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Golang Authorizer.GetAuthTag方法代码示例

本文整理汇总了Golang中github.com/juju/juju/apiserver/facade.Authorizer.GetAuthTag方法的典型用法代码示例。如果您正苦于以下问题:Golang Authorizer.GetAuthTag方法的具体用法?Golang Authorizer.GetAuthTag怎么用?Golang Authorizer.GetAuthTag使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/juju/juju/apiserver/facade.Authorizer的用法示例。


在下文中一共展示了Authorizer.GetAuthTag方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: NewModelManagerAPI

// NewModelManagerAPI creates a new api server endpoint for managing
// models.
func NewModelManagerAPI(
	st common.ModelManagerBackend,
	configGetter environs.EnvironConfigGetter,
	authorizer facade.Authorizer,
) (*ModelManagerAPI, error) {
	if !authorizer.AuthClient() {
		return nil, common.ErrPerm
	}
	// Since we know this is a user tag (because AuthClient is true),
	// we just do the type assertion to the UserTag.
	apiUser, _ := authorizer.GetAuthTag().(names.UserTag)
	// Pretty much all of the user manager methods have special casing for admin
	// users, so look once when we start and remember if the user is an admin.
	isAdmin, err := authorizer.HasPermission(permission.SuperuserAccess, st.ControllerTag())
	if err != nil {
		return nil, errors.Trace(err)
	}
	urlGetter := common.NewToolsURLGetter(st.ModelUUID(), st)
	return &ModelManagerAPI{
		ModelStatusAPI: common.NewModelStatusAPI(st, authorizer, apiUser),
		state:          st,
		check:          common.NewBlockChecker(st),
		authorizer:     authorizer,
		toolsFinder:    common.NewToolsFinder(configGetter, st, urlGetter),
		apiUser:        apiUser,
		isAdmin:        isAdmin,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:30,代码来源:modelmanager.go

示例2: NewCloudAPI

// NewCloudAPI creates a new API server endpoint for managing the controller's
// cloud definition and cloud credentials.
func NewCloudAPI(backend Backend, authorizer facade.Authorizer) (*CloudAPI, error) {

	if !authorizer.AuthClient() {
		return nil, common.ErrPerm
	}

	getUserAuthFunc := func() (common.AuthFunc, error) {
		authUser, _ := authorizer.GetAuthTag().(names.UserTag)
		isAdmin, err := authorizer.HasPermission(permission.SuperuserAccess, backend.ControllerTag())
		if err != nil && !errors.IsNotFound(err) {
			return nil, err
		}
		return func(tag names.Tag) bool {
			userTag, ok := tag.(names.UserTag)
			if !ok {
				return false
			}
			return isAdmin || userTag == authUser
		}, nil
	}
	return &CloudAPI{
		backend:                backend,
		authorizer:             authorizer,
		getCredentialsAuthFunc: getUserAuthFunc,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:28,代码来源:cloud.go

示例3: NewUserManagerAPI

func NewUserManagerAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*UserManagerAPI, error) {
	if !authorizer.AuthClient() {
		return nil, common.ErrPerm
	}

	// Since we know this is a user tag (because AuthClient is true),
	// we just do the type assertion to the UserTag.
	apiUser, _ := authorizer.GetAuthTag().(names.UserTag)
	// Pretty much all of the user manager methods have special casing for admin
	// users, so look once when we start and remember if the user is an admin.
	isAdmin, err := authorizer.HasPermission(permission.SuperuserAccess, st.ControllerTag())
	if err != nil {
		return nil, errors.Trace(err)
	}

	return &UserManagerAPI{
		state:      st,
		authorizer: authorizer,
		check:      common.NewBlockChecker(st),
		apiUser:    apiUser,
		isAdmin:    isAdmin,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:27,代码来源:usermanager.go

