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C# Tibialyzer.Hunt类代码示例

本文整理汇总了C#中Tibialyzer.Hunt的典型用法代码示例。如果您正苦于以下问题:C# Hunt类的具体用法?C# Hunt怎么用?C# Hunt使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Hunt类属于Tibialyzer命名空间,在下文中一共展示了Hunt类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: refreshHuntLog

 public void refreshHuntLog(Hunt h)
 {
     if (h == null) return;
     const int maxLogLines = 250;
     int count = 0;
     logMessageCollection.Items.Clear();
     foreach (string message in h.IterateLogMessages()) {
         logMessageCollection.Items.Add(message);
         if (count++ > maxLogLines) break;
     }
 }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:11,代码来源:LogsTab.cs

示例2: refreshHuntLog

 public void refreshHuntLog(Hunt h)
 {
     if (h == null) return;
     const int maxLogLines = 250;
     List<string> timestamps = h.loot.logMessages.Keys.OrderByDescending(o => o).ToList();
     int count = 0;
     logMessageCollection.Items.Clear();
     foreach (string t in timestamps) {
         List<string> strings = h.loot.logMessages[t].ToList();
         strings.Reverse();
         foreach (string str in strings) {
             logMessageCollection.Items.Add(str);
             if (count++ > maxLogLines) break;
         }
         if (count > maxLogLines) break;
     }
 }
开发者ID:villor,项目名称:Tibialyzer,代码行数:17,代码来源:LogsTab.cs

示例3: GenerateLootInformation

        public static Tuple<Dictionary<Creature, int>, List<Tuple<Item, int>>> GenerateLootInformation(Hunt hunt, string rawName, Creature lootCreature)
        {
            Dictionary<Creature, int> creatureKills;
            List<Tuple<Item, int>> itemDrops = new List<Tuple<Item, int>>();

            bool raw = rawName == "raw";
            bool all = raw || rawName == "all";
            List<Creature> displayedCreatures = null;
            if (!hunt.trackAllCreatures && hunt.trackedCreatures.Length > 0) {
                displayedCreatures = hunt.GetTrackedCreatures();
            } else if (SettingsManager.getSettingBool("IgnoreLowExperience")) {
                displayedCreatures = new List<Creature>();
                foreach (Creature cr in hunt.IterateCreatures()) {
                    if (cr.experience >= SettingsManager.getSettingInt("IgnoreLowExperienceValue")) {
                        displayedCreatures.Add(cr);
                    }
                }
            }

            if (lootCreature != null) {
                //the command is [email protected]<creature>, so we only display the kills and loot from the specified creature
                creatureKills = hunt.GetCreatureKills(lootCreature);
            } else if (displayedCreatures == null) {
                creatureKills = hunt.GetCreatureKills(); //display all creatures //loot.killCount;
            } else {
                // only display tracked creatures
                creatureKills = hunt.GetCreatureKills(displayedCreatures); // new Dictionary<Creature, int>();
            }

            // now handle item drops, gather a count for every item
            Dictionary<Item, int> itemCounts = new Dictionary<Item, int>();
            foreach (KeyValuePair<Creature, Dictionary<Item, int>> kvp in hunt.IterateLoot()) {
                if (lootCreature != null && kvp.Key != lootCreature) continue; // if lootCreature is specified, only consider loot from the specified creature
                if (displayedCreatures != null && !displayedCreatures.Contains(kvp.Key)) continue;
                foreach (KeyValuePair<Item, int> kvp2 in kvp.Value) {
                    Item item = kvp2.Key;
                    int value = kvp2.Value;
                    if (!itemCounts.ContainsKey(item)) itemCounts.Add(item, value);
                    else itemCounts[item] += value;
                }
            }

