本文整理汇总了Golang中github.com/hashicorp/nomad/nomad/structs.Node.Resources方法的典型用法代码示例。如果您正苦于以下问题:Golang Node.Resources方法的具体用法?Golang Node.Resources怎么用?Golang Node.Resources使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/hashicorp/nomad/nomad/structs.Node
的用法示例。
在下文中一共展示了Node.Resources方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Fingerprint
func (f *CPUFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
if err := stats.Init(); err != nil {
return false, fmt.Errorf("Unable to obtain CPU information: %v", err)
}
modelName := stats.CPUModelName()
if modelName != "" {
node.Attributes["cpu.modelname"] = modelName
}
mhz := stats.CPUMHzPerCore()
node.Attributes["cpu.frequency"] = fmt.Sprintf("%.0f", mhz)
f.logger.Printf("[DEBUG] fingerprint.cpu: frequency: %.0f MHz", mhz)
numCores := stats.CPUNumCores()
node.Attributes["cpu.numcores"] = fmt.Sprintf("%d", numCores)
f.logger.Printf("[DEBUG] fingerprint.cpu: core count: %d", numCores)
tt := stats.TotalTicksAvailable()
node.Attributes["cpu.totalcompute"] = fmt.Sprintf("%.0f", tt)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.CPU = int(tt)
return true, nil
}
示例2: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
// eth0 is the default device for Linux, and en0 is default for OS X
defaultDevice := "eth0"
if "darwin" == runtime.GOOS {
defaultDevice = "en0"
}
newNetwork.Device = defaultDevice
if ip := f.ifConfig(defaultDevice); ip != "" {
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例3: Fingerprint
func (f *StorageFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// Initialize these to empty defaults
node.Attributes["unique.storage.volume"] = ""
node.Attributes["unique.storage.bytestotal"] = ""
node.Attributes["unique.storage.bytesfree"] = ""
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
// Guard against unset AllocDir
storageDir := cfg.AllocDir
if storageDir == "" {
var err error
storageDir, err = os.Getwd()
if err != nil {
return false, fmt.Errorf("unable to get CWD from filesystem: %s", err)
}
}
volume, total, free, err := f.diskFree(storageDir)
if err != nil {
return false, fmt.Errorf("failed to determine disk space for %s: %v", storageDir, err)
}
node.Attributes["unique.storage.volume"] = volume
node.Attributes["unique.storage.bytestotal"] = strconv.FormatUint(total, 10)
node.Attributes["unique.storage.bytesfree"] = strconv.FormatUint(free, 10)
node.Resources.DiskMB = int(free / bytesPerMegabyte)
return true, nil
}
示例4: Fingerprint
func (f *CPUFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
cpuInfo, err := cpu.Info()
if err != nil {
f.logger.Println("[WARN] Error reading CPU information:", err)
return false, err
}
var numCores int32
var mhz float64
var modelName string
// Assume all CPUs found have same Model. Log if not.
// If CPUInfo() returns nil above, this loop is still safe
for _, c := range cpuInfo {
numCores += c.Cores
mhz += c.Mhz
if modelName != "" && modelName != c.ModelName {
f.logger.Println("[WARN] Found different model names in the same CPU information. Recording last found")
}
modelName = c.ModelName
}
// Get average CPU frequency
mhz /= float64(len(cpuInfo))
if mhz > 0 {
node.Attributes["cpu.frequency"] = fmt.Sprintf("%.6f", mhz)
f.logger.Printf("[DEBUG] fingerprint.cpu: frequency: %02.1fMHz", mhz)
}
if numCores <= 0 {
const defaultCPUCoreCount = 1
f.logger.Printf("[DEBUG] fingerprint.cpu: unable to find core count, defaulting to %d", defaultCPUCoreCount)
numCores = defaultCPUCoreCount
}
if numCores > 0 {
node.Attributes["cpu.numcores"] = fmt.Sprintf("%d", numCores)
f.logger.Printf("[DEBUG] fingerprint.cpu: core count: %d", numCores)
}
if mhz > 0 && numCores > 0 {
tc := float64(numCores) * mhz
node.Attributes["cpu.totalcompute"] = fmt.Sprintf("%.6f", tc)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.CPU = int(tc)
}
if modelName != "" {
node.Attributes["cpu.modelname"] = modelName
}
return true, nil
}
示例5: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
defaultDevice := ""
ip := ""
// 1. Use user-defined network device
// 2. Use first interface found in the system for non-dev mode. (dev mode uses lo by default.)
