本文整理汇总了Golang中github.com/bwmarrin/discordgo.Session.StateEnabled方法的典型用法代码示例。如果您正苦于以下问题:Golang Session.StateEnabled方法的具体用法?Golang Session.StateEnabled怎么用?Golang Session.StateEnabled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/bwmarrin/discordgo.Session
的用法示例。
在下文中一共展示了Session.StateEnabled方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: ListenToDiscord
func ListenToDiscord(config *eqemuconfig.Config, disco *discord.Discord) (err error) {
var session *discordgo.Session
var guild *discordgo.Guild
//log.Println("Listen to discord..")
if session, err = disco.GetSession(); err != nil {
log.Printf("[Discord] Failed to get instance %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
return
}
if guild, err = session.Guild(config.Discord.ServerID); err != nil {
log.Printf("[Discord] Failed to get server %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
return
}
isNotAvail := true
if guild.Unavailable == &isNotAvail {
log.Printf("[Discord] Failed to get server %s: Server unavailable (Make sure bot is part of server, and has permission)", config.Discord.ServerID, err.Error())
return
}
session.StateEnabled = true
session.AddHandler(messageCreate)
log.Printf("[Discord] Connected\n")
if err = session.Open(); err != nil {
log.Printf("[Discord] Session closed: %s", err.Error())
return
}
select {}
return
}