            // now we do item conversion
            long extraGold = 0;
            foreach (KeyValuePair<Item, int> kvp in itemCounts) {
                Item item = kvp.Key;
                int count = kvp.Value;
                // discard items that are set to be discarded (as long as all/raw mode is not enabled)
                if (item.discard && !all) continue;
                // convert items to gold (as long as raw mode is not enabled), always gather up all the gold coins found
                if ((!raw && item.convert_to_gold) || item.displayname == "gold coin" || item.displayname == "platinum coin" || item.displayname == "crystal coin") {
                    extraGold += item.GetMaxValue() * count;
                } else {
                    itemDrops.Add(new Tuple<Item, int>(item, count));
                }
            }

            // handle coin drops, we always convert the gold to the highest possible denomination (so if gold = 10K, we display a crystal coin)
            long currentGold = extraGold;
            if (currentGold > 10000) {
                itemDrops.Add(new Tuple<Item, int>(StorageManager.getItem("crystal coin"), (int)(currentGold / 10000)));
                currentGold = currentGold % 10000;
            }
            if (currentGold > 100) {
                itemDrops.Add(new Tuple<Item, int>(StorageManager.getItem("platinum coin"), (int)(currentGold / 100)));
                currentGold = currentGold % 100;
            }
            if (currentGold > 0) {
                itemDrops.Add(new Tuple<Item, int>(StorageManager.getItem("gold coin"), (int)(currentGold)));
            }

            // now order by value so most valuable items are placed first
            // we use a special value for the gold coins so the gold is placed together in the order crystal > platinum > gold
            // gold coins = <gold total> - 2, platinum coins = <gold total> - 1, crystal coins = <gold total>
            itemDrops = itemDrops.OrderByDescending(o => o.Item1.displayname == "gold coin" ? extraGold - 2 : (o.Item1.displayname == "platinum coin" ? extraGold - 1 : (o.Item1.displayname == "crystal coin" ? extraGold : o.Item1.GetMaxValue() * o.Item2))).ToList();
            return new Tuple<Dictionary<Creature, int>, List<Tuple<Item, int>>>(creatureKills, itemDrops);
        }
开发者ID:Cizall,项目名称:Tibialyzer,代码行数:77,代码来源:LootDropForm.cs

示例4: DeleteMessagesBefore

 public static void DeleteMessagesBefore(Hunt h, int stamp, int hour, int minute)
 {
     ExecuteNonQuery(String.Format("DELETE FROM \"{0}\" WHERE day < {1} OR hour < {2} OR (hour == {2} AND minute < {3})", h.GetTableName(), stamp, hour, minute));
 }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:4,代码来源:LootDatabaseManager.cs

示例5: DeleteHuntTable

 public static void DeleteHuntTable(Hunt hunt)
 {
     ExecuteNonQuery(String.Format("DROP TABLE IF EXISTS \"{0}\";", hunt.GetTableName()));
     ExecuteNonQuery(String.Format("DROP TABLE IF EXISTS \"{0}\";", hunt.GetWasteTableName()));
 }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:5,代码来源:LootDatabaseManager.cs

示例6: UpdateUsedItems

        public static void UpdateUsedItems(Hunt h)
        {
            var usedItems = h.GetUsedItems();
            lock(lootLock) {
                foreach (var item in usedItems) {
                    int itemid = item.Item1.id;
                    int amount = item.Item2;

                    int value = 0;
                    object result = ExecuteScalar(String.Format("SELECT itemid FROM {0} WHERE itemid={1}", h.GetWasteTableName(), itemid));
                    if (result != null && int.TryParse(result.ToString(), out value)) {
                        ExecuteNonQuery(String.Format("UPDATE {0} SET amount={1} WHERE itemid={2}", h.GetWasteTableName(), amount, itemid));
                    } else {
                        ExecuteNonQuery(String.Format("INSERT INTO {0} (itemid, amount) VALUES ({1}, {2})", h.GetWasteTableName(), itemid, amount));
                    }
                }
            }
        }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:18,代码来源:LootDatabaseManager.cs

示例7: HuntTableExists

 public static bool HuntTableExists(Hunt h)
 {
     int value = 0;
     object result = ExecuteScalar(String.Format("SELECT COUNT(*) FROM sqlite_master WHERE type='table' AND name='{0}';", h.GetTableName()));
     if (result != null && int.TryParse(result.ToString(), out value)) {
         return value != 0;
     }
     return false;
 }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:9,代码来源:LootDatabaseManager.cs