示例4: NewRebootAPI

// NewRebootAPI creates a new server-side RebootAPI facade.
func NewRebootAPI(st *state.State, resources facade.Resources, auth facade.Authorizer) (*RebootAPI, error) {
	if !auth.AuthMachineAgent() {
		return nil, common.ErrPerm
	}

	tag, ok := auth.GetAuthTag().(names.MachineTag)
	if !ok {
		return nil, errors.Errorf("Expected names.MachineTag, got %T", auth.GetAuthTag())
	}
	machine, err := st.Machine(tag.Id())
	if err != nil {
		return nil, errors.Trace(err)
	}

	canAccess := func() (common.AuthFunc, error) {
		return auth.AuthOwner, nil
	}

	return &RebootAPI{
		RebootActionGetter: common.NewRebootActionGetter(st, canAccess),
		RebootRequester:    common.NewRebootRequester(st, canAccess),
		RebootFlagClearer:  common.NewRebootFlagClearer(st, canAccess),
		st:                 st,
		machine:            machine,
		resources:          resources,
		auth:               auth,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:29,代码来源:reboot.go

示例5: upgraderFacade

// upgraderFacade is a bit unique vs the other API Facades, as it has two
// implementations that actually expose the same API and which one gets
// returned depends on who is calling.
// Both of them conform to the exact Upgrader API, so the actual calls that are
// available do not depend on who is currently connected.
func upgraderFacade(st *state.State, resources facade.Resources, auth facade.Authorizer) (Upgrader, error) {
	// The type of upgrader we return depends on who is asking.
	// Machines get an UpgraderAPI, units get a UnitUpgraderAPI.
	// This is tested in the api/upgrader package since there
	// are currently no direct srvRoot tests.
	// TODO(dfc) this is redundant
	tag, err := names.ParseTag(auth.GetAuthTag().String())
	if err != nil {
		return nil, common.ErrPerm
	}
	switch tag.(type) {
	case names.MachineTag:
		return NewUpgraderAPI(st, resources, auth)
	case names.UnitTag:
		return NewUnitUpgraderAPI(st, resources, auth)
	}
	// Not a machine or unit.
	return nil, common.ErrPerm
}
开发者ID:bac,项目名称:juju,代码行数:24,代码来源:upgrader.go

示例6: NewDeployerAPI

// NewDeployerAPI creates a new server-side DeployerAPI facade.
func NewDeployerAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*DeployerAPI, error) {
	if !authorizer.AuthMachineAgent() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		// Get all units of the machine and cache them.
		thisMachineTag := authorizer.GetAuthTag()
		units, err := getAllUnits(st, thisMachineTag)
		if err != nil {
			return nil, err
		}
		// Then we just check if the unit is already known.
		return func(tag names.Tag) bool {
			for _, unit := range units {
				// TODO (thumper): remove the names.Tag conversion when gccgo
				// implements concrete-type-to-interface comparison correctly.
				if names.Tag(names.NewUnitTag(unit)) == tag {
					return true
				}
			}
			return false
		}, nil
	}
	getCanWatch := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	return &DeployerAPI{
		Remover:         common.NewRemover(st, true, getAuthFunc),
		PasswordChanger: common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:      common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:  common.NewStateAddresser(st),
		APIAddresser:    common.NewAPIAddresser(st, resources),
		UnitsWatcher:    common.NewUnitsWatcher(st, resources, getCanWatch),
		StatusSetter:    common.NewStatusSetter(st, getAuthFunc),
		st:              st,
		resources:       resources,
		authorizer:      authorizer,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:44,代码来源:deployer.go

示例7: NewControllerAPI

// NewControllerAPI creates a new api server endpoint for managing
// environments.
func NewControllerAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*ControllerAPI, error) {
	if !authorizer.AuthClient() {
		return nil, errors.Trace(common.ErrPerm)
	}

	// Since we know this is a user tag (because AuthClient is true),
	// we just do the type assertion to the UserTag.
	apiUser, _ := authorizer.GetAuthTag().(names.UserTag)

	environConfigGetter := stateenvirons.EnvironConfigGetter{st}
	return &ControllerAPI{
		ControllerConfigAPI: common.NewControllerConfig(st),
		CloudSpecAPI:        cloudspec.NewCloudSpec(environConfigGetter.CloudSpec, common.AuthFuncForTag(st.ModelTag())),
		state:               st,
		authorizer:          authorizer,
		apiUser:             apiUser,
		resources:           resources,
	}, nil
}
开发者ID:kat-co,项目名称:juju,代码行数:25,代码来源:controller.go

