds. Output Matrix is available for those who wish to cache the object.
*/
public void fitScreen(Matrix outputMatrix) {
mMinScaleX = 1f;
mMinScaleY = 1f;
outputMatrix.set(mMatrixTouch);
float[] vals = valsBufferForFitScreen;
for (int i = 0; i < 9; i++) {
vals[i] = 0;
}
outputMatrix.getValues(vals);
// reset all translations and scaling
vals[Matrix.MTRANS_X] = 0f;
vals[Matrix.MTRANS_Y] = 0f;
vals[Matrix.MSCALE_X] = 1f;
vals[Matrix.MSCALE_Y] = 1f;
outputMatrix.setValues(vals);
}
示例2: setZoom
/**
* Set zoom to the specified scale. Image will be centered around the point
* (focusX, focusY). These floats range from 0 to 1 and denote the focus point
* as a fraction from the left and top of the view. For example, the top left
* corner of the image would be (0, 0). And the bottom right corner would be (1, 1).
*
* @param scale
* @param focusX
* @param focusY
* @param scaleType
*/
public void setZoom(float scale, float focusX, float focusY, ScaleType scaleType) {
//
// setZoom can be called before the image is on the screen, but at this point,
// image and view sizes have not yet been calculated in onMeasure. Thus, we should
// delay calling setZoom until the view has been measured.
//
if (!onDrawReady) {
delayedZoomVariables = new ZoomVariables(scale, focusX, focusY, scaleType);
return;
}
if (scaleType != mScaleType) {
setScaleType(scaleType);
}
resetZoom();
scaleImage(scale, viewWidth / 2, viewHeight / 2, true);
matrix.getValues(m);
m[Matrix.MTRANS_X] = -((focusX * getImageWidth()) - (viewWidth * 0.5f));
m[Matrix.MTRANS_Y] = -((focusY * getImageHeight()) - (viewHeight * 0.5f));
matrix.setValues(m);
fixTrans();
setImageMatrix(matrix);
}
示例3: handleImage
@Override
public void handleImage(Canvas canvas, Matrix m) {
float[] f = new float[9];
m.getValues(f);
int dx = (int) f[Matrix.MTRANS_X];
int dy = (int) f[Matrix.MTRANS_Y];
float scale_x = f[Matrix.MSCALE_X];
float scale_y = f[Matrix.MSCALE_Y];
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
canvas.save();
canvas.translate(dx, dy);
canvas.scale(scale_x, scale_y);
if (mHollowView.getPaintBit() != null) {
canvas.drawBitmap(mHollowView.getPaintBit(), 0, 0, null);
}
canvas.restore();
}
示例4: transformCoordTouchToBitmap
/**
* This function will transform the coordinates in the touch event to the coordinate
* system of the drawable that the imageview contain
*
* @param x x-coordinate of touch event
* @param y y-coordinate of touch event
* @param clipToBitmap Touch event may occur within view, but outside image content. True, to clip return value
* to the bounds of the bitmap size.
* @return Coordinates of the point touched, in the coordinate system of the original drawable.
*/
private PointF transformCoordTouchToBitmap(float x, float y, boolean clipToBitmap) {
matrix.getValues(m);
float origW = getDrawable().getIntrinsicWidth();
float origH = getDrawable().getIntrinsicHeight();
float transX = m[Matrix.MTRANS_X];
float transY = m[Matrix.MTRANS_Y];
float finalX = ((x - transX) * origW) / getImageWidth();
float finalY = ((y - transY) * origH) / getImageHeight();
if (clipToBitmap) {
finalX = Math.min(Math.max(finalX, 0), origW);
finalY = Math.min(Math.max(finalY, 0), origH);
}
return new PointF(finalX, finalY);
}
示例5: transformCoordTouchToBitmap
/**
* This function will transform the coordinates in the touch event to the coordinate
* system of the drawable that the imageview contain
* @param x x-coordinate of touch event
* @param y y-coordinate of touch event
* @param clipToBitmap Touch event may occur within view, but outside image content. True, to clip return value
* to the bounds of the bitmap size.
* @return Coordinates of the point touched, in the coordinate system of the original drawable.
