本文整理汇总了C#中System.ServiceModel.Dispatcher.ProcessingContext.ReleaseSequence方法的典型用法代码示例。如果您正苦于以下问题:C# ProcessingContext.ReleaseSequence方法的具体用法?C# ProcessingContext.ReleaseSequence怎么用?C# ProcessingContext.ReleaseSequence使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.ServiceModel.Dispatcher.ProcessingContext
的用法示例。
在下文中一共展示了ProcessingContext.ReleaseSequence方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Eval
internal override Opcode Eval(ProcessingContext context)
{
StackFrame topSequenceArg = context.TopSequenceArg;
SeekableXPathNavigator contextNode = null;
Value[] sequences = context.Sequences;
for (int i = topSequenceArg.basePtr; i <= topSequenceArg.endPtr; i++)
{
NodeSequence sequence = sequences[i].Sequence;
int count = sequence.Count;
if (count == 0)
{
context.ReplaceSequenceAt(i, NodeSequence.Empty);
context.ReleaseSequence(sequence);
}
else
{
NodeSequenceItem[] items = sequence.Items;
if (sequence.CanReuse(context))
{
contextNode = items[0].GetNavigator();
sequence.Clear();
sequence.StartNodeset();
this.criteria.Select(contextNode, sequence);
sequence.StopNodeset();
}
else
{
NodeSequence destSequence = null;
for (int j = 0; j < count; j++)
{
contextNode = items[j].GetNavigator();
if (destSequence == null)
{
destSequence = context.CreateSequence();
}
destSequence.StartNodeset();
this.criteria.Select(contextNode, destSequence);
destSequence.StopNodeset();
}
context.ReplaceSequenceAt(i, (destSequence != null) ? destSequence : NodeSequence.Empty);
context.ReleaseSequence(sequence);
}
}
}
return base.next;
}
示例2: Eval
internal override Opcode Eval(ProcessingContext context)
{
int iterationCount = context.IterationCount;
Opcode next = base.next;
context.PushSequenceFrame();
NodeSequence empty = context.CreateSequence();
if ((base.next != null) && ((base.next.Flags & OpcodeFlags.CompressableSelect) != OpcodeFlags.None))
{
SeekableXPathNavigator contextNode = context.Processor.ContextNode;
contextNode.MoveToRoot();
next = base.next.Eval(empty, contextNode);
while ((next != null) && ((next.Flags & OpcodeFlags.CompressableSelect) != OpcodeFlags.None))
{
next = next.Next;
}
}
else
{
empty.StartNodeset();
SeekableXPathNavigator node = context.Processor.ContextNode;
node.MoveToRoot();
empty.Add(node);
empty.StopNodeset();
}
if (empty.Count == 0)
{
context.ReleaseSequence(empty);
empty = NodeSequence.Empty;
}
for (int i = 0; i < iterationCount; i++)
{
context.PushSequence(empty);
}
if (iterationCount > 1)
{
empty.refCount += iterationCount - 1;
}
return next;
}
示例3: Eval
internal override Opcode Eval(ProcessingContext context)
{
StackFrame topSequenceArg = context.TopSequenceArg;
StackFrame topArg = context.TopArg;
NodeSequenceBuilder builder = new NodeSequenceBuilder(context);
Value[] sequences = context.Sequences;
int basePtr = topSequenceArg.basePtr;
int index = topArg.basePtr;
while (basePtr <= topSequenceArg.endPtr)
{
NodeSequence sequence = sequences[basePtr].Sequence;
if (sequence.Count > 0)
{
NodesetIterator iterator = new NodesetIterator(sequence);
while (iterator.NextNodeset())
{
builder.StartNodeset();
while (iterator.NextItem())
{
if (context.Values[index].Boolean)
{
builder.Add(ref sequence.Items[iterator.Index]);
}
index++;
}
builder.EndNodeset();
}
context.ReplaceSequenceAt(basePtr, builder.Sequence);
context.ReleaseSequence(sequence);
builder.Sequence = null;
}
basePtr++;
}
context.PopFrame();
return base.next;
}
示例4: Eval
internal override Opcode Eval(ProcessingContext context)
{
StackFrame sequences = context.TopSequenceArg;
