本文整理汇总了C#中Windows.UI.Xaml.Controls.Canvas.SetBinding方法的典型用法代码示例。如果您正苦于以下问题:C# Canvas.SetBinding方法的具体用法?C# Canvas.SetBinding怎么用?C# Canvas.SetBinding使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Windows.UI.Xaml.Controls.Canvas
的用法示例。
在下文中一共展示了Canvas.SetBinding方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GeoMap
/// <summary>
/// Initializes a new instance of the <see cref="GeoMap"/> class.
/// </summary>
public GeoMap()
{
Canvas = new Canvas();
Map = new Canvas();
Canvas.Children.Add(Map);
Content = Canvas;
Canvas.SetBinding(WidthProperty,
new Binding { Path = new PropertyPath("ActualWidth"), Source = this });
Canvas.SetBinding(HeightProperty,
new Binding { Path = new PropertyPath("ActualHeight"), Source = this });
Lands = new Dictionary<string, MapData>();
this.SetIfNotSet(BackgroundProperty, new SolidColorBrush(Color.FromArgb(150, 96, 125, 138)));
/*Current*/
SetValue(GradientStopCollectionProperty, new GradientStopCollection
{
new GradientStop()
{
Color = Color.FromArgb(100, 2, 119, 188),
Offset = 0d
},
new GradientStop()
{
Color = Color.FromArgb(255, 2, 119, 188),
Offset = 1d
},
});
this.SetIfNotSet(HeatMapProperty, new Dictionary<string, double>());
/*Current*/
SetValue(GeoMapTooltipProperty, new DefaultGeoMapTooltip {Visibility = Visibility.Collapsed}); //Visibility.Hidden});
Canvas.Children.Add(GeoMapTooltip);
SizeChanged += (sender, e) =>
{
Draw();
};
//MouseWheel += (sender, e) =>
//{
// if (!EnableZoomingAndPanning) return;
// e.Handled = true;
// var rt = Map.RenderTransform as ScaleTransform;
// var p = rt == null ? 1 : rt.ScaleX;
// p += e.Delta > 0 ? .05 : -.05;
// p = p < 1 ? 1 : p;
// var o = e.GetPosition(this);
// if (e.Delta > 0) Map.RenderTransformOrigin = new Point(o.X/ActualWidth,o.Y/ActualHeight);
// Map.RenderTransform = new ScaleTransform(p, p);
//};
//MouseDown += (sender, e) =>
//{
// if (!EnableZoomingAndPanning) return;
// DragOrigin = e.GetPosition(this);
//};
//MouseUp += (sender, e) =>
//{
// if (!EnableZoomingAndPanning) return;
// var end = e.GetPosition(this);
// var delta = new Point(DragOrigin.X - end.X, DragOrigin.Y - end.Y);
// var l = Canvas.GetLeft(Map) - delta.X;
// var t = Canvas.GetTop(Map) - delta.Y;
// if (DisableAnimations)
// {
// Canvas.SetLeft(Map, l);
// Canvas.SetTop(Map, t);
// }
// else
// {
// Map.CreateCanvasStoryBoardAndBegin(l, t, AnimationsSpeed);
// }
//};
}
示例2: AngularGauge
/// <summary>
/// Initializes a new instance of the <see cref="AngularGauge"/> class.
/// </summary>
public AngularGauge()
{
Canvas = new Canvas();
Content = Canvas;
StickRotateTransform = new RotateTransform {Angle = 180};
Stick = new Path
{
Data = GeometryHelper.Parse("m0,90 a5,5 0 0 0 20,0 l-8,-88 a2,2 0 0 0 -4 0 z"),
Fill = new SolidColorBrush(Colors.CornflowerBlue),
Stretch = Stretch.Fill,
RenderTransformOrigin = new Point(0.5, 0.9),
RenderTransform = StickRotateTransform
};
Canvas.Children.Add(Stick);
Canvas.SetZIndex(Stick, 1);
Canvas.SetBinding(WidthProperty,
new Binding { Path = new PropertyPath("ActualWidth"), Source = this });
Canvas.SetBinding(HeightProperty,
new Binding { Path = new PropertyPath("ActualHeight"), Source = this });
this.SetIfNotSet(SectionsProperty, new List<AngularSection>());
Stick.SetBinding(Shape.FillProperty,
new Binding {Path = new PropertyPath("NeedleFill"), Source = this});
Func<double, string> defaultFormatter = x => x.ToString(CultureInfo.InvariantCulture);
this.SetIfNotSet(LabelFormatterProperty, defaultFormatter);
// this.SetIfNotSet(LabelsEffectProperty, new DropShadowEffect {ShadowDepth = 2, RenderingBias = RenderingBias.Performance});
SizeChanged += (sender, args) =>
{
IsControlLaoded = true;
Draw();
};
Slices = new Dictionary<AngularSection, PieSlice>();
}