示例8: NewKeyManagerAPI

// NewKeyManagerAPI creates a new server-side keyupdater API end point.
func NewKeyManagerAPI(st *state.State, resources facade.Resources, authorizer facade.Authorizer) (*KeyManagerAPI, error) {
	// Only clients and environment managers can access the key manager service.
	if !authorizer.AuthClient() && !authorizer.AuthModelManager() {
		return nil, common.ErrPerm
	}
	env, err := st.Model()
	if err != nil {
		return nil, errors.Trace(err)
	}
	// For gccgo interface comparisons, we need a Tag.
	owner := names.Tag(env.Owner())
	// TODO(wallyworld) - replace stub with real canRead function
	// For now, only admins can read authorised ssh keys.
	canRead := func(user string) bool {
		// Are we a machine agent operating as the system identity?
		if user == config.JujuSystemKey {
			_, ismachinetag := authorizer.GetAuthTag().(names.MachineTag)
			return ismachinetag
		}
		return authorizer.GetAuthTag() == owner
	}
	// TODO(wallyworld) - replace stub with real canWrite function
	// For now, only admins can write authorised ssh keys for users.
	// Machine agents can write the juju-system-key.
	canWrite := func(user string) bool {
		// Are we a machine agent writing the Juju system key.
		if user == config.JujuSystemKey {
			_, ismachinetag := authorizer.GetAuthTag().(names.MachineTag)
			return ismachinetag
		}
		// No point looking to see if the user exists as we are not
		// yet storing keys on the user.
		return authorizer.GetAuthTag() == owner
	}
	return &KeyManagerAPI{
		state:      st,
		resources:  resources,
		authorizer: authorizer,
		canRead:    canRead,
		canWrite:   canWrite,
		check:      common.NewBlockChecker(st),
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:44,代码来源:keymanager.go

示例9: NewProvisionerAPI

// NewProvisionerAPI creates a new server-side ProvisionerAPI facade.
func NewProvisionerAPI(st *state.State, resources facade.Resources, authorizer facade.Authorizer) (*ProvisionerAPI, error) {
	if !authorizer.AuthMachineAgent() && !authorizer.AuthModelManager() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		isModelManager := authorizer.AuthModelManager()
		isMachineAgent := authorizer.AuthMachineAgent()
		authEntityTag := authorizer.GetAuthTag()

		return func(tag names.Tag) bool {
			if isMachineAgent && tag == authEntityTag {
				// A machine agent can always access its own machine.
				return true
			}
			switch tag := tag.(type) {
			case names.MachineTag:
				parentId := state.ParentId(tag.Id())
				if parentId == "" {
					// All top-level machines are accessible by the
					// environment manager.
					return isModelManager
				}
				// All containers with the authenticated machine as a
				// parent are accessible by it.
				// TODO(dfc) sometimes authEntity tag is nil, which is fine because nil is
				// only equal to nil, but it suggests someone is passing an authorizer
				// with a nil tag.
				return isMachineAgent && names.NewMachineTag(parentId) == authEntityTag
			default:
				return false
			}
		}, nil
	}
	getAuthOwner := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	model, err := st.Model()
	if err != nil {
		return nil, err
	}
	configGetter := stateenvirons.EnvironConfigGetter{st}
	env, err := environs.GetEnviron(configGetter, environs.New)
	if err != nil {
		return nil, err
	}
	urlGetter := common.NewToolsURLGetter(model.UUID(), st)
	storageProviderRegistry := stateenvirons.NewStorageProviderRegistry(env)
	return &ProvisionerAPI{
		Remover:                 common.NewRemover(st, false, getAuthFunc),
		StatusSetter:            common.NewStatusSetter(st, getAuthFunc),
		StatusGetter:            common.NewStatusGetter(st, getAuthFunc),
		DeadEnsurer:             common.NewDeadEnsurer(st, getAuthFunc),
		PasswordChanger:         common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:              common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:          common.NewStateAddresser(st),
		APIAddresser:            common.NewAPIAddresser(st, resources),
		ModelWatcher:            common.NewModelWatcher(st, resources, authorizer),
		ModelMachinesWatcher:    common.NewModelMachinesWatcher(st, resources, authorizer),
		ControllerConfigAPI:     common.NewControllerConfig(st),
		InstanceIdGetter:        common.NewInstanceIdGetter(st, getAuthFunc),
		ToolsFinder:             common.NewToolsFinder(configGetter, st, urlGetter),
		ToolsGetter:             common.NewToolsGetter(st, configGetter, st, urlGetter, getAuthOwner),
		st:                      st,
		resources:               resources,
		authorizer:              authorizer,
		configGetter:            configGetter,
		storageProviderRegistry: storageProviderRegistry,
		storagePoolManager:      poolmanager.New(state.NewStateSettings(st), storageProviderRegistry),
		getAuthFunc:             getAuthFunc,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:72,代码来源:provisioner.go