if cfg.NetworkInterface != "" {
defaultDevice = cfg.NetworkInterface
ip = f.ipAddress(defaultDevice)
} else {
intfs, err := net.Interfaces()
if err != nil {
return false, err
}
for _, i := range intfs {
if (i.Flags&net.FlagUp != 0) && (i.Flags&(net.FlagLoopback|net.FlagPointToPoint) == 0) {
if ip = f.ipAddress(i.Name); ip != "" {
defaultDevice = i.Name
break
}
}
}
}
if (defaultDevice != "") && (ip != "") {
newNetwork.Device = defaultDevice
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
} else {
return false, fmt.Errorf("Unable to find any network interface which has IP address")
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例6: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
var ip string
intf, err := f.findInterface(cfg.NetworkInterface)
switch {
case err != nil:
return false, fmt.Errorf("Error while detecting network interface during fingerprinting: %v", err)
case intf == nil:
// No interface could be found
return false, nil
}
if ip, err = f.ipAddress(intf); err != nil {
return false, fmt.Errorf("Unable to find IP address of interface: %s, err: %v", intf.Name, err)
}
newNetwork.Device = intf.Name
node.Attributes["unique.network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
f.logger.Printf("[DEBUG] fingerprint.network: Detected interface %v with IP %v during fingerprinting", intf.Name, ip)
throughput := f.linkSpeed(intf.Name)
if cfg.NetworkSpeed != 0 {
newNetwork.MBits = cfg.NetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: setting link speed to user configured speed: %d", newNetwork.MBits)
} else if throughput != 0 {
newNetwork.MBits = throughput
f.logger.Printf("[DEBUG] fingerprint.network: link speed for %v set to %v", intf.Name, newNetwork.MBits)
} else {
newNetwork.MBits = defaultNetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: link speed could not be detected and no speed specified by user. Defaulting to %d", defaultNetworkSpeed)
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例7: Fingerprint
func (f *MemoryFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
memInfo, err := mem.VirtualMemory()
if err != nil {
f.logger.Printf("[WARN] Error reading memory information: %s", err)
return false, err
}
if memInfo.Total > 0 {
node.Attributes["memory.totalbytes"] = fmt.Sprintf("%d", memInfo.Total)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.MemoryMB = int(memInfo.Total / 1024 / 1024)
}
return true, nil
}
示例8: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
var ip string
intf, err := f.findInterface(cfg.NetworkInterface)
if err != nil {
return false, fmt.Errorf("Error while detecting network interface during fingerprinting: %v", err)
}
// No interface could be found
if intf == nil {
return false, nil
}
if ip, err = f.ipAddress(intf); err != nil {
return false, fmt.Errorf("Unable to find IP address of interface: %s, err: %v", intf.Name, err)
}
newNetwork.Device = intf.Name
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
f.logger.Printf("[DEBUG] fingerprint.network: Detected interface %v with IP %v during fingerprinting", intf.Name, ip)
if throughput := f.linkSpeed(intf.Name); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例9: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
// eth0 is the default device for Linux, and en0 is default for OS X
defaultDevice := "eth0"
if "darwin" == runtime.GOOS {
defaultDevice = "en0"
}
// User-defined override for the default interface
if cfg.NetworkInterface != "" {
defaultDevice = cfg.NetworkInterface
}
newNetwork.Device = defaultDevice
if ip := f.ipAddress(defaultDevice); ip != "" {
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
} else {
return false, fmt.Errorf("Unable to determine IP on network interface %v", defaultDevice)
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例10: Fingerprint
func (f *StorageFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// Initialize these to empty defaults
node.Attributes["storage.volume"] = ""
node.Attributes["storage.bytestotal"] = ""
