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C# CanvasRenderer.GetComponentInChildren方法代码示例

本文整理汇总了C#中UnityEngine.CanvasRenderer.GetComponentInChildren方法的典型用法代码示例。如果您正苦于以下问题:C# CanvasRenderer.GetComponentInChildren方法的具体用法?C# CanvasRenderer.GetComponentInChildren怎么用?C# CanvasRenderer.GetComponentInChildren使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEngine.CanvasRenderer的用法示例。


在下文中一共展示了CanvasRenderer.GetComponentInChildren方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: showJob

    public void showJob()
    {
        jobshown = true;
        shownJobBtn.GetComponentInChildren<Text>().text = "Hide Job";

        renderedJob = Instantiate(jobPrefab);
        renderedJob.gameObject.transform.SetParent(canvasTrans, false);
        renderedJob.GetComponentInChildren<Text>().text = job.title + " \n\n " + job.description;
    }
开发者ID:Scythus,项目名称:InhumanResources,代码行数:9,代码来源:UIManagerScript.cs

示例2: acceptCurrentCandidate

    public void acceptCurrentCandidate() {
        contractshown = true;
        Score scorer = new Score(cvList[currentCV], job);

        renderedContract = Instantiate(contractPrefab);
        renderedContract.gameObject.transform.SetParent(canvasTrans, false);
        renderedContract.GetComponentInChildren<Text>().text = "Contract for "+job.title + " \n\n " + "New Hire: "+cvList[currentCV].candidate.getName()+"\n\n"+ scorer.getNormalisedScoreBreakdown(cvList);

        TotalScore.totalScore += scorer.normalisedScore;
        refreshHUD();

        Button accept = renderedContract.GetComponentInChildren<Button>();
        accept.onClick.AddListener(() => btnNextJob());

        stamp.Play();
        StartCoroutine(waitAndDisplay(renderedContract.transform.Find("Hired").gameObject, 1.7f));

    }
开发者ID:Scythus,项目名称:InhumanResources,代码行数:18,代码来源:UIManagerScript.cs

示例3: renderCV

    public void renderCV() {
        renderedCV = Instantiate(cvPrefab);
        renderedCV.gameObject.transform.SetParent(canvasTrans, false);
        renderedCV.GetComponentInChildren<Text>().text = cvList[currentCV].candidate.getName()+" \n\n"+ cvList[currentCV].getCVText();

        Button accept = renderedCV.GetComponentInChildren<Button>();
        accept.onClick.AddListener(() => btnAccept());

        // Set Portrait
        Image mug = renderedCV.transform.Find("CV Mug").GetComponent<Image>();
        mug.sprite = cvList[currentCV].candidate.getCVPic();

    }
开发者ID:Scythus,项目名称:InhumanResources,代码行数:13,代码来源:UIManagerScript.cs


注:本文中的UnityEngine.CanvasRenderer.GetComponentInChildren方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。