*/
private PointF transformCoordTouchToBitmap(float x, float y, boolean clipToBitmap) {
matrix.getValues(m);
float origW = getDrawable().getIntrinsicWidth();
float origH = getDrawable().getIntrinsicHeight();
float transX = m[Matrix.MTRANS_X];
float transY = m[Matrix.MTRANS_Y];
float finalX = ((x - transX) * origW) / getImageWidth();
float finalY = ((y - transY) * origH) / getImageHeight();
if (clipToBitmap) {
finalX = Math.min(Math.max(finalX, 0), origW);
finalY = Math.min(Math.max(finalY, 0), origH);
}
return new PointF(finalX , finalY);
}
示例6: handleImage
@Override
public void handleImage(Canvas canvas, Matrix m) {
float[] f = new float[9];
m.getValues(f);
int dx = (int) f[Matrix.MTRANS_X];
int dy = (int) f[Matrix.MTRANS_Y];
float scale_x = f[Matrix.MSCALE_X];
float scale_y = f[Matrix.MSCALE_Y];
canvas.save();
canvas.translate(dx, dy);
canvas.scale(scale_x, scale_y);
if (mPaintView.getPaintBit() != null) {
canvas.drawBitmap(mPaintView.getPaintBit(), 0, 0, null);
}
canvas.restore();
}
示例7: canScrollHorizontally
@Override
public boolean canScrollHorizontally(int direction) {
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
if (getImageWidth() < viewWidth) {
return false;
} else if (x >= -1 && direction < 0) {
return false;
} else if (Math.abs(x) + viewWidth + 1 >= getImageWidth() && direction > 0) {
return false;
}
return true;
}
示例8: limitTransAndScale
/**
* limits the maximum scale and X translation of the given matrix
*
* @param matrix
*/
public void limitTransAndScale(Matrix matrix, RectF content) {
matrix.getValues(matrixBuffer);
float curTransX = matrixBuffer[Matrix.MTRANS_X];
float curScaleX = matrixBuffer[Matrix.MSCALE_X];
float curTransY = matrixBuffer[Matrix.MTRANS_Y];
float curScaleY = matrixBuffer[Matrix.MSCALE_Y];
// min scale-x is 1f
mScaleX = Math.min(Math.max(mMinScaleX, curScaleX), mMaxScaleX);
// min scale-y is 1f
mScaleY = Math.min(Math.max(mMinScaleY, curScaleY), mMaxScaleY);
float width = 0f;
float height = 0f;
if (content != null) {
width = content.width();
height = content.height();
}
float maxTransX = -width * (mScaleX - 1f);
mTransX = Math.min(Math.max(curTransX, maxTransX - mTransOffsetX), mTransOffsetX);
float maxTransY = height * (mScaleY - 1f);
mTransY = Math.max(Math.min(curTransY, maxTransY + mTransOffsetY), -mTransOffsetY);
matrixBuffer[Matrix.MTRANS_X] = mTransX;
matrixBuffer[Matrix.MSCALE_X] = mScaleX;
matrixBuffer[Matrix.MTRANS_Y] = mTransY;
matrixBuffer[Matrix.MSCALE_Y] = mScaleY;
matrix.setValues(matrixBuffer);
}
示例9: fixTrans
/**
* Performs boundary checking and fixes the image matrix if it
* is out of bounds.
*/
private void fixTrans() {
matrix.getValues(m);
float transX = m[Matrix.MTRANS_X];
float transY = m[Matrix.MTRANS_Y];
float fixTransX = getFixTrans(transX, viewWidth, getImageWidth());
float fixTransY = getFixTrans(transY, viewHeight, getImageHeight());
if (fixTransX != 0 || fixTransY != 0) {
matrix.postTranslate(fixTransX, fixTransY);
}
}
示例10: Fling
Fling(int velocityX, int velocityY) {
setState(State.FLING);
scroller = new CompatScroller(context);
matrix.getValues(m);
int startX = (int) m[Matrix.MTRANS_X];
int startY = (int) m[Matrix.MTRANS_Y];
int minX, maxX, minY, maxY;
if (getImageWidth() > viewWidth) {
minX = viewWidth - (int) getImageWidth();
maxX = 0;
} else {
minX = maxX = startX;
}
if (getImageHeight() > viewHeight) {
minY = viewHeight - (int) getImageHeight();
maxY = 0;
} else {
minY = maxY = startY;
}
scroller.fling(startX, startY, (int) velocityX, (int) velocityY, minX,
maxX, minY, maxY);
currX = startX;
currY = startY;
}
示例11: setZoom
/**
* Set zoom to the specified scale. Image will be centered around the point
* (focusX, focusY). These floats range from 0 to 1 and denote the focus
* point as a fraction from the left and top of the view. For example, the
* top left corner of the image would be (0, 0). And the bottom right corner
* would be (1, 1).
