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C# MonoScript.GetInstanceID方法代码示例

本文整理汇总了C#中UnityEditor.MonoScript.GetInstanceID方法的典型用法代码示例。如果您正苦于以下问题:C# MonoScript.GetInstanceID方法的具体用法?C# MonoScript.GetInstanceID怎么用?C# MonoScript.GetInstanceID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEditor.MonoScript的用法示例。


在下文中一共展示了MonoScript.GetInstanceID方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ScriptNavigatorItemFor

		private ScriptNavigatorItem ScriptNavigatorItemFor(MonoScript script, string path)
		{
			var fullPath = System.IO.Path.GetFullPath(path); // get extension
			var fileName = System.IO.Path.GetFileName(fullPath);
			var instanceID = script.GetInstanceID();
			return new ScriptNavigatorItem(fileName, instanceID, FileNavigationService);
		}
开发者ID:transformersprimeabcxyz,项目名称:_TO-DO-CodeEditor-Unity-Technologies,代码行数:7,代码来源:ScriptNavigatorItemProvider.cs

示例2: MonoScriptIconChanged

		public void MonoScriptIconChanged(MonoScript monoScript)
		{
			if (monoScript == null)
			{
				return;
			}
			bool flag = true;
			foreach (MonoScript current in this.m_MonoScriptIconsChanged)
			{
				if (current.GetInstanceID() == monoScript.GetInstanceID())
				{
					flag = false;
				}
			}
			if (flag)
			{
				this.m_MonoScriptIconsChanged.Add(monoScript);
			}
		}
开发者ID:guozanhua,项目名称:UnityDecompiled,代码行数:19,代码来源:AnnotationWindow.cs

示例3: MonoScriptIconChanged

 public void MonoScriptIconChanged(MonoScript monoScript)
 {
   if ((UnityEngine.Object) monoScript == (UnityEngine.Object) null)
     return;
   bool flag = true;
   using (List<MonoScript>.Enumerator enumerator = this.m_MonoScriptIconsChanged.GetEnumerator())
   {
     while (enumerator.MoveNext())
     {
       if (enumerator.Current.GetInstanceID() == monoScript.GetInstanceID())
         flag = false;
     }
   }
   if (!flag)
     return;
   this.m_MonoScriptIconsChanged.Add(monoScript);
 }
开发者ID:BlakeTriana,项目名称:unity-decompiled,代码行数:17,代码来源:AnnotationWindow.cs

示例4: AssetPathFor

		private static string AssetPathFor(MonoScript script)
		{
			return AssetDatabase.GetAssetPath(script.GetInstanceID());
		}
开发者ID:transformersprimeabcxyz,项目名称:_TO-DO-CodeEditor-Unity-Technologies,代码行数:4,代码来源:ScriptNavigatorItemProvider.cs


注:本文中的UnityEditor.MonoScript.GetInstanceID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。