本文整理汇总了Golang中github.com/hashicorp/nomad/nomad/structs.Node类的典型用法代码示例。如果您正苦于以下问题:Golang Node类的具体用法?Golang Node怎么用?Golang Node使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Node类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: UpdateNodeDrain
// UpdateNodeDrain is used to update the drain of a node
func (s *StateStore) UpdateNodeDrain(index uint64, nodeID string, drain bool) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := new(structs.Node)
*copyNode = *existingNode
// Update the drain in the copy
copyNode.Drain = drain
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
示例2: UpsertNode
// UpsertNode is used to register a node or update a node definition
// This is assumed to be triggered by the client, so we retain the value
// of drain which is set by the scheduler.
func (s *StateStore) UpsertNode(index uint64, node *structs.Node) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Check if the node already exists
existing, err := txn.First("nodes", "id", node.ID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
exist := existing.(*structs.Node)
node.CreateIndex = exist.CreateIndex
node.ModifyIndex = index
node.Drain = exist.Drain // Retain the drain mode
} else {
node.CreateIndex = index
node.ModifyIndex = index
}
// Insert the node
if err := txn.Insert("nodes", node); err != nil {
return fmt.Errorf("node insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
示例3: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
// eth0 is the default device for Linux, and en0 is default for OS X
defaultDevice := "eth0"
if "darwin" == runtime.GOOS {
defaultDevice = "en0"
}
newNetwork.Device = defaultDevice
if ip := f.ifConfig(defaultDevice); ip != "" {
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例4: Fingerprint
func (f *StorageFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// Initialize these to empty defaults
node.Attributes["unique.storage.volume"] = ""
node.Attributes["unique.storage.bytestotal"] = ""
node.Attributes["unique.storage.bytesfree"] = ""
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
// Guard against unset AllocDir
storageDir := cfg.AllocDir
if storageDir == "" {
var err error
storageDir, err = os.Getwd()
if err != nil {
return false, fmt.Errorf("unable to get CWD from filesystem: %s", err)
}
}
volume, total, free, err := f.diskFree(storageDir)
if err != nil {
return false, fmt.Errorf("failed to determine disk space for %s: %v", storageDir, err)
}
node.Attributes["unique.storage.volume"] = volume
node.Attributes["unique.storage.bytestotal"] = strconv.FormatUint(total, 10)
node.Attributes["unique.storage.bytesfree"] = strconv.FormatUint(free, 10)
node.Resources.DiskMB = int(free / bytesPerMegabyte)
return true, nil
}
示例5: Fingerprint
func (f *CPUFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
if err := stats.Init(); err != nil {
return false, fmt.Errorf("Unable to obtain CPU information: %v", err)
}
modelName := stats.CPUModelName()
if modelName != "" {
node.Attributes["cpu.modelname"] = modelName
}
mhz := stats.CPUMHzPerCore()
node.Attributes["cpu.frequency"] = fmt.Sprintf("%.0f", mhz)
f.logger.Printf("[DEBUG] fingerprint.cpu: frequency: %.0f MHz", mhz)
numCores := stats.CPUNumCores()
node.Attributes["cpu.numcores"] = fmt.Sprintf("%d", numCores)
f.logger.Printf("[DEBUG] fingerprint.cpu: core count: %d", numCores)
tt := stats.TotalTicksAvailable()
node.Attributes["cpu.totalcompute"] = fmt.Sprintf("%.0f", tt)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.CPU = int(tt)
return true, nil
}
示例6: Fingerprint
func (f *ConsulFingerprint) Fingerprint(config *client.Config, node *structs.Node) (bool, error) {
// Guard against uninitialized Links
if node.Links == nil {
node.Links = map[string]string{}
}
// Only create the client once to avoid creating too many connections to
// Consul.
if f.client == nil {
address := config.ReadDefault("consul.address", "127.0.0.1:8500")
timeout, err := time.ParseDuration(config.ReadDefault("consul.timeout", "10ms"))
if err != nil {
return false, fmt.Errorf("Unable to parse consul.timeout: %s", err)
}
consulConfig := consul.DefaultConfig()
consulConfig.Address = address
consulConfig.HttpClient.Timeout = timeout
f.client, err = consul.NewClient(consulConfig)
if err != nil {
return false, fmt.Errorf("Failed to initialize consul client: %s", err)
}
}
// We'll try to detect consul by making a query to to the agent's self API.
