本文整理汇总了C#中UnityEngine.AndroidJavaClass.IsNull方法的典型用法代码示例。如果您正苦于以下问题:C# AndroidJavaClass.IsNull方法的具体用法?C# AndroidJavaClass.IsNull怎么用?C# AndroidJavaClass.IsNull使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.AndroidJavaClass
的用法示例。
在下文中一共展示了AndroidJavaClass.IsNull方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AndroidBluetoothMultiplayer
/// <summary>
/// Initializes <see cref="AndroidBluetoothMultiplayer"/> class.
/// Retrieves a pointer to the Java plugin object.
/// Initalizes the singleton instance on the first usage of the class.
/// </summary>
static AndroidBluetoothMultiplayer() {
_plugin = null;
_isPluginAvailable = false;
try {
UpdateInstance();
} catch {
// Happens when this static constructor is called from a GameObject being created.
// Just ignoring, as this is intended.
}
#if !UNITY_EDITOR && UNITY_ANDROID
// Retrieve BluetoothMediator singleton instance
try {
using (AndroidJavaClass mediatorClass = new AndroidJavaClass(kPluginClassName)) {
if (!mediatorClass.IsNull()) {
_plugin = mediatorClass.CallStatic<AndroidJavaObject>("getSingleton");
_isPluginAvailable = !_plugin.IsNull();
}
}
} catch {
Debug.LogError("AndroidBluetoothMultiplayer initialization failed. Probably .jar not present?");
throw;
}
#endif
}