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C# Canvas.SetZIndex方法代码示例

本文整理汇总了C#中Windows.UI.Xaml.Controls.Canvas.SetZIndex方法的典型用法代码示例。如果您正苦于以下问题:C# Canvas.SetZIndex方法的具体用法?C# Canvas.SetZIndex怎么用?C# Canvas.SetZIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Windows.UI.Xaml.Controls.Canvas的用法示例。


在下文中一共展示了Canvas.SetZIndex方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AngularGauge

        /// <summary>
        /// Initializes a new instance of the <see cref="AngularGauge"/> class.
        /// </summary>
        public AngularGauge()
        {
            Canvas = new Canvas();

            Content = Canvas;

            StickRotateTransform = new RotateTransform {Angle = 180};
            Stick = new Path
            {
                Data = GeometryHelper.Parse("m0,90 a5,5 0 0 0 20,0 l-8,-88 a2,2 0 0 0 -4 0 z"),
                Fill = new SolidColorBrush(Colors.CornflowerBlue),
                Stretch = Stretch.Fill,
                RenderTransformOrigin = new Point(0.5, 0.9),
                RenderTransform = StickRotateTransform
            };
            Canvas.Children.Add(Stick);
            Canvas.SetZIndex(Stick, 1);

            Canvas.SetBinding(WidthProperty,
                new Binding { Path = new PropertyPath("ActualWidth"), Source = this });
            Canvas.SetBinding(HeightProperty,
                new Binding { Path = new PropertyPath("ActualHeight"), Source = this });

            this.SetIfNotSet(SectionsProperty, new List<AngularSection>());

            Stick.SetBinding(Shape.FillProperty,
                new Binding {Path = new PropertyPath("NeedleFill"), Source = this});

            Func<double, string> defaultFormatter = x => x.ToString(CultureInfo.InvariantCulture);
            this.SetIfNotSet(LabelFormatterProperty, defaultFormatter);
            // this.SetIfNotSet(LabelsEffectProperty, new DropShadowEffect {ShadowDepth = 2, RenderingBias = RenderingBias.Performance});

            SizeChanged += (sender, args) =>
            {
                IsControlLaoded = true;
                Draw();
            };

            Slices = new Dictionary<AngularSection, PieSlice>();
        }
开发者ID:beto-rodriguez,项目名称:Live-Charts,代码行数:43,代码来源:AngularGauge.cs

示例2: Gauge

        /// <summary>
        /// Initializes a new instance of the <see cref="Gauge"/> class.
        /// </summary>
        public Gauge()
        {
            Canvas = new Canvas();

            Content = Canvas;

            PieBack = new PieSlice();
            Pie = new PieSlice();
            MeasureTextBlock = new TextBlock();
            LeftLabel = new TextBlock();
            RightLabel = new TextBlock();

            Canvas.Children.Add(PieBack);
            Canvas.Children.Add(Pie);
            Canvas.Children.Add(MeasureTextBlock);
            Canvas.Children.Add(RightLabel);
            Canvas.Children.Add(LeftLabel);

            Canvas.SetZIndex(PieBack, 0);
            Canvas.SetZIndex(Pie, 1);

            PieBack.SetBinding(Shape.FillProperty,
                new Binding {Path = new PropertyPath("GaugeBackground"), Source = this});
            PieBack.SetBinding(Shape.StrokeThicknessProperty,
                new Binding {Path = new PropertyPath("StrokeThickness"), Source = this});
            PieBack.SetBinding(Shape.StrokeProperty,
                new Binding {Path = new PropertyPath("Stroke"), Source = this});

            Pie.SetBinding(Shape.StrokeThicknessProperty,
                new Binding { Path = new PropertyPath("StrokeThickness"), Source = this });
            Pie.Stroke = new SolidColorBrush(Colors.Transparent);

            this.SetIfNotSet(MinHeightProperty, 50d);
            this.SetIfNotSet(MinWidthProperty, 80d);

            MeasureTextBlock.FontWeight = FontWeights.Bold;

            IsNew = true;

            SizeChanged += (sender, args) =>
            {
                IsChartInitialized = true;
                Update();
            };
        }
开发者ID:beto-rodriguez,项目名称:Live-Charts,代码行数:48,代码来源:Gauge.cs


注:本文中的Windows.UI.Xaml.Controls.Canvas.SetZIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。