本文整理汇总了C#中System.Environment.SetEnvironmentVariable方法的典型用法代码示例。如果您正苦于以下问题:C# Environment.SetEnvironmentVariable方法的具体用法?C# Environment.SetEnvironmentVariable怎么用?C# Environment.SetEnvironmentVariable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Environment
的用法示例。
在下文中一共展示了Environment.SetEnvironmentVariable方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
public class Example
{
public static void Main()
{
string value;
bool toDelete = false;
// Check whether the environment variable exists.
value = Environment.GetEnvironmentVariable("Test1");
// If necessary, create it.
if (value == null)
{
Environment.SetEnvironmentVariable("Test1", "Value1");
toDelete = true;
// Now retrieve it.
value = Environment.GetEnvironmentVariable("Test1");
}
// Display the value.
Console.WriteLine($"Test1: {value}\n");
// Confirm that the value can only be retrieved from the process
// environment block if running on a Windows system.
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
Console.WriteLine("Attempting to retrieve Test1 from:");
foreach (EnvironmentVariableTarget enumValue in
Enum.GetValues(typeof(EnvironmentVariableTarget))) {
value = Environment.GetEnvironmentVariable("Test1", enumValue);
Console.WriteLine($" {enumValue}: {(value != null ? "found" : "not found")}");
}
Console.WriteLine();
}
// If we've created it, now delete it.
if (toDelete) {
Environment.SetEnvironmentVariable("Test1", null);
// Confirm the deletion.
if (Environment.GetEnvironmentVariable("Test1") == null)
Console.WriteLine("Test1 has been deleted.");
}
}
}
输出:
Test1: Value1 Attempting to retrieve Test1 from: Process: found User: not found Machine: not found Test1 has been deleted. The example displays the following output if run on a Unix-based system: Test1: Value1 Test1 has been deleted.
示例2: Main
//引入命名空间
using System;
using System.Collections;
using Microsoft.Win32;
class Sample
{
public static void Main()
{
// Environment variable names for default, process, user, and machine targets.
string defaultEnvVar = nameof(defaultEnvVar);
string processEnvVar = nameof(processEnvVar);
string userEnvVar = nameof(userEnvVar);
string machineEnvVar = nameof(machineEnvVar);
string dft = nameof(dft);
string process = nameof(process);
string user = nameof(user);
string machine = nameof(machine);
// Set the environment variable for each target.
Console.WriteLine("Setting environment variables for each target...\n");
// The default target (the current process).
Environment.SetEnvironmentVariable(defaultEnvVar, dft);
// The current process.
Environment.SetEnvironmentVariable(processEnvVar, process,
EnvironmentVariableTarget.Process);
// The current user.
Environment.SetEnvironmentVariable(userEnvVar, user,
EnvironmentVariableTarget.User);
// The local machine.
Environment.SetEnvironmentVariable(machineEnvVar, machine,
EnvironmentVariableTarget.Machine);
// Define an array of environment variables.
string[] envVars = { defaultEnvVar,processEnvVar, userEnvVar, machineEnvVar };
// Try to get the environment variables from each target.
// The default (no specified target).
Console.WriteLine("Retrieving environment variables from the default target:");
foreach (var envVar in envVars)
{
var value = Environment.GetEnvironmentVariable(envVar) ?? "(none)";
Console.WriteLine($" {envVar}: {value}");
}
// The process block.
Console.WriteLine("\nRetrieving environment variables from the Process target:");
foreach (var envVar in envVars)
{
var value = Environment.GetEnvironmentVariable(envVar, EnvironmentVariableTarget.Process) ?? "(none)";
Console.WriteLine($" {envVar}: {value}");
}
// The user block.
Console.WriteLine("\nRetrieving environment variables from the User target:");
foreach (var envVar in envVars)
{
var value = Environment.GetEnvironmentVariable(envVar, EnvironmentVariableTarget.User) ?? "(none)";
Console.WriteLine($" {envVar}: {value}");
}
// The machine block.
Console.WriteLine("\nRetrieving environment variables from the Machine target:");
foreach (var envVar in envVars)
{
var value = Environment.GetEnvironmentVariable(envVar, EnvironmentVariableTarget.Machine) ?? "(none)";
Console.WriteLine($" {envVar}: {value}");
}
// Delete the environment variable for each target.
Console.WriteLine("\nDeleting environment variables for each target...\n");
// The default target (the current process).
Environment.SetEnvironmentVariable(defaultEnvVar, null);
// The current process.
Environment.SetEnvironmentVariable(processEnvVar, null,
EnvironmentVariableTarget.Process);
// The current user.
Environment.SetEnvironmentVariable(userEnvVar, null,
EnvironmentVariableTarget.User);
// The local machine.
Environment.SetEnvironmentVariable(machineEnvVar, null,
EnvironmentVariableTarget.Machine);
}
}
输出:
Setting environment variables for each target... Retrieving environment variables from the default target: defaultEnvVar: dft processEnvVar: process userEnvVar: user machineEnvVar: (none) Retrieving environment variables from the Process target: defaultEnvVar: dft processEnvVar: process userEnvVar: user machineEnvVar: (none) Retrieving environment variables from the User target: defaultEnvVar: (none) processEnvVar: (none) userEnvVar: user machineEnvVar: (none) Retrieving environment variables from the Machine target: defaultEnvVar: (none) processEnvVar: (none) userEnvVar: (none) machineEnvVar: machine Deleting environment variables for each target... The example displays the following output if run on a Unix-based system: Setting environment variables for each target... Retrieving environment variables from the default target: defaultEnvVar: dft processEnvVar: process userEnvVar: (none) machineEnvVar: (none) Retrieving environment variables from the Process target: defaultEnvVar: dft processEnvVar: process userEnvVar: (none) machineEnvVar: (none) Retrieving environment variables from the User target: defaultEnvVar: (none) processEnvVar: (none) userEnvVar: (none) machineEnvVar: (none) Retrieving environment variables from the Machine target: defaultEnvVar: (none) processEnvVar: (none) userEnvVar: (none) machineEnvVar: (none) Deleting environment variables for each target...