示例10: NewUniterAPIV4

// NewUniterAPIV4 creates a new instance of the Uniter API, version 3.
func NewUniterAPIV4(st *state.State, resources facade.Resources, authorizer facade.Authorizer) (*UniterAPIV3, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	var unit *state.Unit
	var err error
	switch tag := authorizer.GetAuthTag().(type) {
	case names.UnitTag:
		unit, err = st.Unit(tag.Id())
		if err != nil {
			return nil, errors.Trace(err)
		}
	default:
		return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
	}
	accessUnit := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	accessService := func() (common.AuthFunc, error) {
		switch tag := authorizer.GetAuthTag().(type) {
		case names.UnitTag:
			entity, err := st.Unit(tag.Id())
			if err != nil {
				return nil, errors.Trace(err)
			}
			applicationName := entity.ApplicationName()
			applicationTag := names.NewApplicationTag(applicationName)
			return func(tag names.Tag) bool {
				return tag == applicationTag
			}, nil
		default:
			return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
		}
	}
	accessMachine := func() (common.AuthFunc, error) {
		switch tag := authorizer.GetAuthTag().(type) {
		case names.UnitTag:
			entity, err := st.Unit(tag.Id())
			if err != nil {
				return nil, errors.Trace(err)
			}
			machineId, err := entity.AssignedMachineId()
			if err != nil {
				return nil, errors.Trace(err)
			}
			machineTag := names.NewMachineTag(machineId)
			return func(tag names.Tag) bool {
				return tag == machineTag
			}, nil
		default:
			return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
		}
	}
	storageAPI, err := newStorageAPI(getStorageState(st), resources, accessUnit)
	if err != nil {
		return nil, err
	}
	msAPI, err := meterstatus.NewMeterStatusAPI(st, resources, authorizer)
	if err != nil {
		return nil, errors.Annotate(err, "could not create meter status API handler")
	}
	accessUnitOrService := common.AuthEither(accessUnit, accessService)
	return &UniterAPIV3{
		LifeGetter:                 common.NewLifeGetter(st, accessUnitOrService),
		DeadEnsurer:                common.NewDeadEnsurer(st, accessUnit),
		AgentEntityWatcher:         common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
		APIAddresser:               common.NewAPIAddresser(st, resources),
		ModelWatcher:               common.NewModelWatcher(st, resources, authorizer),
		RebootRequester:            common.NewRebootRequester(st, accessMachine),
		LeadershipSettingsAccessor: leadershipSettingsAccessorFactory(st, resources, authorizer),
		MeterStatus:                msAPI,
		// TODO(fwereade): so *every* unit should be allowed to get/set its
		// own status *and* its service's? This is not a pleasing arrangement.
		StatusAPI: NewStatusAPI(st, accessUnitOrService),

		st:            st,
		auth:          authorizer,
		resources:     resources,
		accessUnit:    accessUnit,
		accessService: accessService,
		accessMachine: accessMachine,
		unit:          unit,
		StorageAPI:    *storageAPI,
	}, nil
}
开发者ID:bac,项目名称:juju,代码行数:86,代码来源:uniter.go