StackFrame results = context.TopArg;
NodeSequenceBuilder sequenceBuilder = new NodeSequenceBuilder(context);
Value[] sequenceBuffer = context.Sequences;
for (int seqIndex = sequences.basePtr, resultIndex = results.basePtr; seqIndex <= sequences.endPtr; ++seqIndex)
{
NodeSequence sourceSequence = sequenceBuffer[seqIndex].Sequence;
if (sourceSequence.Count > 0)
{
NodesetIterator nodesetIterator = new NodesetIterator(sourceSequence);
while (nodesetIterator.NextNodeset())
{
sequenceBuilder.StartNodeset();
while (nodesetIterator.NextItem())
{
Fx.Assert(context.Values[resultIndex].IsType(ValueDataType.Boolean), "");
if (context.Values[resultIndex].Boolean)
{
sequenceBuilder.Add(ref sourceSequence.Items[nodesetIterator.Index]);
}
++resultIndex;
}
sequenceBuilder.EndNodeset();
}
context.ReplaceSequenceAt(seqIndex, sequenceBuilder.Sequence);
context.ReleaseSequence(sourceSequence);
sequenceBuilder.Sequence = null;
}
}
context.PopFrame();
return this.next;
}
示例5: Update
internal void Update(ProcessingContext context, NodeSequence val)
{
if (ValueDataType.Sequence == this.type)
{
context.ReleaseSequence(this.sequence);
}
this.Sequence = val;
}
示例6: ReleaseSequence
internal void ReleaseSequence(ProcessingContext context)
{
Fx.Assert(null != context && this.type == ValueDataType.Sequence && null != this.sequence, "");
context.ReleaseSequence(this.sequence);
this.sequence = null;
}
示例7: Eval
internal override Opcode Eval(ProcessingContext context)
{
// The query processor object also serves as the query document root
int iterationCount = context.IterationCount;
Opcode returnOpcode = this.next;
// A root is always an initial step
context.PushSequenceFrame();
NodeSequence seq = context.CreateSequence();
if (this.next != null && 0 != (this.next.Flags & OpcodeFlags.CompressableSelect))
{
SeekableXPathNavigator node = context.Processor.ContextNode;
node.MoveToRoot();
returnOpcode = this.next.Eval(seq, node);
while (returnOpcode != null && 0 != (returnOpcode.Flags & OpcodeFlags.CompressableSelect))
{
returnOpcode = returnOpcode.Next;
}
}
else
{
// Roots do not have any qnames..
seq.StartNodeset();
SeekableXPathNavigator node = context.Processor.ContextNode;
node.MoveToRoot();
seq.Add(node);
seq.StopNodeset();
}
if (seq.Count == 0)
{
context.ReleaseSequence(seq);
seq = NodeSequence.Empty;
}
for (int i = 0; i < iterationCount; ++i)
{
context.PushSequence(seq);
}
if (iterationCount > 1)
seq.refCount += iterationCount - 1;
return returnOpcode;
}
示例8: EvalSpecial
internal override void EvalSpecial(ProcessingContext context)
{
int marker = context.Processor.CounterMarker;
if (!context.LoadVariable(this.var))
{
XPathMessageContext.HeaderFun.InvokeInternal(context, 0);
context.SaveVariable(this.var, context.Processor.ElapsedCount(marker));
}
// WS, [....], see if we can put this array in the processor to save
// an allocation. Perhaps we can use the variables slot we're going to fill
NodeSequence[] childSequences = new NodeSequence[this.children.Count];
NodeSequence seq = context.Sequences[context.TopSequenceArg.basePtr].Sequence;
for (int i = 0; i < this.children.Count; ++i)
{
childSequences[i] = context.CreateSequence();
childSequences[i].StartNodeset();
}
// Perform the index
SeekableXPathNavigator nav = seq[0].GetNavigator();
if (nav.MoveToFirstChild())
{
do
{
if (nav.NodeType == XPathNodeType.Element)
{
List<SubExpr> lst;
string name = nav.LocalName;
string ns = nav.NamespaceURI;
Dictionary<string, List<SubExpr>> nextLookup;
if (this.nameLookup.TryGetValue(ns, out nextLookup))
