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C# Editor.OnHeaderIconGUI方法代码示例

本文整理汇总了C#中UnityEditor.Editor.OnHeaderIconGUI方法的典型用法代码示例。如果您正苦于以下问题:C# Editor.OnHeaderIconGUI方法的具体用法?C# Editor.OnHeaderIconGUI怎么用?C# Editor.OnHeaderIconGUI使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEditor.Editor的用法示例。


在下文中一共展示了Editor.OnHeaderIconGUI方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawHeaderGUI

		internal static Rect DrawHeaderGUI(Editor editor, string header, float leftMargin)
		{
			if (Editor.s_Styles == null)
			{
				Editor.s_Styles = new Editor.Styles();
			}
			GUILayout.BeginHorizontal(Editor.s_Styles.inspectorBig, new GUILayoutOption[0]);
			GUILayout.Space(38f);
			GUILayout.BeginVertical(new GUILayoutOption[0]);
			GUILayout.Space(19f);
			GUILayout.BeginHorizontal(new GUILayoutOption[0]);
			if (leftMargin > 0f)
			{
				GUILayout.Space(leftMargin);
			}
			if (editor)
			{
				editor.OnHeaderControlsGUI();
			}
			else
			{
				EditorGUILayout.GetControlRect(new GUILayoutOption[0]);
			}
			GUILayout.EndHorizontal();
			GUILayout.EndVertical();
			GUILayout.EndHorizontal();
			Rect lastRect = GUILayoutUtility.GetLastRect();
			Rect r = new Rect(lastRect.x + leftMargin, lastRect.y, lastRect.width - leftMargin, lastRect.height);
			Rect rect = new Rect(r.x + 6f, r.y + 6f, 32f, 32f);
			if (editor)
			{
				editor.OnHeaderIconGUI(rect);
			}
			else
			{
				GUI.Label(rect, AssetPreview.GetMiniTypeThumbnail(typeof(UnityEngine.Object)), Editor.s_Styles.centerStyle);
			}
			Rect rect2 = new Rect(r.x + 44f, r.y + 6f, r.width - 44f - 38f - 4f, 16f);
			if (editor)
			{
				editor.OnHeaderTitleGUI(rect2, header);
			}
			else
			{
				GUI.Label(rect2, header, EditorStyles.largeLabel);
			}
			if (editor)
			{
				editor.DrawHeaderHelpAndSettingsGUI(r);
			}
			Event current = Event.current;
			if (editor != null && !editor.IsEnabled() && current.type == EventType.MouseDown && current.button == 1 && r.Contains(current.mousePosition))
			{
				EditorUtility.DisplayObjectContextMenu(new Rect(current.mousePosition.x, current.mousePosition.y, 0f, 0f), editor.targets, 0);
				current.Use();
			}
			return lastRect;
		}
开发者ID:guozanhua,项目名称:UnityDecompiled,代码行数:58,代码来源:Editor.cs


注:本文中的UnityEditor.Editor.OnHeaderIconGUI方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。