node.Attributes["storage.bytesfree"] = ""
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
// Guard against unset AllocDir
storageDir := cfg.AllocDir
if storageDir == "" {
var err error
storageDir, err = os.Getwd()
if err != nil {
return false, fmt.Errorf("Unable to get CWD from filesystem: %s", err)
}
}
if runtime.GOOS == "windows" {
path, err := filepath.Abs(storageDir)
if err != nil {
return false, fmt.Errorf("Failed to detect volume for storage directory %s: %s", storageDir, err)
}
volume := filepath.VolumeName(path)
node.Attributes["storage.volume"] = volume
out, err := exec.Command("fsutil", "volume", "diskfree", volume).Output()
if err != nil {
return false, fmt.Errorf("Failed to inspect free space from volume %s: %s", volume, err)
}
outstring := string(out)
totalMatches := reWindowsTotalSpace.FindStringSubmatch(outstring)
if len(totalMatches) == 2 {
node.Attributes["storage.bytestotal"] = totalMatches[1]
total, err := strconv.ParseInt(totalMatches[1], 10, 64)
if err != nil {
return false, fmt.Errorf("Failed to parse storage.bytestotal in bytes: %s", err)
}
// Convert from bytes to to MB
node.Resources.DiskMB = int(total / 1024 / 1024)
} else {
return false, fmt.Errorf("Failed to parse output from fsutil")
}
freeMatches := reWindowsFreeSpace.FindStringSubmatch(outstring)
if len(freeMatches) == 2 {
node.Attributes["storage.bytesfree"] = freeMatches[1]
_, err := strconv.ParseInt(freeMatches[1], 10, 64)
if err != nil {
return false, fmt.Errorf("Failed to parse storage.bytesfree in bytes: %s", err)
}
} else {
return false, fmt.Errorf("Failed to parse output from fsutil")
}
} else {
path, err := filepath.Abs(storageDir)
if err != nil {
return false, fmt.Errorf("Failed to determine absolute path for %s", storageDir)
}
// Use -k to standardize the output values between darwin and linux
mountOutput, err := exec.Command("df", "-k", path).Output()
if err != nil {
return false, fmt.Errorf("Failed to determine mount point for %s", path)
}
// Output looks something like:
// Filesystem 1024-blocks Used Available Capacity iused ifree %iused Mounted on
// /dev/disk1 487385240 423722532 63406708 87% 105994631 15851677 87% /
// [0] volume [1] capacity [2] SKIP [3] free
lines := strings.Split(string(mountOutput), "\n")
if len(lines) < 2 {
return false, fmt.Errorf("Failed to parse `df` output; expected at least 2 lines")
}
fields := strings.Fields(lines[1])
if len(fields) < 4 {
return false, fmt.Errorf("Failed to parse `df` output; expected at least 4 columns")
}
node.Attributes["storage.volume"] = fields[0]
total, err := strconv.ParseInt(fields[1], 10, 64)
if err != nil {
return false, fmt.Errorf("Failed to parse storage.bytestotal size in kilobytes")
}
node.Attributes["storage.bytestotal"] = strconv.FormatInt(total*1024, 10)
free, err := strconv.ParseInt(fields[3], 10, 64)
if err != nil {
return false, fmt.Errorf("Failed to parse storage.bytesfree size in kilobytes")
}
// Convert from KB to MB
node.Resources.DiskMB = int(free / 1024)
// Convert from KB to bytes
node.Attributes["storage.bytesfree"] = strconv.FormatInt(free*1024, 10)
}
return true, nil
}
示例11: Fingerprint
func (f *EnvAWSFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
if !isAWS() {
return false, nil
}
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{
Device: "eth0",
}
if node.Links == nil {
node.Links = make(map[string]string)
}
metadataURL := os.Getenv("AWS_ENV_URL")
if metadataURL == "" {
metadataURL = DEFAULT_AWS_URL
}
// assume 2 seconds is enough time for inside AWS network
client := &http.Client{
Timeout: 2 * time.Second,
Transport: cleanhttp.DefaultTransport(),
}
keys := []string{
"ami-id",
"hostname",
"instance-id",
"instance-type",
"local-hostname",
"local-ipv4",
"public-hostname",
"public-ipv4",
"placement/availability-zone",
}
for _, k := range keys {
res, err := client.Get(metadataURL + k)
if err != nil {
// if it's a URL error, assume we're not in an AWS environment
// TODO: better way to detect AWS? Check xen virtualization?
