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Golang Buffer.IsEmpty方法代码示例

本文整理汇总了Golang中v2ray/com/core/common/buf.Buffer.IsEmpty方法的典型用法代码示例。如果您正苦于以下问题:Golang Buffer.IsEmpty方法的具体用法?Golang Buffer.IsEmpty怎么用?Golang Buffer.IsEmpty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在v2ray/com/core/common/buf.Buffer的用法示例。


在下文中一共展示了Buffer.IsEmpty方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: handleRequest

func (v *VMessOutboundHandler) handleRequest(session *encoding.ClientSession, conn internet.Connection, request *protocol.RequestHeader, payload *buf.Buffer, input buf.Reader, finish *sync.Mutex) {
	defer finish.Unlock()

	writer := bufio.NewWriter(conn)
	defer writer.Release()
	session.EncodeRequestHeader(request, writer)

	bodyWriter := session.EncodeRequestBody(request, writer)
	defer bodyWriter.Release()

	if !payload.IsEmpty() {
		if err := bodyWriter.Write(payload); err != nil {
			log.Info("VMess|Outbound: Failed to write payload. Disabling connection reuse.", err)
			conn.SetReusable(false)
		}
		payload.Release()
	}
	writer.SetCached(false)

	if err := buf.PipeUntilEOF(input, bodyWriter); err != nil {
		conn.SetReusable(false)
	}

	if request.Option.Has(protocol.RequestOptionChunkStream) {
		err := bodyWriter.Write(buf.NewLocal(8))
		if err != nil {
			conn.SetReusable(false)
		}
	}
	return
}
开发者ID:v2ray,项目名称:v2ray-core,代码行数:31,代码来源:outbound.go

示例2: Write

func (v *Stream) Write(data *buf.Buffer) (err error) {
	if data.IsEmpty() {
		return
	}

	select {
	case <-v.ctx.Done():
		return io.ErrClosedPipe
	case <-v.err:
		return io.ErrClosedPipe
	case <-v.close:
		return io.ErrClosedPipe
	default:
		select {
		case <-v.ctx.Done():
			return io.ErrClosedPipe
		case <-v.err:
			return io.ErrClosedPipe
		case <-v.close:
			return io.ErrClosedPipe
		case v.buffer <- data:
			v.inspector.Input(data)
			return nil
		}
	}
}
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:26,代码来源:direct.go

示例3: Dispatch


//.........这里部分代码省略.........
		Version: Version,
		Address: destination.Address,
		Port:    destination.Port,
	}
	if destination.Network == v2net.Network_TCP {
		request.Command = protocol.RequestCommandTCP
	} else {
		request.Command = protocol.RequestCommandUDP
	}

	user := server.PickUser()
	rawAccount, err := user.GetTypedAccount()
	if err != nil {
		log.Warning("Shadowsocks|Client: Failed to get a valid user account: ", err)
		return
	}
	account := rawAccount.(*ShadowsocksAccount)
	request.User = user

	if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled {
		request.Option |= RequestOptionOneTimeAuth
	}

	if request.Command == protocol.RequestCommandTCP {
		bufferedWriter := bufio.NewWriter(conn)
		defer bufferedWriter.Release()

		bodyWriter, err := WriteTCPRequest(request, bufferedWriter)
		defer bodyWriter.Release()

		if err != nil {
			log.Info("Shadowsock|Client: Failed to write request: ", err)
			return
		}

		if err := bodyWriter.Write(payload); err != nil {
			log.Info("Shadowsocks|Client: Failed to write payload: ", err)
			return
		}

		var responseMutex sync.Mutex
		responseMutex.Lock()

		go func() {
			defer responseMutex.Unlock()

			responseReader, err := ReadTCPResponse(user, conn)
			if err != nil {
				log.Warning("Shadowsocks|Client: Failed to read response: ", err)
				return
			}

			if err := buf.PipeUntilEOF(responseReader, ray.OutboundOutput()); err != nil {
				log.Info("Shadowsocks|Client: Failed to transport all TCP response: ", err)
			}
		}()

		bufferedWriter.SetCached(false)
		if err := buf.PipeUntilEOF(ray.OutboundInput(), bodyWriter); err != nil {
			log.Info("Shadowsocks|Client: Failed to trasnport all TCP request: ", err)
		}

		responseMutex.Lock()
	}

	if request.Command == protocol.RequestCommandUDP {
		timedReader := v2net.NewTimeOutReader(16, conn)
		var responseMutex sync.Mutex
		responseMutex.Lock()

		go func() {
			defer responseMutex.Unlock()

			reader := &UDPReader{
				Reader: timedReader,
				User:   user,
			}

			if err := buf.PipeUntilEOF(reader, ray.OutboundOutput()); err != nil {
				log.Info("Shadowsocks|Client: Failed to transport all UDP response: ", err)
			}
		}()

		writer := &UDPWriter{
			Writer:  conn,
			Request: request,
		}
		if !payload.IsEmpty() {
			if err := writer.Write(payload); err != nil {
				log.Info("Shadowsocks|Client: Failed to write payload: ", err)
				return
			}
		}
		if err := buf.PipeUntilEOF(ray.OutboundInput(), writer); err != nil {
			log.Info("Shadowsocks|Client: Failed to transport all UDP request: ", err)
		}

		responseMutex.Lock()
	}
}
开发者ID:v2ray,项目名称:v2ray-core,代码行数:101,代码来源:client.go


注:本文中的v2ray/com/core/common/buf.Buffer.IsEmpty方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。