*
* @param scale
* @param focusX
* @param focusY
* @param scaleType
*/
public void setZoom(float scale, float focusX, float focusY,
ScaleType scaleType) {
//
// setZoom can be called before the image is on the screen, but at this
// point,
// image and view sizes have not yet been calculated in onMeasure. Thus,
// we should
// delay calling setZoom until the view has been measured.
//
if (!onDrawReady) {
delayedZoomVariables = new ZoomVariables(scale, focusX, focusY,
scaleType);
return;
}
if (scaleType != mScaleType) {
setScaleType(scaleType);
}
resetZoom();
scaleImage(scale, viewWidth / 2, viewHeight / 2, true);
matrix.getValues(m);
m[Matrix.MTRANS_X] = -((focusX * getImageWidth()) - (viewWidth * 0.5f));
m[Matrix.MTRANS_Y] = -((focusY * getImageHeight()) - (viewHeight * 0.5f));
matrix.setValues(m);
fixTrans();
setImageMatrix(matrix);
}
开发者ID:newsof1111,项目名称:cordova-plugin-video-picture-preview-picker-V2,代码行数:39,代码来源:TouchImageView.java
示例12: transformCoordBitmapToTouch
/**
* Inverse of transformCoordTouchToBitmap. This function will transform the coordinates in the
* drawable's coordinate system to the view's coordinate system.
* @param bx x-coordinate in original bitmap coordinate system
* @param by y-coordinate in original bitmap coordinate system
* @return Coordinates of the point in the view's coordinate system.
*/
private PointF transformCoordBitmapToTouch(float bx, float by) {
matrix.getValues(m);
float origW = getDrawable().getIntrinsicWidth();
float origH = getDrawable().getIntrinsicHeight();
float px = bx / origW;
float py = by / origH;
float finalX = m[Matrix.MTRANS_X] + getImageWidth() * px;
float finalY = m[Matrix.MTRANS_Y] + getImageHeight() * py;
return new PointF(finalX , finalY);
}
示例13: fixScaleTrans
/**
* When transitioning from zooming from focus to zoom from center (or vice versa)
* the image can become unaligned within the view. This is apparent when zooming
* quickly. When the content size is less than the view size, the content will often
* be centered incorrectly within the view. fixScaleTrans first calls fixTrans() and
* then makes sure the image is centered correctly within the view.
*/
private void fixScaleTrans() {
fixTrans();
matrix.getValues(m);
if (getImageWidth() < viewWidth) {
m[Matrix.MTRANS_X] = (viewWidth - getImageWidth()) / 2;
}
if (getImageHeight() < viewHeight) {
m[Matrix.MTRANS_Y] = (viewHeight - getImageHeight()) / 2;
}
matrix.setValues(m);
}
示例14: Fling
Fling(int velocityX, int velocityY) {
setState(State.FLING);
scroller = new CompatScroller(context);
matrix.getValues(m);
int startX = (int) m[Matrix.MTRANS_X];
int startY = (int) m[Matrix.MTRANS_Y];
int minX, maxX, minY, maxY;
if (getImageWidth() > viewWidth) {
minX = viewWidth - (int) getImageWidth();
maxX = 0;
} else {
minX = maxX = startX;
}
if (getImageHeight() > viewHeight) {
minY = viewHeight - (int) getImageHeight();
maxY = 0;
} else {
minY = maxY = startY;
}
scroller.fling(startX, startY, (int) velocityX, (int) velocityY, minX,
maxX, minY, maxY);
currX = startX;
currY = startY;
}
示例15: transformCoordBitmapToTouch
/**
* Inverse of transformCoordTouchToBitmap. This function will transform the coordinates in the
* drawable's coordinate system to the view's coordinate system.
*
* @param bx x-coordinate in original bitmap coordinate system
* @param by y-coordinate in original bitmap coordinate system
* @return Coordinates of the point in the view's coordinate system.
*/
private PointF transformCoordBitmapToTouch(float bx, float by) {
matrix.getValues(m);
float origW = getDrawable().getIntrinsicWidth();
float origH = getDrawable().getIntrinsicHeight();
float px = bx / origW;
float py = by / origH;
float finalX = m[Matrix.MTRANS_X] + getImageWidth() * px;
float finalY = m[Matrix.MTRANS_Y] + getImageHeight() * py;
return new PointF(finalX, finalY);
}