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C# BinaryReader.ReadUInt32方法代码示例

本文整理汇总了C#中System.IO.BinaryReader.ReadUInt32方法的典型用法代码示例。如果您正苦于以下问题:C# BinaryReader.ReadUInt32方法的具体用法?C# BinaryReader.ReadUInt32怎么用?C# BinaryReader.ReadUInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.IO.BinaryReader的用法示例。


在下文中一共展示了BinaryReader.ReadUInt32方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Read

        internal override void Read(BinaryReader reader)
        {
            Version = reader.ReadUInt16();
            VersionNeededToExtract = reader.ReadUInt16();
            Flags = (HeaderFlags) reader.ReadUInt16();
            CompressionMethod = (ZipCompressionMethod) reader.ReadUInt16();
            LastModifiedTime = reader.ReadUInt16();
            LastModifiedDate = reader.ReadUInt16();
            Crc = reader.ReadUInt32();
            CompressedSize = reader.ReadUInt32();
            UncompressedSize = reader.ReadUInt32();
            ushort nameLength = reader.ReadUInt16();
            ushort extraLength = reader.ReadUInt16();
            ushort commentLength = reader.ReadUInt16();
            DiskNumberStart = reader.ReadUInt16();
            InternalFileAttributes = reader.ReadUInt16();
            ExternalFileAttributes = reader.ReadUInt32();
            RelativeOffsetOfEntryHeader = reader.ReadUInt32();

            byte[] name = reader.ReadBytes(nameLength);
            Name = DecodeString(name);
            byte[] extra = reader.ReadBytes(extraLength);
            byte[] comment = reader.ReadBytes(commentLength);
            Comment = DecodeString(comment);
            LoadExtra(extra);
        }
开发者ID:kuzn-ilya,项目名称:sharpcompress,代码行数:26,代码来源:DirectoryEntryHeader.cs

示例2: MpqBlock

 public MpqBlock(BinaryReader br, uint HeaderOffset)
 {
     FilePos = br.ReadUInt32() + HeaderOffset;
     CompressedSize = br.ReadUInt32();
     FileSize = br.ReadUInt32();
     Flags = (MpqFileFlags)br.ReadUInt32();
 }
开发者ID:KroneckerX,项目名称:WCell,代码行数:7,代码来源:MpqStructs.cs

示例3: Steam2ChecksumData

        internal Steam2ChecksumData( byte[] blob )
        {
            maps = new List<ChecksumMapEntry>();
            checksums = new Dictionary<uint, int>();

            data = blob;

            using ( MemoryStream ms = new MemoryStream( data ) )
            {
                using ( BinaryReader br = new BinaryReader( ms ) )
                {
                    // we don't care about the first two, always the same
                    br.ReadBytes( 8 );

                    itemCount = br.ReadUInt32();
                    checksumCount = br.ReadUInt32();

                    uint count;
                    uint start = 0;
                    for ( int i = 0 ; i < itemCount ; i++ )
                    {
                        count = br.ReadUInt32();
                        start = br.ReadUInt32();
                        maps.Add( new ChecksumMapEntry( count, start ) );
                    }

                    for ( uint i = 0 ; i < checksumCount ; i++ )
                    {
                        long pos = br.BaseStream.Position;
                        checksums[ i ] = br.ReadInt32();
                    }
                }
            }
        }
开发者ID:Top-Cat,项目名称:SteamBot,代码行数:34,代码来源:ChecksumData.cs

