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C# Database.CheckIp方法代码示例

本文整理汇总了C#中db.Database.CheckIp方法的典型用法代码示例。如果您正苦于以下问题:C# Database.CheckIp方法的具体用法?C# Database.CheckIp怎么用?C# Database.CheckIp使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在db.Database的用法示例。


在下文中一共展示了Database.CheckIp方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ProcessHelloPacket

        private void ProcessHelloPacket(HelloPacket pkt)
        {
            db = new Database();
            //Console.Out.WriteLine(pkt.GUID + ": " + pkt.Password);
            if ((account = db.Verify(pkt.GUID, pkt.Password)) == null)
            {
                Console.WriteLine(@"Account not verified.");
                account = Database.CreateGuestAccount(pkt.GUID);

                if (account == null)
                {
                    Console.WriteLine(@"Account is null!");
                    SendPacket(new FailurePacket
                    {
                        Message = "Invalid account."
                    });
                    Disconnect();
                    db.Dispose();
                    return;
                }
                
            }
            if ((ip = db.CheckIp(skt.RemoteEndPoint.ToString().Split(':')[0])) == null)
            {
                Console.WriteLine(@"Error checking IP");
                SendPacket(new FailurePacket
                {
                    Message = "Error with IP."
                });
                Disconnect();
                db.Dispose();
                return;
            }
            Console.WriteLine(@"Client trying to connect!");
            ConnectedBuild = pkt.BuildVersion;
            if (!RealmManager.TryConnect(this))
            {
                if (CheckAccountInUse(account.AccountId) != false)
                {
                    Console.WriteLine(@"Account in use: " + account.AccountId + @" " + account.Name);
                    account = null;
                    SendPacket(new FailurePacket
                    {
                        Message = "Account in use! Retrying..."
                    });
                    Disconnect();
                    db.Dispose();
                    return;
                }
                account = null;
                SendPacket(new FailurePacket
                {
                    Message = "Failed to connect."
                });
                Disconnect();
                Console.WriteLine(@"Failed to connect.");
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine(@"Client loading world");
                Console.ForegroundColor = ConsoleColor.White;
                var world = RealmManager.GetWorld(pkt.GameId);
                if (world == null)
                {
                    SendPacket(new FailurePacket
                    {
                        Message = "Invalid world."
                    });
                    Disconnect();
                    Console.WriteLine(@"Invalid world");
                }
                Console.ForegroundColor = ConsoleColor.Yellow;
                try
                {
                    Console.WriteLine(@"Client joined world " + world.Id);
                }
                catch
                {
                    Console.WriteLine(@"Error! World is null");
                }
                Console.ForegroundColor = ConsoleColor.White;
                if (world.Id == -6) //Test World
                    (world as Test).LoadJson(pkt.MapInfo);

                else if (world.IsLimbo)
                    world = world.GetInstance(this);
                var seed = (uint) ((long) Environment.TickCount*pkt.GUID.GetHashCode())%uint.MaxValue;
                Random = new wRandom(seed);
                targetWorld = world.Id;
                if (!ConnectedBuildStartsWith(clientVer))
                {
                    SendPacket(new TextPacket
                    {
                        BubbleTime = 1,
                        Stars = -1,
                        Name = "",
                        Text = "Your client is outdated. Visit http://forum.zerorealms.com to get the latest one!"
                    });
                    Disconnect();
//.........这里部分代码省略.........
开发者ID:RoxyLalonde,项目名称:Phoenix-Realms,代码行数:101,代码来源:ClientProcessor.cs

示例2: ProcessHelloPacket

        private void ProcessHelloPacket(HelloPacket pkt)
        {
            if (isGuest)
                Disconnect();
            db = new Database();
//            Console.Out.WriteLine(pkt.GUID + ": " + pkt.Password);
//            Console.Out.WriteLine(pkt.GUID + ": " + account.AccountId + @" " + account.Name);
            if ((account = db.Verify(pkt.GUID, pkt.Password)) == null)
            {
                Console.WriteLine(@"Account not verified.");
                account = Database.CreateGuestAccount(pkt.GUID);

                if (account == null)
                {
                    Console.WriteLine(@"Account is null!");
                    SendPacket(new FailurePacket
                    {
                        Message = "Invalid account."
                    });
                    Disconnect();
                    return;
                }
            }
            if ((ip = db.CheckIp(skt.RemoteEndPoint.ToString().Split(':')[0])) == null)
            {
                Console.WriteLine(@"Error checking IP");
                SendPacket(new FailurePacket
                {
                    Message = "Error with IP."
                });
                Disconnect();
                return;
            }
            Console.WriteLine(@"Client trying to connect!" + account.AccountId + @" " + account.Name);
            ConnectedBuild = pkt.BuildVersion;
            if (!RealmManager.TryConnect(this))
            {
                if (CheckAccountInUse(account.AccountId) != false)
                {
                    Console.WriteLine(@"Account in use: " + account.AccountId + @" " + account.Name);
                    account = null;
                    SendPacket(new FailurePacket
                    {
                        Message = "Account in use! Retrying..."
                    });
                    Disconnect();
                    return;
                }
                account = null;
                SendPacket(new FailurePacket
                {
                    Message = "Failed to connect."
                });
                Disconnect();
                Console.WriteLine(@"Failed to connect.");
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine(@"Client loading world");
                Console.ForegroundColor = ConsoleColor.White;
                var world = RealmManager.GetWorld(pkt.GameId);
                if (world == null)
                {
                    SendPacket(new FailurePacket
                    {
                        Message = "Invalid world, Restart your Client."
                    });
                    Disconnect();
                    Console.WriteLine(@"Invalid world");
                }

                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine(@"Client joined world " + world.Id);
                Console.ForegroundColor = ConsoleColor.White;
                if (world.Id == -6) //Test World
                    (world as Test).LoadJson(pkt.MapInfo);

                else if (world.IsLimbo)
                    world = world.GetInstance(this);
                var seed = (uint) ((long) Environment.TickCount*pkt.GUID.GetHashCode())%uint.MaxValue;
                Random = new wRandom(seed);
                targetWorld = world.Id;
                SendPacket(new MapInfoPacket
                {
                    Width = world.Map.Width,
                    Height = world.Map.Height,
                    Name = world.Name,
                    Seed = seed,
                    Background = world.Background,
                    AllowTeleport = world.AllowTeleport,
                    ShowDisplays = world.ShowDisplays,
                    ClientXML = world.ClientXML,
                    ExtraXML = world.ExtraXML
                });
                stage = ProtocalStage.Handshaked;
            }
        }
开发者ID:RiiggedMPGH,项目名称:Owl-Realms-Source,代码行数:98,代码来源:ClientProcessor.cs


注:本文中的db.Database.CheckIp方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。