本文整理汇总了Golang中github.com/coopernurse/gorp.DbMap.Get方法的典型用法代码示例。如果您正苦于以下问题:Golang DbMap.Get方法的具体用法?Golang DbMap.Get怎么用?Golang DbMap.Get使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/coopernurse/gorp.DbMap
的用法示例。
在下文中一共展示了DbMap.Get方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: GetNew
func GetNew(db *gorp.DbMap, id int64) (New, error) {
obj, err := db.Get(New{}, id)
if err != nil {
return New{}, err
}
if obj == nil {
return New{}, errors.New("New not found")
}
n := obj.(*New)
return *n, nil
}
示例2: GetProduct
func GetProduct(db *gorp.DbMap, productid int64) (StoreProduct, error) {
var sp = StoreProduct{}
obj, err := db.Get(StoreProduct{}, productid)
if err != nil {
return sp, err
}
if obj == nil {
return sp, errors.New("Product not found")
}
sp = *obj.(*StoreProduct)
return sp, nil
}
示例3: Get
func Get(db *gorp.DbMap, id int64) (User, error) {
var user User
obj, err := db.Get(User{}, id)
if err != nil {
return user, err
}
if obj == nil {
return user, errors.New("User not found")
}
user = *obj.(*User)
return user, nil
}
示例4: GetDelivery
func GetDelivery(db *gorp.DbMap, deliveryid int64) (OrderDelivery, error) {
var dlv OrderDelivery
obj, err := db.Get(OrderDelivery{}, deliveryid)
if err != nil {
return dlv, err
}
if obj == nil {
return dlv, errors.New("Delivery not found")
}
dlv = *obj.(*OrderDelivery)
return dlv, nil
}
示例5: ProductsShow
func ProductsShow(db *gorp.DbMap, params martini.Params, render render.Render) {
id, err := strconv.Atoi(params["id"])
if err != nil {
panic(err)
}
product, err := db.Get(models.Product{}, id)
if err == nil {
render.JSON(200, product)
} else {
render.JSON(404, map[string]string{"error": err.Error()})
}
}
示例6: GetUsers
func GetUsers(db *gorp.DbMap, ids []int64) ([]User, error) {
var users []User
for _, id := range ids {
obj, err := db.Get(User{}, id)
if err != nil {
return users, err
}
if obj == nil {
return users, errors.New("User not found")
}
user := *obj.(*User)
users = append(users, user)
}
return users, nil
}
示例7: GetGame
func (gs *GameServiceImpl) GetGame(db *gorp.DbMap, gameId string, playerId int) (*Game, *Player, error) {
obj, err := db.Get(Player{}, playerId)
if err != nil {
return nil, nil, err
}
player := obj.(*Player)
// get the game from the db to load the state, other info
g, err := db.Get(Game{}, gameId)
if err != nil {
return nil, nil, err
}
game := g.(*Game)
return game, player, nil
}
示例8: GetTask
func GetTask(r render.Render, params martini.Params, db *gorp.DbMap) {
id, err := strconv.Atoi(params["id"])
if err != nil {
r.JSON(400, map[string]string{"message": "id must be an integer"})
return
}
task, err := db.Get(Task{}, id)
if err != nil {
r.JSON(500, map[string]string{"message": "error while retrieving task"})
return
}
if task == nil {
r.JSON(404, map[string]string{"message": "task not found"})
return
}
r.JSON(200, task)
}
示例9: ConnectToGame
func (gs *GameServiceImpl) ConnectToGame(db *gorp.DbMap, gameId string, playerObj interface{}) (*Game, *Player, error) {
obj, err := db.Get(Game{}, gameId)
if err != nil {
return nil, nil, err
}
if obj == nil {
return nil, nil, errors.New("Player not saved to session")
}
game := obj.(*Game)
var player *Player
if playerObj == nil { // no, it's a new player
player = &Player{
Game: game.Id,
}
// save to db so we can find them if they disconnect
err = db.Insert(player)
if err != nil {
return nil, nil, err
}
} else { // player is rejoining
playerObj, err := db.Get(Player{}, playerObj)
if err != nil {
return nil, nil, err
}
player = playerObj.(*Player)
// TODO: this would screw with any games they are currently already in?
if player.Game != game.Id {
player.Game = game.Id
count, err := db.Update(player)
if count == 0 {
return nil, nil, errors.New("Player update effected 0 rows")
}
if err != nil {
return nil, nil, err
}
log.Printf("Joining player id is: %#v", player.Id)
} else {
log.Printf("Returning player id is: %#v", player.Id)
}
}
return game, player, nil
}
示例10: GetJail
func GetJail(db *gorp.DbMap, field map[string]interface{}) *Jail {
uuid := LookupUUID(db, field)
if len(uuid) == 0 {
return nil
}
obj, err := db.Get(Jail{}, uuid)
if err != nil {
panic(err)
return nil
}
if obj == nil {
/* Jail not found */
return nil
}
return obj.(*Jail)
}
示例11: main
func main() {
var (
dbMap *gorp.DbMap
user *User
iUser interface{}
)
dbMap = SetupDb()
//START CODE OMIT
dbMap.Insert(&User{Id: 1, FirstName: "John", LastName: "Doe"})
PrintTable(dbMap)
iUser, _ = dbMap.Get(User{}, 1)
user = iUser.(*User)
user.FirstName = "James"
dbMap.Update(user)
PrintTable(dbMap)
dbMap.Delete(user)
PrintTable(dbMap)
//END CODE OMIT
}