if _, ok := err.(*url.Error); ok {
return false, nil
}
// not sure what other errors it would return
return false, err
}
resp, err := ioutil.ReadAll(res.Body)
res.Body.Close()
if err != nil {
f.logger.Printf("[ERR]: fingerprint.env_aws: Error reading response body for AWS %s", k)
}
// assume we want blank entries
key := strings.Replace(k, "/", ".", -1)
node.Attributes["platform.aws."+key] = strings.Trim(string(resp), "\n")
}
// copy over network specific information
if node.Attributes["platform.aws.local-ipv4"] != "" {
node.Attributes["network.ip-address"] = node.Attributes["platform.aws.local-ipv4"]
newNetwork.IP = node.Attributes["platform.aws.local-ipv4"]
newNetwork.CIDR = newNetwork.IP + "/32"
}
// find LinkSpeed from lookup
if throughput := f.linkSpeed(); throughput > 0 {
newNetwork.MBits = throughput
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// populate Node Network Resources
// populate Links
node.Links["aws.ec2"] = node.Attributes["platform.aws.placement.availability-zone"] + "." + node.Attributes["platform.aws.instance-id"]
return true, nil
}
示例12: Fingerprint
func (f *EnvAWSFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
if !f.isAWS() {
return false, nil
}
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{
Device: "eth0",
}
if node.Links == nil {
node.Links = make(map[string]string)
}
metadataURL := os.Getenv("AWS_ENV_URL")
if metadataURL == "" {
metadataURL = DEFAULT_AWS_URL
}
// assume 2 seconds is enough time for inside AWS network
client := &http.Client{
Timeout: 2 * time.Second,
Transport: cleanhttp.DefaultTransport(),
}
// Keys and whether they should be namespaced as unique. Any key whose value
// uniquely identifies a node, such as ip, should be marked as unique. When
// marked as unique, the key isn't included in the computed node class.
keys := map[string]bool{
"ami-id": true,
"hostname": true,
"instance-id": true,
"instance-type": false,
"local-hostname": true,
"local-ipv4": true,
"public-hostname": true,
"public-ipv4": true,
"placement/availability-zone": false,
}
for k, unique := range keys {
res, err := client.Get(metadataURL + k)
if res.StatusCode != http.StatusOK {
f.logger.Printf("[WARN]: fingerprint.env_aws: Could not read value for attribute %q", k)
continue
}
if err != nil {
// if it's a URL error, assume we're not in an AWS environment
// TODO: better way to detect AWS? Check xen virtualization?
if _, ok := err.(*url.Error); ok {
return false, nil
}
// not sure what other errors it would return
return false, err
}
resp, err := ioutil.ReadAll(res.Body)
res.Body.Close()
if err != nil {
f.logger.Printf("[ERR]: fingerprint.env_aws: Error reading response body for AWS %s", k)
}
// assume we want blank entries
key := "platform.aws." + strings.Replace(k, "/", ".", -1)
if unique {
key = structs.UniqueNamespace(key)
}
node.Attributes[key] = strings.Trim(string(resp), "\n")
}
// copy over network specific information
if val := node.Attributes["unique.platform.aws.local-ipv4"]; val != "" {
node.Attributes["unique.network.ip-address"] = val
newNetwork.IP = val
newNetwork.CIDR = newNetwork.IP + "/32"
}
// find LinkSpeed from lookup
throughput := f.linkSpeed()
if cfg.NetworkSpeed != 0 {
throughput = cfg.NetworkSpeed
} else if throughput == 0 {
// Failed to determine speed. Check if the network fingerprint got it
found := false
if node.Resources != nil && len(node.Resources.Networks) > 0 {
for _, n := range node.Resources.Networks {
if n.IP == newNetwork.IP {
throughput = n.MBits
found = true
break
}
}
}
// Nothing detected so default
if !found {
throughput = defaultNetworkSpeed
}
}
// populate Node Network Resources
if node.Resources == nil {
//.........这里部分代码省略.........