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Golang FileInfo.IsSymlink方法代码示例

本文整理汇总了Golang中github.com/syncthing/protocol.FileInfo.IsSymlink方法的典型用法代码示例。如果您正苦于以下问题:Golang FileInfo.IsSymlink方法的具体用法?Golang FileInfo.IsSymlink怎么用?Golang FileInfo.IsSymlink使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/syncthing/protocol.FileInfo的用法示例。


在下文中一共展示了FileInfo.IsSymlink方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: walkAndHashFiles


//.........这里部分代码省略.........
				return skip
			}

			// We always rehash symlinks as they have no modtime or
			// permissions. We check if they point to the old target by
			// checking that their existing blocks match with the blocks in
			// the index.

			target, targetType, err := symlinks.Read(p)
			if err != nil {
				if debug {
					l.Debugln("readlink error:", p, err)
				}
				return skip
			}

			blocks, err := Blocks(strings.NewReader(target), w.BlockSize, 0, nil)
			if err != nil {
				if debug {
					l.Debugln("hash link error:", p, err)
				}
				return skip
			}

			if w.CurrentFiler != nil {
				// A symlink is "unchanged", if
				//  - it exists
				//  - it wasn't deleted (because it isn't now)
				//  - it was a symlink
				//  - it wasn't invalid
				//  - the symlink type (file/dir) was the same
				//  - the block list (i.e. hash of target) was the same
				cf, ok = w.CurrentFiler.CurrentFile(rn)
				if ok && !cf.IsDeleted() && cf.IsSymlink() && !cf.IsInvalid() && SymlinkTypeEqual(targetType, cf) && BlocksEqual(cf.Blocks, blocks) {
					return skip
				}
			}

			f := protocol.FileInfo{
				Name:     rn,
				Version:  cf.Version.Update(w.ShortID),
				Flags:    uint32(protocol.FlagSymlink | protocol.FlagNoPermBits | 0666 | SymlinkFlags(targetType)),
				Modified: 0,
				Blocks:   blocks,
			}

			if debug {
				l.Debugln("symlink changedb:", p, f)
			}

			dchan <- f

			return skip
		}

		if info.Mode().IsDir() {
			if w.CurrentFiler != nil {
				// A directory is "unchanged", if it
				//  - exists
				//  - has the same permissions as previously, unless we are ignoring permissions
				//  - was not marked deleted (since it apparently exists now)
				//  - was a directory previously (not a file or something else)
				//  - was not a symlink (since it's a directory now)
				//  - was not invalid (since it looks valid now)
				cf, ok = w.CurrentFiler.CurrentFile(rn)
				permUnchanged := w.IgnorePerms || !cf.HasPermissionBits() || PermsEqual(cf.Flags, uint32(info.Mode()))
开发者ID:rwx-zwx-awx,项目名称:syncthing,代码行数:67,代码来源:walk.go

示例2: handleFile

// handleFile queues the copies and pulls as necessary for a single new or
// changed file.
func (p *rwFolder) handleFile(file protocol.FileInfo, copyChan chan<- copyBlocksState, finisherChan chan<- *sharedPullerState) {
	curFile, ok := p.model.CurrentFolderFile(p.folder, file.Name)

	if ok && len(curFile.Blocks) == len(file.Blocks) && scanner.BlocksEqual(curFile.Blocks, file.Blocks) {
		// We are supposed to copy the entire file, and then fetch nothing. We
		// are only updating metadata, so we don't actually *need* to make the
		// copy.
		if debug {
			l.Debugln(p, "taking shortcut on", file.Name)
		}

		events.Default.Log(events.ItemStarted, map[string]string{
			"folder": p.folder,
			"item":   file.Name,
			"type":   "file",
			"action": "metadata",
		})

		p.queue.Done(file.Name)

		var err error
		if file.IsSymlink() {
			err = p.shortcutSymlink(file)
		} else {
			err = p.shortcutFile(file)
		}

		events.Default.Log(events.ItemFinished, map[string]interface{}{
			"folder": p.folder,
			"item":   file.Name,
			"error":  events.Error(err),
			"type":   "file",
			"action": "metadata",
		})

		if err != nil {
			l.Infoln("Puller: shortcut:", err)
			p.newError(file.Name, err)
		} else {
			p.dbUpdates <- dbUpdateJob{file, dbUpdateShortcutFile}
		}

		return
	}

	events.Default.Log(events.ItemStarted, map[string]string{
		"folder": p.folder,
		"item":   file.Name,
		"type":   "file",
		"action": "update",
	})

	scanner.PopulateOffsets(file.Blocks)