// If we can't hit this URL consul is probably not running on this machine.
info, err := f.client.Agent().Self()
if err != nil {
// Clear any attributes set by a previous fingerprint.
f.clearConsulAttributes(node)
// Print a message indicating that the Consul Agent is not available
// anymore
if f.lastState == consulAvailable {
f.logger.Printf("[INFO] fingerprint.consul: consul agent is unavailable")
}
f.lastState = consulUnavailable
return false, nil
}
node.Attributes["consul.server"] = strconv.FormatBool(info["Config"]["Server"].(bool))
node.Attributes["consul.version"] = info["Config"]["Version"].(string)
node.Attributes["consul.revision"] = info["Config"]["Revision"].(string)
node.Attributes["consul.name"] = info["Config"]["NodeName"].(string)
node.Attributes["consul.datacenter"] = info["Config"]["Datacenter"].(string)
node.Links["consul"] = fmt.Sprintf("%s.%s",
node.Attributes["consul.datacenter"],
node.Attributes["consul.name"])
// If the Consul Agent was previously unavailable print a message to
// indicate the Agent is available now
if f.lastState == consulUnavailable {
f.logger.Printf("[INFO] fingerprint.consul: consul agent is available")
}
f.lastState = consulAvailable
return true, nil
}
示例7: findPreferredNode
// findPreferredNode finds the preferred node for an allocation
func (s *GenericScheduler) findPreferredNode(allocTuple *allocTuple) (node *structs.Node, err error) {
if allocTuple.Alloc != nil {
taskGroup := allocTuple.Alloc.Job.LookupTaskGroup(allocTuple.Alloc.TaskGroup)
if taskGroup == nil {
err = fmt.Errorf("can't find task group of existing allocation %q", allocTuple.Alloc.ID)
return
}
if taskGroup.EphemeralDisk.Sticky == true {
var preferredNode *structs.Node
preferredNode, err = s.state.NodeByID(allocTuple.Alloc.NodeID)
if preferredNode.Ready() {
node = preferredNode
}
}
}
return
}
示例8: Fingerprint
func (f *CPUFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
cpuInfo, err := cpu.Info()
if err != nil {
f.logger.Println("[WARN] Error reading CPU information:", err)
return false, err
}
var numCores int32
var mhz float64
var modelName string
// Assume all CPUs found have same Model. Log if not.
// If CPUInfo() returns nil above, this loop is still safe
for _, c := range cpuInfo {
numCores += c.Cores
mhz += c.Mhz
if modelName != "" && modelName != c.ModelName {
f.logger.Println("[WARN] Found different model names in the same CPU information. Recording last found")
}
modelName = c.ModelName
}
// Get average CPU frequency
mhz /= float64(len(cpuInfo))
if mhz > 0 {
node.Attributes["cpu.frequency"] = fmt.Sprintf("%.6f", mhz)
f.logger.Printf("[DEBUG] fingerprint.cpu: frequency: %02.1fMHz", mhz)
}
if numCores <= 0 {
const defaultCPUCoreCount = 1
f.logger.Printf("[DEBUG] fingerprint.cpu: unable to find core count, defaulting to %d", defaultCPUCoreCount)
numCores = defaultCPUCoreCount
}
if numCores > 0 {
node.Attributes["cpu.numcores"] = fmt.Sprintf("%d", numCores)
f.logger.Printf("[DEBUG] fingerprint.cpu: core count: %d", numCores)
}
if mhz > 0 && numCores > 0 {
tc := float64(numCores) * mhz
node.Attributes["cpu.totalcompute"] = fmt.Sprintf("%.6f", tc)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.CPU = int(tc)
}
if modelName != "" {
node.Attributes["cpu.modelname"] = modelName
}
return true, nil
}
示例9: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
defaultDevice := ""
ip := ""
// 1. Use user-defined network device
// 2. Use first interface found in the system for non-dev mode. (dev mode uses lo by default.)