示例8: saveLog

        void saveLog(Hunt h, string logPath)
        {
            StreamWriter streamWriter = new StreamWriter(logPath);

            // we load the data from the database instead of from the stored dictionary so it is ordered properly
            SQLiteCommand comm = new SQLiteCommand(String.Format("SELECT message FROM \"{0}\"", h.GetTableName()), lootConn);
            SQLiteDataReader reader = comm.ExecuteReader();
            while (reader.Read()) {
                streamWriter.WriteLine(reader["message"].ToString());
            }
            streamWriter.Flush();
            streamWriter.Close();
        }
开发者ID:DavidNyqvist,项目名称:Tibialyzer,代码行数:13,代码来源:MainFormReadMemory.cs

示例9: DeleteMessage

 public static void DeleteMessage(Hunt hunt, string msg, SQLiteTransaction transaction)
 {
     SQLiteCommand command = new SQLiteCommand(String.Format("DELETE FROM \"{0}\" WHERE message=\"{1}\"", hunt.GetTableName(), msg.Replace("\"", "\\\"")), lootConn, transaction);
     command.ExecuteNonQuery();
 }
开发者ID:TheSumm,项目名称:Tibialyzer,代码行数:5,代码来源:LootDatabaseManager.cs

示例10: DeleteHuntTable

 public static void DeleteHuntTable(Hunt hunt)
 {
     SQLiteCommand comm = new SQLiteCommand(String.Format("DROP TABLE IF EXISTS \"{0}\";", hunt.GetTableName()), lootConn);
     comm.ExecuteNonQuery();
 }
开发者ID:TheSumm,项目名称:Tibialyzer,代码行数:5,代码来源:LootDatabaseManager.cs

示例11: CreateHuntTable

 public static void CreateHuntTable(Hunt hunt)
 {
     SQLiteCommand command = new SQLiteCommand(String.Format("CREATE TABLE IF NOT EXISTS \"{0}\"(day INTEGER, hour INTEGER, minute INTEGER, message STRING);", hunt.GetTableName()), lootConn);
     command.ExecuteNonQuery();
 }
开发者ID:TheSumm,项目名称:Tibialyzer,代码行数:5,代码来源:LootDatabaseManager.cs

示例12: ShowWasteForm

        public static void ShowWasteForm(Hunt hunt, string command)
        {
            if (hunt == null) return;
            WasteForm f = new WasteForm();
            f.hunt = hunt;

            ShowNotification(f, command);
        }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:8,代码来源:NotificationManager.cs

示例13: ShowLootDrops

        public static void ShowLootDrops(Hunt h, string comm, string screenshot_path)
        {
            LootDropForm ldf = new LootDropForm(comm);
            ldf.hunt = h;

            ShowNotification(ldf, comm, screenshot_path);
        }
开发者ID:Mytherin,项目名称:Tibialyzer,代码行数:7,代码来源:NotificationManager.cs

示例14: SwitchHunt

 public static void SwitchHunt(string parameter)
 {
     lock (hunts) {
         foreach (Hunt h in hunts) {
             if (h.name.Contains(parameter, StringComparison.OrdinalIgnoreCase)) {
                 activeHunt = h;
                 break;
             }
         }
     }
 }
开发者ID:Cizall,项目名称:Tibialyzer,代码行数:11,代码来源:HuntManager.cs

示例15: SetHuntTime

 public static void SetHuntTime(Hunt h, int clearMinutes)
 {
     var expInformation = GlobalDataManager.GetTotalExperience(TimestampManager.getLatestTimes(clearMinutes));
     h.totalExp = expInformation.Item1;
     h.totalTime = expInformation.Item2 * 60;
 }
开发者ID:Cizall,项目名称:Tibialyzer,代码行数:6,代码来源:HuntManager.cs


注:本文中的Tibialyzer.Hunt类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。