示例11: NewStorageProvisionerAPI

// NewStorageProvisionerAPI creates a new server-side StorageProvisionerAPI facade.
func NewStorageProvisionerAPI(
	st Backend,
	resources facade.Resources,
	authorizer facade.Authorizer,
	registry storage.ProviderRegistry,
	poolManager poolmanager.PoolManager,
) (*StorageProvisionerAPI, error) {
	if !authorizer.AuthMachineAgent() {
		return nil, common.ErrPerm
	}
	canAccessStorageMachine := func(tag names.MachineTag, allowEnvironManager bool) bool {
		authEntityTag := authorizer.GetAuthTag()
		if tag == authEntityTag {
			// Machine agents can access volumes
			// scoped to their own machine.
			return true
		}
		parentId := state.ParentId(tag.Id())
		if parentId == "" {
			return allowEnvironManager && authorizer.AuthModelManager()
		}
		// All containers with the authenticated
		// machine as a parent are accessible by it.
		return names.NewMachineTag(parentId) == authEntityTag
	}
	getScopeAuthFunc := func() (common.AuthFunc, error) {
		return func(tag names.Tag) bool {
			switch tag := tag.(type) {
			case names.ModelTag:
				// Environment managers can access all volumes
				// and filesystems scoped to the environment.
				isModelManager := authorizer.AuthModelManager()
				return isModelManager && tag == st.ModelTag()
			case names.MachineTag:
				return canAccessStorageMachine(tag, false)
			default:
				return false
			}
		}, nil
	}
	canAccessStorageEntity := func(tag names.Tag, allowMachines bool) bool {
		switch tag := tag.(type) {
		case names.VolumeTag:
			machineTag, ok := names.VolumeMachine(tag)
			if ok {
				return canAccessStorageMachine(machineTag, false)
			}
			return authorizer.AuthModelManager()
		case names.FilesystemTag:
			machineTag, ok := names.FilesystemMachine(tag)
			if ok {
				return canAccessStorageMachine(machineTag, false)
			}
			return authorizer.AuthModelManager()
		case names.MachineTag:
			return allowMachines && canAccessStorageMachine(tag, true)
		default:
			return false
		}
	}
	getStorageEntityAuthFunc := func() (common.AuthFunc, error) {
		return func(tag names.Tag) bool {
			return canAccessStorageEntity(tag, false)
		}, nil
	}
	getLifeAuthFunc := func() (common.AuthFunc, error) {
		return func(tag names.Tag) bool {
			return canAccessStorageEntity(tag, true)
		}, nil
	}
	getAttachmentAuthFunc := func() (func(names.MachineTag, names.Tag) bool, error) {
		// getAttachmentAuthFunc returns a function that validates
		// access by the authenticated user to an attachment.
		return func(machineTag names.MachineTag, attachmentTag names.Tag) bool {
			// Machine agents can access their own machine, and
			// machines contained. Environment managers can access
			// top-level machines.
			if !canAccessStorageMachine(machineTag, true) {
				return false
			}
			// Environment managers can access model-scoped
			// volumes and volumes scoped to their own machines.
			// Other machine agents can access volumes regardless
			// of their scope.
			if !authorizer.AuthModelManager() {
				return true
			}
			var machineScope names.MachineTag
			var hasMachineScope bool
			switch attachmentTag := attachmentTag.(type) {
			case names.VolumeTag:
				machineScope, hasMachineScope = names.VolumeMachine(attachmentTag)
			case names.FilesystemTag:
				machineScope, hasMachineScope = names.FilesystemMachine(attachmentTag)
			}
			return !hasMachineScope || machineScope == authorizer.GetAuthTag()
		}, nil
	}
	getMachineAuthFunc := func() (common.AuthFunc, error) {
//.........这里部分代码省略.........
开发者ID:bac,项目名称:juju,代码行数:101,代码来源:storageprovisioner.go


注:本文中的github.com/juju/juju/apiserver/facade.Authorizer.GetAuthTag方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。