本文整理汇总了C#中System.Windows.Media.PathFigure.SetValue方法的典型用法代码示例。如果您正苦于以下问题:C# PathFigure.SetValue方法的具体用法?C# PathFigure.SetValue怎么用?C# PathFigure.SetValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Windows.Media.PathFigure
的用法示例。
在下文中一共展示了PathFigure.SetValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SurfaceWindow1
/// <summary>
/// Default constructor.
/// </summary>
public SurfaceWindow1()
{
InitializeComponent();
Path myShape = new Path();
myShape.StrokeThickness = 3.0;
myShape.Fill = System.Windows.Media.Brushes.Wheat;
myShape.Stroke = System.Windows.Media.Brushes.BlueViolet;
PathGeometry myGeometry = new PathGeometry();
PathFigure figure = new PathFigure();
//Figure draws the segments upside down (this the coordinate system in negatives to draw objects)
Double width = 200;
Double height = 100;
figure.SetValue(PathFigure.StartPointProperty, new Point(height, 0));
ArcSegment arc = new ArcSegment(new Point(height, height), new Size(height / 2, height / 2), 0.0, true, SweepDirection.Counterclockwise, true);
//Note: LineSegments take end point as the constructor, Their Start point will be the end point of previous segment(the order you added into path figure(Source API))
LineSegment arcVertical1 = new LineSegment(new Point(height, height - 25), true);
LineSegment horizontal1 = new LineSegment(new Point(height + 275, height - 25), true);
LineSegment vertical = new LineSegment(new Point(height + 275, 25), true);
LineSegment horizontal2 = new LineSegment(new Point(height, 25), true);
LineSegment arcVertical2 = new LineSegment(new Point(height, 0), true);
figure.Segments.Add(arc);
figure.Segments.Add(arcVertical1);
figure.Segments.Add(horizontal1);
figure.Segments.Add(vertical);
figure.Segments.Add(horizontal2);
figure.Segments.Add(arcVertical2);
myGeometry.Figures.Add(figure);
myShape.Data = myGeometry;
myCanvas.Children.Add(myShape);
//****************************** Register for Stroke change events*************************
// This is how we can get the currently being drawn stroke information
inkCanvas.Strokes.StrokesChanged += new StrokeCollectionChangedEventHandler(canvasStrokesChanged);
// Add handlers for window availability events
AddWindowAvailabilityHandlers();
}