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Golang FileInfo.IsDirectory方法代码示例

本文整理汇总了Golang中github.com/syncthing/protocol.FileInfo.IsDirectory方法的典型用法代码示例。如果您正苦于以下问题:Golang FileInfo.IsDirectory方法的具体用法?Golang FileInfo.IsDirectory怎么用?Golang FileInfo.IsDirectory使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/syncthing/protocol.FileInfo的用法示例。


在下文中一共展示了FileInfo.IsDirectory方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: shortcutSymlink

// shortcutSymlink changes the symlinks type if necessary.
func (p *rwFolder) shortcutSymlink(file protocol.FileInfo) (err error) {
	tt := symlinks.TargetFile
	if file.IsDirectory() {
		tt = symlinks.TargetDirectory
	}
	err = symlinks.ChangeType(filepath.Join(p.dir, file.Name), tt)
	if err != nil {
		l.Infof("Puller (folder %q, file %q): symlink shortcut: %v", p.folder, file.Name, err)
		p.newError(file.Name, err)
	}
	return
}
开发者ID:vicctor,项目名称:syncthing,代码行数:13,代码来源:rwfolder.go

示例2: SymlinkTypeEqual

func SymlinkTypeEqual(disk symlinks.TargetType, f protocol.FileInfo) bool {
	// If the target is missing, Unix never knows what type of symlink it is
	// and Windows always knows even if there is no target. Which means that
	// without this special check a Unix node would be fighting with a Windows
	// node about whether or not the target is known. Basically, if you don't
	// know and someone else knows, just accept it. The fact that you don't
	// know means you are on Unix, and on Unix you don't really care what the
	// target type is. The moment you do know, and if something doesn't match,
	// that will propagate through the cluster.
	switch disk {
	case symlinks.TargetUnknown:
		return true
	case symlinks.TargetDirectory:
		return f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0
	case symlinks.TargetFile:
		return !f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0
	}
	panic("unknown symlink TargetType")
}
开发者ID:rwx-zwx-awx,项目名称:syncthing,代码行数:19,代码来源:walk.go

示例3: walkAndHashFiles


//.........这里部分代码省略.........
				if ok && !cf.IsDeleted() && cf.IsSymlink() && !cf.IsInvalid() && SymlinkTypeEqual(targetType, cf) && BlocksEqual(cf.Blocks, blocks) {
					return skip
				}
			}

			f := protocol.FileInfo{
				Name:     rn,
				Version:  cf.Version.Update(w.ShortID),
				Flags:    uint32(protocol.FlagSymlink | protocol.FlagNoPermBits | 0666 | SymlinkFlags(targetType)),
				Modified: 0,
				Blocks:   blocks,
			}

			if debug {
				l.Debugln("symlink changedb:", p, f)
			}

			dchan <- f

			return skip
		}

		if info.Mode().IsDir() {
			if w.CurrentFiler != nil {
				// A directory is "unchanged", if it
				//  - exists
				//  - has the same permissions as previously, unless we are ignoring permissions
				//  - was not marked deleted (since it apparently exists now)
				//  - was a directory previously (not a file or something else)
				//  - was not a symlink (since it's a directory now)
				//  - was not invalid (since it looks valid now)
				cf, ok = w.CurrentFiler.CurrentFile(rn)
				permUnchanged := w.IgnorePerms || !cf.HasPermissionBits() || PermsEqual(cf.Flags, uint32(info.Mode()))
				if ok && permUnchanged && !cf.IsDeleted() && cf.IsDirectory() && !cf.IsSymlink() && !cf.IsInvalid() {
					return nil
				}
			}

			flags := uint32(protocol.FlagDirectory)
			if w.IgnorePerms {
				flags |= protocol.FlagNoPermBits | 0777
			} else {
				flags |= uint32(info.Mode() & maskModePerm)
			}
			f := protocol.FileInfo{
				Name:     rn,
				Version:  cf.Version.Update(w.ShortID),
				Flags:    flags,
				Modified: mtime.Unix(),
			}
			if debug {
				l.Debugln("dir:", p, f)
			}
			dchan <- f
			return nil
		}

		if info.Mode().IsRegular() {
			curMode := uint32(info.Mode())
			if runtime.GOOS == "windows" && osutil.IsWindowsExecutable(rn) {
				curMode |= 0111
			}

			if w.CurrentFiler != nil {
				// A file is "unchanged", if it
				//  - exists
开发者ID:rwx-zwx-awx,项目名称:syncthing,代码行数:67,代码来源:walk.go


注:本文中的github.com/syncthing/protocol.FileInfo.IsDirectory方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。