本文整理汇总了C#中System.Net.Sockets.SocketAsyncEventArgs.SetLastOperation方法的典型用法代码示例。如果您正苦于以下问题:C# SocketAsyncEventArgs.SetLastOperation方法的具体用法?C# SocketAsyncEventArgs.SetLastOperation怎么用?C# SocketAsyncEventArgs.SetLastOperation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Net.Sockets.SocketAsyncEventArgs
的用法示例。
在下文中一共展示了SocketAsyncEventArgs.SetLastOperation方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitSocketAsyncEventArgs
void InitSocketAsyncEventArgs (SocketAsyncEventArgs e, AsyncCallback callback, object state, SocketOperation operation)
{
e.socket_async_result.Init (this, callback, state, operation);
e.current_socket = this;
e.SetLastOperation (SocketOperationToSocketAsyncOperation (operation));
e.SocketError = SocketError.Success;
e.BytesTransferred = 0;
}
示例2: Init
/* This is called when reusing a SocketAsyncEventArgs */
public void Init (Socket sock, SocketAsyncEventArgs args, SocketOperation op)
{
result.Init (sock, args, SocketAsyncEventArgs.Dispatcher, op);
result.Worker = this;
SocketAsyncOperation async_op;
// Notes;
// -SocketOperation.AcceptReceive not used in SocketAsyncEventArgs
// -SendPackets and ReceiveMessageFrom are not implemented yet
if (op == Socket.SocketOperation.Connect)
async_op = SocketAsyncOperation.Connect;
else if (op == Socket.SocketOperation.Accept)
async_op = SocketAsyncOperation.Accept;
else if (op == Socket.SocketOperation.Disconnect)
async_op = SocketAsyncOperation.Disconnect;
else if (op == Socket.SocketOperation.Receive || op == Socket.SocketOperation.ReceiveGeneric)
async_op = SocketAsyncOperation.Receive;
else if (op == Socket.SocketOperation.ReceiveFrom)
async_op = SocketAsyncOperation.ReceiveFrom;
/*
else if (op == Socket.SocketOperation.ReceiveMessageFrom)
async_op = SocketAsyncOperation.ReceiveMessageFrom;
*/
else if (op == Socket.SocketOperation.Send || op == Socket.SocketOperation.SendGeneric)
async_op = SocketAsyncOperation.Send;
/*
else if (op == Socket.SocketOperation.SendPackets)
async_op = SocketAsyncOperation.SendPackets;
*/
else if (op == Socket.SocketOperation.SendTo)
async_op = SocketAsyncOperation.SendTo;
else
throw new NotImplementedException (String.Format ("Operation {0} is not implemented", op));
args.SetLastOperation (async_op);
args.SocketError = SocketError.Success;
args.BytesTransferred = 0;
}