本文整理汇总了Golang中github.com/juju/juju/jujuclient.ClientStore.UpdateModel方法的典型用法代码示例。如果您正苦于以下问题:Golang ClientStore.UpdateModel方法的具体用法?Golang ClientStore.UpdateModel怎么用?Golang ClientStore.UpdateModel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/juju/juju/jujuclient.ClientStore
的用法示例。
在下文中一共展示了ClientStore.UpdateModel方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: decorateAndWriteInfo
// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(
store jujuclient.ClientStore,
details prepareDetails,
controllerName, modelName string,
) error {
accountName := details.User
if err := store.UpdateController(controllerName, details.ControllerDetails); err != nil {
return errors.Trace(err)
}
if err := store.UpdateBootstrapConfig(controllerName, details.BootstrapConfig); err != nil {
return errors.Trace(err)
}
if err := store.UpdateAccount(controllerName, accountName, details.AccountDetails); err != nil {
return errors.Trace(err)
}
if err := store.SetCurrentAccount(controllerName, accountName); err != nil {
return errors.Trace(err)
}
if err := store.UpdateModel(controllerName, accountName, modelName, details.ModelDetails); err != nil {
return errors.Trace(err)
}
if err := store.SetCurrentModel(controllerName, accountName, modelName); err != nil {
return errors.Trace(err)
}
return nil
}
示例2: RefreshModels
// RefreshModels refreshes the local models cache for the current user
// on the specified controller.
func (c *JujuCommandBase) RefreshModels(store jujuclient.ClientStore, controllerName string) error {
modelManager, err := c.modelAPI(store, controllerName)
if err != nil {
return errors.Trace(err)
}
defer modelManager.Close()
accountDetails, err := store.AccountDetails(controllerName)
if err != nil {
return errors.Trace(err)
}
models, err := modelManager.ListModels(accountDetails.User)
if err != nil {
return errors.Trace(err)
}
for _, model := range models {
modelDetails := jujuclient.ModelDetails{model.UUID}
owner := names.NewUserTag(model.Owner)
modelName := jujuclient.JoinOwnerModelName(owner, model.Name)
if err := store.UpdateModel(controllerName, modelName, modelDetails); err != nil {
return errors.Trace(err)
}
}
return nil
}
示例3: decorateAndWriteInfo
// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(
store jujuclient.ClientStore,
details prepareDetails,
controllerName, modelName string,
) error {
qualifiedModelName := jujuclient.JoinOwnerModelName(
names.NewUserTag(details.AccountDetails.User),
modelName,
)
if err := store.AddController(controllerName, details.ControllerDetails); err != nil {
return errors.Trace(err)
}
if err := store.UpdateBootstrapConfig(controllerName, details.BootstrapConfig); err != nil {
return errors.Trace(err)
}
if err := store.UpdateAccount(controllerName, details.AccountDetails); err != nil {
return errors.Trace(err)
}
if err := store.UpdateModel(controllerName, qualifiedModelName, details.ModelDetails); err != nil {
return errors.Trace(err)
}
if err := store.SetCurrentModel(controllerName, qualifiedModelName); err != nil {
return errors.Trace(err)
}
return nil
}