示例4: PlayerInfo

 private void PlayerInfo(BinaryReader gr)
 {
     AppendFormatLine("FreePoints: {0}", gr.ReadUInt32());
     var speccount=gr.ReadByte();
     AppendFormatLine("SpectsCount: {0}", speccount);
     AppendFormatLine("ActiveSpec: {0}", gr.ReadByte());
     if (speccount > 0)
     {
         for (int id = 0; id < 1; id++)
         {
             var talidcount = gr.ReadByte();
             AppendFormatLine("TalentIDCount: {0}", talidcount);
             for (int i = 0; i < 3; i++)
            {
                for (int j = 0; j < 12; j++)
               {
                   AppendFormatLine("TalentID {0}", gr.ReadUInt32());
                     AppendFormatLine("CurRanc: {0}", gr.ReadByte());
                 }
             }
             var GLYPHMAX = gr.ReadByte();
             AppendFormatLine("GLYPHMAX: {0}", GLYPHMAX);
           for (int g = 0; g < GLYPHMAX; g++)
             {
                 AppendFormatLine("GLYPID: {0}", gr.ReadUInt16());
             }
         }
     }
 }
开发者ID:a1ien,项目名称:WoWPacketViewer,代码行数:29,代码来源:SMSG_TALENTS_INFO.cs

示例5: Load

        public void Load(string destinationDirectory, string resourceName, BinaryReader binaryReader)
        {
            var start = binaryReader.BaseStream.Position;
            uint totalLength = binaryReader.ReadUInt32();
            var container = new string(binaryReader.ReadChars(4));

            switch (container) {
                case "FORM":
                case "RIFF":
                    uint length = binaryReader.ReadUInt32(); // this is probably not really a length, with values like 0xcccccccc
                    var header = new string(binaryReader.ReadChars(4));
                    switch (header) {
                        case "XMID":
                        case "XDIR":
                            new XMidiLoader().Load(destinationDirectory, resourceName, binaryReader, totalLength);
                            break;
                        case "WAVE":
                            break;
                    }
                    break;
                default:
                    // Possibly a WAV but without a header
                    binaryReader.BaseStream.Seek(start, SeekOrigin.Begin);
                    new WaveLoader().Load(destinationDirectory, resourceName, binaryReader, (int)totalLength, true);
                    break;
            }
        }
开发者ID:asik,项目名称:Settlers-2-Remake,代码行数:27,代码来源:SoundLoader.cs

示例6: CasHeader

 public CasHeader(BinaryReader b)
 {
     this.magic = b.ReadUInt32();
     this.sha1 = b.ReadBytes(20);
     this.size = b.ReadUInt32();
     this._null = b.ReadUInt32();
 }
开发者ID:maydax,项目名称:Battlefield3FileTweaker,代码行数:7,代码来源:CasHeader.cs

示例7: Parse

 void Parse(Stream s)
 {
     BinaryReader br = new BinaryReader(s);
     unknown1 = br.ReadUInt32();
     data = br.ReadBytes(2 * br.ReadInt32());
     unknown2 = br.ReadUInt32();
 }
开发者ID:dwalternatio,项目名称:Sims4Tools,代码行数:7,代码来源:ComplateResource.cs

示例8: GetIndex

        // 1ST TIER FUNCTIONS

        Index GetIndex(BinaryReader binReader)
        {
            Index getIndex = new Index
            {
                zone = (Zone) binReader.ReadUInt32(),
                unknown02 = binReader.ReadUInt32(),
                unknown03 = binReader.ReadUInt32(),
                unknown04 = binReader.ReadUInt32()
            };
            binReader.ReadBytes(12); // nulls
            getIndex.triangle = GetTriangles(binReader);
            binReader.ReadBytes(8); // nulls
            getIndex.triangles = binReader.ReadUInt16();
            getIndex.positions = binReader.ReadUInt16();
            getIndex.unknown05 = binReader.ReadUInt16();
            binReader.ReadBytes(8); // nulls
            getIndex.diffuse = GetString(binReader);
            getIndex.normal = GetString(binReader);
            getIndex.glow = GetString(binReader);
            getIndex.specular = GetString(binReader);
            getIndex.light = GetString(binReader);
            binReader.ReadBytes(38); // nulls
            binReader.ReadBytes(8);// Another 8 nulls... this shouldnt be according to old code

