本文整理汇总了Golang中launchpad/net/juju-core/state.State.Machine方法的典型用法代码示例。如果您正苦于以下问题:Golang State.Machine方法的具体用法?Golang State.Machine怎么用?Golang State.Machine使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类launchpad/net/juju-core/state.State
的用法示例。
在下文中一共展示了State.Machine方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: getAllUnits
// getAllUnits returns a list of all principal and subordinate units
// assigned to the given machine.
func getAllUnits(st *state.State, machineTag string) ([]string, error) {
machine, err := st.Machine(state.MachineIdFromTag(machineTag))
if err != nil {
return nil, err
}
// Start a watcher on machine's units, read the initial event and stop it.
watch := machine.WatchUnits()
defer watch.Stop()
if units, ok := <-watch.Changes(); ok {
return units, nil
}
return nil, fmt.Errorf("cannot obtain units of machine %q: %v", machineTag, watch.Err())
}
示例2: Entity
func (a *MachineAgent) Entity(st *state.State) (AgentState, error) {
m, err := st.Machine(a.MachineId)
if err != nil {
return nil, err
}
// Check the machine nonce as provisioned matches the agent.Conf value.
if !m.CheckProvisioned(a.Conf.MachineNonce) {
// The agent is running on a different machine to the one it
// should be according to state. It must stop immediately.
log.Errorf("running machine %v agent on inappropriate instance", m)
return nil, worker.ErrTerminateAgent
}
return m, nil
}
示例3: Entity
func (a *MachineAgent) Entity(st *state.State) (AgentState, error) {
return st.Machine(a.MachineId)
}