本文整理汇总了C#中UnityEngine.UI.Windows.Plugins.Flow.FlowWindow.GetFunctionId方法的典型用法代码示例。如果您正苦于以下问题:C# FlowWindow.GetFunctionId方法的具体用法?C# FlowWindow.GetFunctionId怎么用?C# FlowWindow.GetFunctionId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.UI.Windows.Plugins.Flow.FlowWindow
的用法示例。
在下文中一共展示了FlowWindow.GetFunctionId方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GenerateTransitionMethod
public static string GenerateTransitionMethod(FlowSystemEditorWindow flowEditor, FlowWindow windowFrom, FlowWindow windowTo) {
var file = Resources.Load("UI.Windows/Functions/Templates/TemplateTransitionMethod") as TextAsset;
if (file == null) {
Debug.LogError("Functions Template Loading Error: Could not load template 'TemplateTransitionMethod'");
return string.Empty;
}
var data = FlowSystem.GetData();
if (data == null) return string.Empty;
var result = string.Empty;
var part = file.text;
// Function link
var functionId = windowTo.GetFunctionId();
// Find function container
var functionContainer = data.GetWindow(functionId);
if (functionContainer == null) {
// Function not found
return string.Empty;
}
// Get function root window
var root = data.GetWindow(functionContainer.functionRootId);
//var exit = data.GetWindow(functionContainer.functionExitId);
var functionName = functionContainer.title;
var functionCallName = functionContainer.directory;
var classNameWithNamespace = Tpl.GetNamespace(root) + "." + Tpl.GetDerivedClassName(root);
var transitionMethods = Tpl.GenerateTransitionMethods(windowTo);
transitionMethods = transitionMethods.Replace("\r\n", "\r\n\t")
.Replace("\n", "\n\t");
result +=
part.Replace("{TRANSITION_METHODS}", transitionMethods)
.Replace("{FUNCTION_NAME}", functionName)
.Replace("{FUNCTION_CALL_NAME}", functionCallName)
.Replace("{FLOW_FROM_ID}", windowFrom.id.ToString())
.Replace("{FLOW_TO_ID}", windowTo.id.ToString())
.Replace("{CLASS_NAME_WITH_NAMESPACE}", classNameWithNamespace);
return result;
}
示例2: OnFlowWindowGUI
public override void OnFlowWindowGUI(FlowWindow window) {
var data = FlowSystem.GetData();
if (data == null) return;
var flag = (window.IsFunction() == true &&
window.IsSmall() == true &&
window.IsContainer() == false);
if (flag == true) {
var alreadyConnectedFunctionIds = new List<int>();
// Find caller window
var windowFrom = data.windows.FirstOrDefault((item) => item.HasAttach(window.id));
if (windowFrom != null) {
var attaches = windowFrom.GetAttachedWindows();
foreach (var attachWindow in attaches) {
if (attachWindow.IsFunction() == true) {
alreadyConnectedFunctionIds.Add(attachWindow.GetFunctionId());
}
}
}
foreach (var win in data.windows) {
if (win.IsFunction() == true &&
win.IsContainer() == true) {
var count = alreadyConnectedFunctionIds.Count((e) => e == win.id);
if ((window.GetFunctionId() == win.id && count == 1) || count == 0) {
} else {
if (win.id == window.functionId) window.functionId = 0;
alreadyConnectedFunctionIds.Remove(win.id);
}
}
}
var functionId = window.GetFunctionId();
var functionContainer = functionId == 0 ? null : data.GetWindow(functionId);
var isActiveSelected = true;
var oldColor = GUI.color;
GUI.color = isActiveSelected ? Color.white : Color.grey;
var result = GUILayoutExt.LargeButton(functionContainer != null ? functionContainer.title : "None", GUILayout.MaxHeight(60f), GUILayout.MaxWidth(150f));
GUI.color = oldColor;
var rect = GUILayoutUtility.GetLastRect();
rect.y += rect.height;
if (result == true) {
var menu = new GenericMenu();
menu.AddItem(new GUIContent("None"), window.functionId == 0, () => {
window.functionId = 0;
});
if (windowFrom != null) {
alreadyConnectedFunctionIds.Clear();
var attaches = windowFrom.GetAttachedWindows();
foreach (var attachWindow in attaches) {
if (attachWindow.IsFunction() == true) {
alreadyConnectedFunctionIds.Add(attachWindow.GetFunctionId());
}
}
}
foreach (var win in data.windows) {
if (win.IsFunction() == true &&
win.IsContainer() == true) {
var count = alreadyConnectedFunctionIds.Count((e) => e == win.id);
if ((window.GetFunctionId() == win.id && count == 1) || count == 0) {
var id = win.id;
menu.AddItem(new GUIContent(win.title), win.id == window.functionId, () => {
window.functionId = id;
});
} else {
//.........这里部分代码省略.........