if cfg.NetworkInterface != "" {
defaultDevice = cfg.NetworkInterface
ip = f.ipAddress(defaultDevice)
} else {
intfs, err := net.Interfaces()
if err != nil {
return false, err
}
for _, i := range intfs {
if (i.Flags&net.FlagUp != 0) && (i.Flags&(net.FlagLoopback|net.FlagPointToPoint) == 0) {
if ip = f.ipAddress(i.Name); ip != "" {
defaultDevice = i.Name
break
}
}
}
}
if (defaultDevice != "") && (ip != "") {
newNetwork.Device = defaultDevice
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
} else {
return false, fmt.Errorf("Unable to find any network interface which has IP address")
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例10: UpdateNodeStatus
// UpdateNodeStatus is used to update the status of a node
func (s *StateStore) UpdateNodeStatus(index uint64, nodeID, status string) error {
txn := s.db.Txn(true)
defer txn.Abort()
watcher := watch.NewItems()
watcher.Add(watch.Item{Table: "nodes"})
watcher.Add(watch.Item{Node: nodeID})
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := new(structs.Node)
*copyNode = *existingNode
// Update the status in the copy
copyNode.Status = status
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Defer(func() { s.watch.notify(watcher) })
txn.Commit()
return nil
}
示例11: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
var ip string
intf, err := f.findInterface(cfg.NetworkInterface)
switch {
case err != nil:
return false, fmt.Errorf("Error while detecting network interface during fingerprinting: %v", err)
case intf == nil:
// No interface could be found
return false, nil
}
if ip, err = f.ipAddress(intf); err != nil {
return false, fmt.Errorf("Unable to find IP address of interface: %s, err: %v", intf.Name, err)
}
newNetwork.Device = intf.Name
node.Attributes["unique.network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
f.logger.Printf("[DEBUG] fingerprint.network: Detected interface %v with IP %v during fingerprinting", intf.Name, ip)
throughput := f.linkSpeed(intf.Name)
if cfg.NetworkSpeed != 0 {
newNetwork.MBits = cfg.NetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: setting link speed to user configured speed: %d", newNetwork.MBits)
} else if throughput != 0 {
newNetwork.MBits = throughput
f.logger.Printf("[DEBUG] fingerprint.network: link speed for %v set to %v", intf.Name, newNetwork.MBits)
} else {
newNetwork.MBits = defaultNetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: link speed could not be detected and no speed specified by user. Defaulting to %d", defaultNetworkSpeed)
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例12: Fingerprint
func (f *MemoryFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
memInfo, err := mem.VirtualMemory()
if err != nil {
f.logger.Printf("[WARN] Error reading memory information: %s", err)
return false, err
}
if memInfo.Total > 0 {
node.Attributes["memory.totalbytes"] = fmt.Sprintf("%d", memInfo.Total)
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.MemoryMB = int(memInfo.Total / 1024 / 1024)
}
return true, nil
}
示例13: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
var ip string
intf, err := f.findInterface(cfg.NetworkInterface)
if err != nil {
return false, fmt.Errorf("Error while detecting network interface during fingerprinting: %v", err)
}
// No interface could be found
if intf == nil {
return false, nil
}
if ip, err = f.ipAddress(intf); err != nil {
return false, fmt.Errorf("Unable to find IP address of interface: %s, err: %v", intf.Name, err)
}
newNetwork.Device = intf.Name
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
f.logger.Printf("[DEBUG] fingerprint.network: Detected interface %v with IP %v during fingerprinting", intf.Name, ip)
if throughput := f.linkSpeed(intf.Name); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例14: Fingerprint
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
// eth0 is the default device for Linux, and en0 is default for OS X
defaultDevice := "eth0"
if "darwin" == runtime.GOOS {
defaultDevice = "en0"
}
// User-defined override for the default interface
if cfg.NetworkInterface != "" {
defaultDevice = cfg.NetworkInterface
}
newNetwork.Device = defaultDevice
if ip := f.ipAddress(defaultDevice); ip != "" {
node.Attributes["network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
} else {
return false, fmt.Errorf("Unable to determine IP on network interface %v", defaultDevice)
}
if throughput := f.linkSpeed(defaultDevice); throughput > 0 {
newNetwork.MBits = throughput
} else {
f.logger.Printf("[DEBUG] fingerprint.network: Unable to read link speed; setting to default %v", cfg.NetworkSpeed)
newNetwork.MBits = cfg.NetworkSpeed
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
示例15: Fingerprint
func (f *ConsulFingerprint) Fingerprint(config *client.Config, node *structs.Node) (bool, error) {
// Guard against uninitialized Links
if node.Links == nil {
node.Links = map[string]string{}
}
address := config.ReadDefault("consul.address", "127.0.0.1:8500")
timeout, err := time.ParseDuration(config.ReadDefault("consul.timeout", "10ms"))
if err != nil {
return false, fmt.Errorf("Unable to parse consul.timeout: %s", err)
}
consulConfig := consul.DefaultConfig()
consulConfig.Address = address
consulConfig.HttpClient.Timeout = timeout
consulClient, err := consul.NewClient(consulConfig)
if err != nil {
return false, fmt.Errorf("Failed to initialize consul client: %s", err)
}
// We'll try to detect consul by making a query to to the agent's self API.
// If we can't hit this URL consul is probably not running on this machine.
info, err := consulClient.Agent().Self()
if err != nil {
return false, fmt.Errorf("Failed to query consul for agent status: %s", err)
}
node.Attributes["consul.server"] = strconv.FormatBool(info["Config"]["Server"].(bool))
node.Attributes["consul.version"] = info["Config"]["Version"].(string)
node.Attributes["consul.revision"] = info["Config"]["Revision"].(string)
node.Attributes["consul.name"] = info["Config"]["NodeName"].(string)
node.Attributes["consul.datacenter"] = info["Config"]["Datacenter"].(string)
node.Links["consul"] = fmt.Sprintf("%s.%s",
node.Attributes["consul.datacenter"],
node.Attributes["consul.name"])
return true, nil
}