{
if (nextLookup.TryGetValue(name, out lst))
{
for (int i = 0; i < lst.Count; ++i)
{
childSequences[this.indexLookup[lst[i]].i].Add(nav);
}
}
if (nextLookup.TryGetValue(QueryDataModel.Wildcard, out lst))
{
for (int i = 0; i < lst.Count; ++i)
{
childSequences[this.indexLookup[lst[i]].i].Add(nav);
}
}
}
if (this.nameLookup.TryGetValue(QueryDataModel.Wildcard, out nextLookup))
{
if (nextLookup.TryGetValue(QueryDataModel.Wildcard, out lst))
{
for (int i = 0; i < lst.Count; ++i)
{
childSequences[this.indexLookup[lst[i]].i].Add(nav);
}
}
}
}
} while (nav.MoveToNext());
}
int secondMarker = context.Processor.CounterMarker;
for (int i = 0; i < this.children.Count; ++i)
{
if (this.children[i].useSpecial)
{
childSequences[i].StopNodeset();
context.Processor.CounterMarker = secondMarker;
context.PushSequenceFrame();
context.PushSequence(childSequences[i]);
Opcode op = this.children[i].FirstOp.Next;
while (op != null)
{
op = op.Eval(context);
}
context.SaveVariable(this.children[i].var, context.Processor.ElapsedCount(marker));
context.PopSequenceFrame();
}
else
{
context.ReleaseSequence(childSequences[i]);
//context.SetVariable(this.children[i].Variable, null, 0);
}
}
context.Processor.CounterMarker = marker;
}
示例9: EvalSpecial
internal override void EvalSpecial(ProcessingContext context)
{
int counterMarker = context.Processor.CounterMarker;
if (!context.LoadVariable(base.var))
{
XPathMessageContext.HeaderFun.InvokeInternal(context, 0);
context.SaveVariable(base.var, context.Processor.ElapsedCount(counterMarker));
}
NodeSequence[] sequenceArray = new NodeSequence[base.children.Count];
NodeSequence sequence = context.Sequences[context.TopSequenceArg.basePtr].Sequence;
for (int i = 0; i < base.children.Count; i++)
{
sequenceArray[i] = context.CreateSequence();
sequenceArray[i].StartNodeset();
}
SeekableXPathNavigator node = sequence[0].GetNavigator();
if (node.MoveToFirstChild())
{
do
{
if (node.NodeType == XPathNodeType.Element)
{
List<SubExpr> list;
Dictionary<string, List<SubExpr>> dictionary;
string localName = node.LocalName;
string namespaceURI = node.NamespaceURI;
if (this.nameLookup.TryGetValue(namespaceURI, out dictionary))
{
if (dictionary.TryGetValue(localName, out list))
{
for (int k = 0; k < list.Count; k++)
{
sequenceArray[this.indexLookup[list[k]].i].Add(node);
}
}
if (dictionary.TryGetValue(QueryDataModel.Wildcard, out list))
{
for (int m = 0; m < list.Count; m++)
{
sequenceArray[this.indexLookup[list[m]].i].Add(node);
}
}
}
if (this.nameLookup.TryGetValue(QueryDataModel.Wildcard, out dictionary) && dictionary.TryGetValue(QueryDataModel.Wildcard, out list))
{
for (int n = 0; n < list.Count; n++)
{
sequenceArray[this.indexLookup[list[n]].i].Add(node);
}
}
}
}
while (node.MoveToNext());
}
int num6 = context.Processor.CounterMarker;
for (int j = 0; j < base.children.Count; j++)
{
if (base.children[j].useSpecial)
{
sequenceArray[j].StopNodeset();
context.Processor.CounterMarker = num6;
context.PushSequenceFrame();
context.PushSequence(sequenceArray[j]);
for (Opcode opcode = base.children[j].FirstOp.Next; opcode != null; opcode = opcode.Eval(context))
{
}
context.SaveVariable(base.children[j].var, context.Processor.ElapsedCount(counterMarker));
context.PopSequenceFrame();
}
else
{
context.ReleaseSequence(sequenceArray[j]);
}
}
context.Processor.CounterMarker = counterMarker;
}
示例10: ReleaseSequence
internal void ReleaseSequence(ProcessingContext context)
{
context.ReleaseSequence(this.sequence);
this.sequence = null;
}