示例3: OnCompilerTransitionAttachedGeneration
public override string OnCompilerTransitionAttachedGeneration(FlowWindow windowFrom, FlowWindow windowTo, bool everyPlatformHasUniqueName) {
if (windowTo.IsFunction() == true &&
windowTo.IsSmall() == true &&
windowTo.IsContainer() == false &&
windowTo.GetFunctionId() > 0) {
return FlowFunctionsTemplateGenerator.GenerateTransitionMethod(this.flowEditor, windowFrom, windowTo);
}
return base.OnCompilerTransitionAttachedGeneration(windowFrom, windowTo, everyPlatformHasUniqueName);
}
示例4: IsCompilerTransitionAttachedGeneration
public override bool IsCompilerTransitionAttachedGeneration(FlowWindow windowFrom, FlowWindow windowTo) {
return windowTo.IsFunction() == true &&
windowTo.IsSmall() == true &&
windowTo.IsContainer() == false &&
windowTo.GetFunctionId() > 0;
}
示例5: OnFlowWindowGUI
public override void OnFlowWindowGUI(FlowWindow window) {
var data = FlowSystem.GetData();
if (data == null) return;
var flag = window.IsFunction() == true &&
window.IsSmall() == true &&
window.IsContainer() == false;
if (flag == true) {
var functionId = window.GetFunctionId();
var functionContainer = data.GetWindow(functionId);
var isActiveSelected = true;
var oldColor = GUI.color;
GUI.color = isActiveSelected ? Color.white : Color.grey;
var result = GUILayoutExt.LargeButton(functionContainer != null ? functionContainer.title : "None", 60f, 150f);
GUI.color = oldColor;
var rect = GUILayoutUtility.GetLastRect();
rect.y += rect.height;
if (result == true) {
var menu = new GenericMenu();
menu.AddItem(new GUIContent("None"), window.functionId == 0, () => {
window.functionId = 0;
});
foreach (var win in data.windows) {
if (win.IsFunction() == true &&
win.IsContainer() == true) {
var id = win.id;
menu.AddItem(new GUIContent(win.title), win.id == window.functionId, () => {
window.functionId = id;
});
}
}
menu.DropDown(rect);
}
}
}
示例6: DrawNodeCurve
public void DrawNodeCurve(FlowWindow from, FlowWindow to, bool doubleSide) {
if (from.IsEnabled() == false || to.IsEnabled() == false) return;
var fromRect = from.rect;
Rect centerStart = fromRect;
var toRect = to.rect;
Rect centerEnd = toRect;
var fromComponent = false;
var toComponent = false;
if (from.IsFunction() == true &&
from.IsContainer() == false) {
var func = FlowSystem.GetWindow(from.GetFunctionId());
if (func != null) {
var selected = FlowSystem.GetSelected();
var isSelected = selected.Contains(from.id) || (selected.Count == 0 && this.editor.focusedGUIWindow == from.id);
if (isSelected == true) {
var color = new Color(0f, 0f, 0f, 0.1f);
var backColor = new Color(0.5f, 0.5f, 0.5f, 0.1f);
this.DrawPolygon(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
new Vector3(func.rect.xMin, func.rect.yMin, 0f),
new Vector3(func.rect.xMin, func.rect.yMax, 0f),
new Vector3(from.rect.xMin, from.rect.yMax, 0f),
backColor);
this.DrawPolygon(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
new Vector3(func.rect.xMin, func.rect.yMin, 0f),
new Vector3(func.rect.xMax, func.rect.yMin, 0f),
new Vector3(from.rect.xMax, from.rect.yMin, 0f),
backColor);
this.DrawPolygon(new Vector3(from.rect.xMax, from.rect.yMin, 0f),
new Vector3(func.rect.xMax, func.rect.yMin, 0f),
new Vector3(func.rect.xMax, func.rect.yMax, 0f),
new Vector3(from.rect.xMax, from.rect.yMax, 0f),
backColor);
this.DrawPolygon(new Vector3(from.rect.xMax, from.rect.yMax, 0f),
new Vector3(func.rect.xMax, func.rect.yMax, 0f),
new Vector3(func.rect.xMin, func.rect.yMax, 0f),
new Vector3(from.rect.xMin, from.rect.yMax, 0f),
backColor);
this.DrawNodeCurveDotted(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
new Vector3(func.rect.xMin, func.rect.yMin, 0f),
color
);
this.DrawNodeCurveDotted(new Vector3(from.rect.xMin, from.rect.yMax, 0f),
new Vector3(func.rect.xMin, func.rect.yMax, 0f),
color
);
this.DrawNodeCurveDotted(new Vector3(from.rect.xMax, from.rect.yMin, 0f),
new Vector3(func.rect.xMax, func.rect.yMin, 0f),
color
);
this.DrawNodeCurveDotted(new Vector3(from.rect.xMax, from.rect.yMax, 0f),
new Vector3(func.rect.xMax, func.rect.yMax, 0f),
color
);
}
}
}
if (FlowSystem.GetData().flowWindowWithLayout == true) {
var comps = from.attachedComponents.Where((c) => c.targetWindowId == to.id && c.sourceComponentTag != LayoutTag.None);
foreach (var comp in comps) {
var component = from.GetLayoutComponent(comp.sourceComponentTag);
if (component != null) {
fromRect = centerStart;
var rect = component.tempEditorRect;
fromRect = new Rect(fromRect.x + rect.x, fromRect.y + rect.y, rect.width, rect.height);
this.DrawNodeCurve(from.GetContainer(), to.GetContainer(), centerStart, centerEnd, fromRect, toRect, doubleSide, 0f);
fromComponent = true;
}
}
if (doubleSide == true) {
comps = to.attachedComponents.Where((c) => c.targetWindowId == from.id && c.sourceComponentTag != LayoutTag.None);
//.........这里部分代码省略.........