本文整理汇总了C#中UnityEngine.Networking.NetworkWriter.WriteBytesAndSize方法的典型用法代码示例。如果您正苦于以下问题:C# NetworkWriter.WriteBytesAndSize方法的具体用法?C# NetworkWriter.WriteBytesAndSize怎么用?C# NetworkWriter.WriteBytesAndSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Networking.NetworkWriter
的用法示例。
在下文中一共展示了NetworkWriter.WriteBytesAndSize方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
if (this.parameters == null)
{
writer.WriteBytesAndSize(this.parameters, 0);
}
else
{
writer.WriteBytesAndSize(this.parameters, this.parameters.Length);
}
}
示例2: Serialize
public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
writer.WritePackedUInt32((uint) this.stateHash);
writer.Write(this.normalizedTime);
if (this.parameters == null)
{
writer.WriteBytesAndSize(this.parameters, 0);
}
else
{
writer.WriteBytesAndSize(this.parameters, this.parameters.Length);
}
}
示例3: Serialize
public override void Serialize(NetworkWriter writer)
{
writer.WritePackedUInt32((uint) this.oldConnectionId);
writer.WritePackedUInt32((uint) this.playerControllerId);
writer.Write(this.netId);
writer.WriteBytesAndSize(this.msgData, this.msgSize);
}
示例4: Serialize
public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
writer.WriteBytesAndSize(this.parameters, this.parameters.Length);
}
示例5: Serialize
public override void Serialize(NetworkWriter writer)
{
writer.Write((ushort) this.playerControllerId);
writer.WriteBytesAndSize(this.msgData, this.msgSize);
}