            return getIndex;
        }
开发者ID:khadoran,项目名称:reanimator,代码行数:28,代码来源:Model.cs

示例9: FAR3Archive

        /// <summary>
        /// Creates a new FAR3Archive instance from a path.
        /// </summary>
        /// <param name="Path">The path to the archive.</param>
        public FAR3Archive(string Path)
        {
            m_ArchivePath = Path;

            if (isReadingSomething == false)
            {
                isReadingSomething = true;

                try
                {
                    m_Reader = new BinaryReader(File.Open(Path, FileMode.Open, FileAccess.Read, FileShare.Read));
                }
                catch (Exception)
                {
                    throw new FAR3Exception("Could not open the specified archive - " + Path + "! (FAR3Archive())");
                }

                string Header = Encoding.ASCII.GetString(m_Reader.ReadBytes(8));
                uint Version = m_Reader.ReadUInt32();

                if ((Header != "FAR!byAZ") || (Version != 3))
                {
                    throw new FAR3Exception("Archive wasn't a valid FAR V.3 archive! (FAR3Archive())");
                }

                uint ManifestOffset = m_Reader.ReadUInt32();
                m_ManifestOffset = ManifestOffset;

                m_Reader.BaseStream.Seek(ManifestOffset, SeekOrigin.Begin);

                uint NumFiles = m_Reader.ReadUInt32();

                for (int i = 0; i < NumFiles; i++)
                {
                    Far3Entry Entry = new Far3Entry();
                    Entry.DecompressedFileSize = m_Reader.ReadUInt32();
                    byte[] Dummy = m_Reader.ReadBytes(3);
                    Entry.CompressedFileSize = (uint)((Dummy[0] << 0) | (Dummy[1] << 8) | (Dummy[2]) << 16);
                    Entry.DataType = m_Reader.ReadByte();
                    Entry.DataOffset = m_Reader.ReadUInt32();
                    //Entry.HasFilename = m_Reader.ReadUInt16();
                    Entry.IsCompressed = m_Reader.ReadByte();
                    Entry.AccessNumber = m_Reader.ReadByte();
                    Entry.FilenameLength = m_Reader.ReadUInt16();
                    Entry.TypeID = m_Reader.ReadUInt32();
                    Entry.FileID = m_Reader.ReadUInt32();
                    Entry.Filename = Encoding.ASCII.GetString(m_Reader.ReadBytes(Entry.FilenameLength));

                    if (!m_Entries.ContainsKey(Entry.Filename))
                        m_Entries.Add(Entry.Filename, Entry);
                    m_EntriesList.Add(Entry);

                    m_EntryByID.Add(Entry.FileID, Entry); //isn't this a bad idea? i have a feeling this is a bad idea...
                }

                //Keep the stream open, it helps peformance.
                //m_Reader.Close();
                isReadingSomething = false;
            }
        }
开发者ID:LRB-Game-Tools,项目名称:Sims2Online,代码行数:64,代码来源:FAR3Archive.cs

示例10: IPHeader

        public IPHeader(ArraySegment<byte> buffer)
        {

            using (var memoryStream = new MemoryStream(buffer.Array, buffer.Offset, buffer.Count))
            {
                using (var binaryReader = new BinaryReader(memoryStream))
                {
                    var versionAndHeaderLength = binaryReader.ReadByte();
                    var differentiatedServices = binaryReader.ReadByte();

                    DifferentiatedServices = (byte)(differentiatedServices >> 2);
                    CongestionNotification = (byte)(differentiatedServices & 0x03);

                    TotalLength = (ushort) IPAddress.NetworkToHostOrder(binaryReader.ReadInt16());
                    Debug.Assert(TotalLength >= 20, "Invalid IP packet Total Lenght");
                    Identification = (ushort) IPAddress.NetworkToHostOrder(binaryReader.ReadInt16());

                    _flagsAndOffset = (ushort)IPAddress.NetworkToHostOrder(binaryReader.ReadInt16());

                    Ttl = binaryReader.ReadByte();

                    _protocol = binaryReader.ReadByte();

