本文整理汇总了C#中UnityEngine.EventSystems.PointerEventData.IsScrolling方法的典型用法代码示例。如果您正苦于以下问题:C# PointerEventData.IsScrolling方法的具体用法?C# PointerEventData.IsScrolling怎么用?C# PointerEventData.IsScrolling使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.EventSystems.PointerEventData
的用法示例。
在下文中一共展示了PointerEventData.IsScrolling方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UseMouse
private static bool UseMouse(bool pressed, bool released, PointerEventData pointerData)
{
if(pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling())
return true;
return false;
}
示例2: UseMouse
static bool UseMouse( bool pressed, bool released, PointerEventData pointerData )
{
return pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling();
}
示例3: UseMouse
bool UseMouse( bool pressed, bool released, PointerEventData pointerData )
{
if (currentInputSource == InputSource.Mouse)
{
return true;
}
if (pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling())
{
currentInputSource = InputSource.Mouse;
base.eventSystem.SetSelectedGameObject( null, pointerData );
}
return currentInputSource == InputSource.Mouse;
}