本文整理汇总了C#中ZyGames.Framework.RPC.Sockets.ExSocket.TryDequeueOrReset方法的典型用法代码示例。如果您正苦于以下问题:C# ExSocket.TryDequeueOrReset方法的具体用法?C# ExSocket.TryDequeueOrReset怎么用?C# ExSocket.TryDequeueOrReset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ZyGames.Framework.RPC.Sockets.ExSocket
的用法示例。
在下文中一共展示了ExSocket.TryDequeueOrReset方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TryDequeueAndPostSend
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
{
SocketAsyncResult result;
if (socket.TryDequeueOrReset(out result))
{
DataToken dataToken = (DataToken)ioEventArgs.UserToken;
dataToken.Socket = socket;
dataToken.AsyncResult = result;
dataToken.byteArrayForMessage = result.Data;
dataToken.messageLength = result.Data.Length;
try
{
PostSend(ioEventArgs);
}
catch (Exception ex)
{
dataToken.ResultCallback(ResultCode.Error, ex);
ResetSendFlag();
}
}
else
{
//ResetSendFlag();
}
}
示例2: TryDequeueAndPostSend
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
{
bool isOwner = ioEventArgs == null;
SocketAsyncResult result;
if (socket.TryDequeueOrReset(out result))
{
if (ioEventArgs == null)
{
ioEventArgs = ioEventArgsPool.Pop();
ioEventArgs.AcceptSocket = socket.WorkSocket;
}
DataToken dataToken = (DataToken)ioEventArgs.UserToken;
dataToken.Socket = socket;
dataToken.AsyncResult = result;
dataToken.byteArrayForMessage = result.Data;
dataToken.messageLength = result.Data.Length;
try
{
PostSend(ioEventArgs);
}
catch (Exception ex)
{
dataToken.ResultCallback(ResultCode.Error, ex);
if (isOwner)
ReleaseIOEventArgs(ioEventArgs);
socket.ResetSendFlag();
}
}
else
{
ReleaseIOEventArgs(ioEventArgs);
//socket.ResetSendFlag();
}
}