                    Checksum = IPAddress.NetworkToHostOrder(binaryReader.ReadInt16());

                    SourceAddress = new IPAddress(binaryReader.ReadUInt32());
                    DestinationAddress = new IPAddress(binaryReader.ReadUInt32());

                    HeaderLength = (versionAndHeaderLength & 0x0f) * 4;
                }
            }

            Raw = buffer;
            Data = new ArraySegment<byte>(buffer.Array, buffer.Offset + HeaderLength, MessageLength);
        }
开发者ID:erpframework,项目名称:Open.Sniffer,代码行数:35,代码来源:IPHeader.cs

示例11: Read

        internal override void Read(BinaryReader reader)
        {
            Version = reader.ReadUInt16();
            VersionNeededToExtract = reader.ReadUInt16();
            Flags = (HeaderFlags) reader.ReadUInt16();
            CompressionMethod = (ZipCompressionMethod) reader.ReadUInt16();
            LastModifiedTime = reader.ReadUInt16();
            LastModifiedDate = reader.ReadUInt16();
            Crc = reader.ReadUInt32();
            CompressedSize = reader.ReadUInt32();
            UncompressedSize = reader.ReadUInt32();
            ushort nameLength = reader.ReadUInt16();
            ushort extraLength = reader.ReadUInt16();
            ushort commentLength = reader.ReadUInt16();
            DiskNumberStart = reader.ReadUInt16();
            InternalFileAttributes = reader.ReadUInt16();
            ExternalFileAttributes = reader.ReadUInt32();
            RelativeOffsetOfEntryHeader = reader.ReadUInt32();

            byte[] name = reader.ReadBytes(nameLength);
            Name = DecodeString(name);
            byte[] extra = reader.ReadBytes(extraLength);
            byte[] comment = reader.ReadBytes(commentLength);
            Comment = DecodeString(comment);
            LoadExtra(extra);

            var unicodePathExtra = Extra.FirstOrDefault(u => u.Type == ExtraDataType.UnicodePathExtraField);
            if (unicodePathExtra != null)
            {
                Name = ((ExtraUnicodePathExtraField)unicodePathExtra).UnicodeName;
            }
        }
开发者ID:yaozd,项目名称:sharpcompress,代码行数:32,代码来源:DirectoryEntryHeader.cs

示例12: GetPEArchitecture

        public static CpuArchitectures GetPEArchitecture(string pFilePath)
        {
            ushort architecture = 0;

            ushort[] coffHeader = new ushort[10];

            using (FileStream fStream = new FileStream(pFilePath, FileMode.Open, FileAccess.Read))
            {
                using (BinaryReader bReader = new BinaryReader(fStream))
                {
                    if (bReader.ReadUInt16() == 23117) //check the MZ signature
                    {
                        fStream.Seek(0x3A, SeekOrigin.Current); // Go to the location of the location of the NT header
                        fStream.Seek(bReader.ReadUInt32(), SeekOrigin.Begin); // seek to the start of the NT header.
                        if (bReader.ReadUInt32() == 17744) //check the PE\0\0 signature.
                        {
                            for (int i = 0; i < 10; i++) // Read COFF Header
                                coffHeader[i] = bReader.ReadUInt16();
                            if (coffHeader[8] > 0) // Read Optional Header
                                architecture = bReader.ReadUInt16();
                        }
                    }
                }
            }

            switch (architecture)
            {
                case 0x20b:
                    return CpuArchitectures.x64;
                case 0x10b:
                    return ((coffHeader[9] & 0x100) == 0) ? CpuArchitectures.AnyCpu : CpuArchitectures.x86;
                default:
                    return CpuArchitectures.Unknown;
            }
        }
开发者ID:radicalgeek,项目名称:Testing.Smoke,代码行数:35,代码来源:PlatformTest.cs