	// Figure out the absolute filenames we need once and for all
	tempName := filepath.Join(p.dir, defTempNamer.TempName(file.Name))
	realName := filepath.Join(p.dir, file.Name)

	reused := 0
	var blocks []protocol.BlockInfo

	// Check for an old temporary file which might have some blocks we could
	// reuse.
	tempBlocks, err := scanner.HashFile(tempName, protocol.BlockSize)
	if err == nil {
		// Check for any reusable blocks in the temp file
		tempCopyBlocks, _ := scanner.BlockDiff(tempBlocks, file.Blocks)

		// block.String() returns a string unique to the block
		existingBlocks := make(map[string]struct{}, len(tempCopyBlocks))
		for _, block := range tempCopyBlocks {
			existingBlocks[block.String()] = struct{}{}
		}

		// Since the blocks are already there, we don't need to get them.
		for _, block := range file.Blocks {
			_, ok := existingBlocks[block.String()]
			if !ok {
				blocks = append(blocks, block)
			}
		}

		// The sharedpullerstate will know which flags to use when opening the
		// temp file depending if we are reusing any blocks or not.
		reused = len(file.Blocks) - len(blocks)
		if reused == 0 {
			// Otherwise, discard the file ourselves in order for the
			// sharedpuller not to panic when it fails to exclusively create a
			// file which already exists
			os.Remove(tempName)
		}
	} else {
		blocks = file.Blocks
	}

	s := sharedPullerState{
		file:        file,
		folder:      p.folder,
//.........这里部分代码省略.........
开发者ID:jbfavre,项目名称:syncthing,代码行数:101,代码来源:rwfolder.go

示例3: handleFile

// handleFile queues the copies and pulls as necessary for a single new or
// changed file.
func (p *Puller) handleFile(file protocol.FileInfo, copyChan chan<- copyBlocksState, finisherChan chan<- *sharedPullerState) {
	curFile, ok := p.model.CurrentFolderFile(p.folder, file.Name)

	if ok && len(curFile.Blocks) == len(file.Blocks) && scanner.BlocksEqual(curFile.Blocks, file.Blocks) {
		// We are supposed to copy the entire file, and then fetch nothing. We
		// are only updating metadata, so we don't actually *need* to make the
		// copy.
		if debug {
			l.Debugln(p, "taking shortcut on", file.Name)
		}
		p.queue.Done(file.Name)
		if file.IsSymlink() {
			p.shortcutSymlink(file)
		} else {
			p.shortcutFile(file)
		}
		return
	}

	scanner.PopulateOffsets(file.Blocks)

	// Figure out the absolute filenames we need once and for all
	tempName := filepath.Join(p.dir, defTempNamer.TempName(file.Name))
	realName := filepath.Join(p.dir, file.Name)

	reused := 0
	var blocks []protocol.BlockInfo

	// Check for an old temporary file which might have some blocks we could
	// reuse.
	tempBlocks, err := scanner.HashFile(tempName, protocol.BlockSize)
	if err == nil {
		// Check for any reusable blocks in the temp file
		tempCopyBlocks, _ := scanner.BlockDiff(tempBlocks, file.Blocks)

		// block.String() returns a string unique to the block
		existingBlocks := make(map[string]bool, len(tempCopyBlocks))
		for _, block := range tempCopyBlocks {
			existingBlocks[block.String()] = true
		}

		// Since the blocks are already there, we don't need to get them.
		for _, block := range file.Blocks {
			_, ok := existingBlocks[block.String()]
			if !ok {
				blocks = append(blocks, block)
			}
		}

		// The sharedpullerstate will know which flags to use when opening the
		// temp file depending if we are reusing any blocks or not.
		reused = len(file.Blocks) - len(blocks)
		if reused == 0 {
			// Otherwise, discard the file ourselves in order for the
			// sharedpuller not to panic when it fails to exlusively create a
			// file which already exists
			os.Remove(tempName)
		}
	} else {
		blocks = file.Blocks
	}

	s := sharedPullerState{
		file:       file,
		folder:     p.folder,
		tempName:   tempName,
		realName:   realName,
		copyTotal:  len(blocks),
		copyNeeded: len(blocks),
		reused:     reused,
	}

	if debug {
		l.Debugf("%v need file %s; copy %d, reused %v", p, file.Name, len(blocks), reused)
	}

	cs := copyBlocksState{
		sharedPullerState: &s,
		blocks:            blocks,
	}
	copyChan <- cs
}
开发者ID:qbit,项目名称:syncthing,代码行数:84,代码来源:puller.go


注:本文中的github.com/syncthing/protocol.FileInfo.IsSymlink方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。