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C# GeometryModel3D.GetValue方法代码示例

本文整理汇总了C#中System.Windows.Media.Media3D.GeometryModel3D.GetValue方法的典型用法代码示例。如果您正苦于以下问题:C# GeometryModel3D.GetValue方法的具体用法?C# GeometryModel3D.GetValue怎么用?C# GeometryModel3D.GetValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Windows.Media.Media3D.GeometryModel3D的用法示例。


在下文中一共展示了GeometryModel3D.GetValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ApplyCuttingPlanesToModel

        /// <summary>
        /// Applies the cutting planes to the model.
        /// </summary>
        /// <param name="model">
        /// The model to be modified (it is also the key to be searched for in the dictionaries).
        /// </param>
        /// <param name="transform">
        /// The transform.
        /// </param>
        private void ApplyCuttingPlanesToModel(GeometryModel3D model, Transform3D transform)
        {
            if (model.Geometry == null)
            {
                return;
            }

            bool updateRequired = this.forceUpdate;

            if (!this.IsEnabled)
            {
                updateRequired = true;
            }

            Geometry3D cutGeometry;
            if (this.CutGeometries.TryGetValue(model, out cutGeometry))
            {
                if (cutGeometry != model.Geometry)
                {
                    updateRequired = true;
                }
            }

            Geometry3D originalGeometry;
            if (!this.OriginalGeometries.TryGetValue(model, out originalGeometry))
            {
                originalGeometry = model.Geometry;
                updateRequired = true;
            }

            this.TempOriginalGeometries.Add(model, originalGeometry);

            if (!updateRequired)
            {
                return;
            }

            var g = originalGeometry as MeshGeometry3D;

            if (this.IsEnabled)
            {
                XbimMeshLayer<WpfMeshGeometry3D, WpfMaterial> layer = model.GetValue(FrameworkElement.TagProperty) as XbimMeshLayer<WpfMeshGeometry3D, WpfMaterial>;
                // todo: bonghi: in the click mechanism the default is to use
                // var frag = layer.Visible.Meshes.Find(hit.VertexIndex1);
                // but there are cases when the new indices created below are not successfully returned from that query
                // data must be added in this stage somehow to add ways to identify the fragment.
                //

                var inverseTransform = transform.Inverse;
                foreach (var cp in this.CuttingPlanes)
                {
                    var p = inverseTransform.Transform(cp.Position);
                    var p2 = inverseTransform.Transform(cp.Position + cp.Normal);
                    var n = p2 - p;

                    // var p = transform.Transform(cp.Position);
                    // var n = transform.Transform(cp.Normal);
                    g = XbimMeshHelper.Cut(g, p, n);
                }
            }

            model.Geometry = g;
            this.TempCutGeometries.Add(model, g);
        }
开发者ID:bnaand,项目名称:xBim-Toolkit,代码行数:73,代码来源:XbimCuttingPlaneGroup.cs


注:本文中的System.Windows.Media.Media3D.GeometryModel3D.GetValue方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。