示例13: ReadPackets

        public IEnumerable<Packet> ReadPackets(string file)
        {
            using (var gr = new BinaryReader(new FileStream(file, FileMode.Open, FileAccess.Read), Encoding.ASCII))
            {
                gr.ReadBytes(3); // PKT
                gr.ReadBytes(2); // 0x02, 0x02
                gr.ReadByte(); // 0x06
                Build = gr.ReadUInt16(); // build
                gr.ReadBytes(4); // client locale
                gr.ReadBytes(20); // packet key
                gr.ReadBytes(64); // realm name

                var packets = new List<Packet>();
                while (gr.PeekChar() >= 0)
                {
                    Direction direction = gr.ReadByte() == 0xff ? Direction.Server : Direction.Client;
                    uint unixtime = gr.ReadUInt32();
                    uint tickcount = gr.ReadUInt32();
                    uint size = gr.ReadUInt32();
                    OpCodes opcode = (direction == Direction.Client) ? (OpCodes)gr.ReadUInt32() : (OpCodes)gr.ReadUInt16();
                    byte[] data = gr.ReadBytes((int)size - ((direction == Direction.Client) ? 4 : 2));

                    packets.Add(new Packet(direction, opcode, data, unixtime, tickcount));
                }
                return packets;
            }
        }
开发者ID:a1ien,项目名称:WoWPacketViewer,代码行数:27,代码来源:WowCorePacketReader.cs

示例14: FARArchive

        /// <summary>
        /// Opens an existing FAR archive.
        /// </summary>
        /// <param name="Path">The path to the archive.</param>
        public FARArchive(string Path)
        {
            m_Reader = new BinaryReader(File.Open(Path, FileMode.Open, FileAccess.Read));
            m_FarEntries = new List<FarEntry>();

            string Header = Encoding.ASCII.GetString(m_Reader.ReadBytes(8));
            uint Version = m_Reader.ReadUInt32();

            if ((Header != "FAR!byAZ") || (Version != 1))
            {
                MessageBox.Show("Archive wasn't a valid FAR V.1 archive!");
                return;
            }

            uint ManifestOffset = m_Reader.ReadUInt32();
            m_ManifestOffset = ManifestOffset;

            m_Reader.BaseStream.Seek(ManifestOffset, SeekOrigin.Begin);

            uint NumFiles = m_Reader.ReadUInt32();

            for (int i = 0; i < NumFiles; i++)
            {
                FarEntry Entry = new FarEntry();
                Entry.DataLength = m_Reader.ReadInt32();
                Entry.DataLength2 = m_Reader.ReadInt32();
                Entry.DataOffset = m_Reader.ReadInt32();
                Entry.FilenameLength = m_Reader.ReadInt16();
                Entry.Filename = Encoding.ASCII.GetString(m_Reader.ReadBytes(Entry.FilenameLength));

                m_FarEntries.Add(Entry);
            }

            //Reader.Close();
        }
开发者ID:Blayer98,项目名称:Project-Dollhouse,代码行数:39,代码来源:FARArchive.cs

示例15: Load

 public bool Load(string path)
 {
     using (FileStream fs = new FileStream(path, FileMode.Open))
     {
         using (BinaryReader reader = new BinaryReader(fs))
         {
             for (int i = 0; i < 8; ++i)
             {
                 reader.ReadBytes(4);
             }
             uint count = reader.ReadUInt32();
             uint offset = reader.ReadUInt32();
             fs.Position = (long)offset;
             try
             {
                 for (int i = 0; i < count; ++i)
                 {
                     ulong ext = reader.ReadUInt64();
                     ulong fpath = reader.ReadUInt64();
                     uint language = reader.ReadUInt32();
                     reader.ReadBytes(4);
                     uint id = reader.ReadUInt32();
                     reader.ReadBytes(4);
                     this.Add(ext, fpath, language, id);
                 }
             }
             catch (Exception)
             {
                 return false;
             }
         }
     }
     return true;
 }
开发者ID:Last-Bullet-Development,项目名称:PD2BundleModder,代码行数:34,代码来源:NameIndex.cs


注:本文中的System.IO.BinaryReader.ReadUInt32方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。