本文整理汇总了C#中Terraria.Projectile.VanillaAI方法的典型用法代码示例。如果您正苦于以下问题:C# Projectile.VanillaAI方法的具体用法?C# Projectile.VanillaAI怎么用?C# Projectile.VanillaAI使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Terraria.Projectile
的用法示例。
在下文中一共展示了Projectile.VanillaAI方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ProjectileAI
//in Terraria.Projectile rename AI to VanillaAI then make AI call ProjectileLoader.ProjectileAI(this)
internal static void ProjectileAI(Projectile projectile)
{
if (PreAI(projectile))
{
int type = projectile.type;
if (IsModProjectile(projectile) && projectile.modProjectile.aiType > 0)
{
projectile.type = projectile.modProjectile.aiType;
}
projectile.VanillaAI();
projectile.type = type;
AI(projectile);
}
PostAI(projectile);
}
示例2: ProjectileAI
//in Terraria.Projectile rename AI to VanillaAI then make AI call ProjectileLoader.ProjectileAI(this)
public static void ProjectileAI(Projectile projectile)
{
if (PreAI(projectile))
{
int type = projectile.type;
bool useAiType = IsModProjectile(projectile) && projectile.modProjectile.aiType > 0;
if (useAiType)
{
projectile.type = projectile.modProjectile.aiType;
}
projectile.VanillaAI();
if (useAiType)
{
projectile.type = type;
}
AI(projectile);
}
PostAI(projectile);
}