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C# BufferedGraphicsContext.AllocBuffer方法代码示例

本文整理汇总了C#中System.Drawing.BufferedGraphicsContext.AllocBuffer方法的典型用法代码示例。如果您正苦于以下问题:C# BufferedGraphicsContext.AllocBuffer方法的具体用法?C# BufferedGraphicsContext.AllocBuffer怎么用?C# BufferedGraphicsContext.AllocBuffer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Drawing.BufferedGraphicsContext的用法示例。


在下文中一共展示了BufferedGraphicsContext.AllocBuffer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AllocBufferInTempManager

 private BufferedGraphics AllocBufferInTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle) {
     BufferedGraphicsContext tempContext = null;
     BufferedGraphics tempBuffer = null;
     
     try {
         tempContext = new BufferedGraphicsContext();
         if (tempContext != null) {                
             tempBuffer = tempContext.AllocBuffer(targetGraphics, targetDC, targetRectangle);
             tempBuffer.DisposeContext = true;
         }
     }
     finally {
         if (tempContext != null && (tempBuffer == null || (tempBuffer != null && !tempBuffer.DisposeContext))) {
             tempContext.Dispose();
         }
     }
         
     return tempBuffer;
 }
开发者ID:nlh774,项目名称:DotNetReferenceSource,代码行数:19,代码来源:BufferedGraphicsContext.cs

示例2: AllocBufferInTempManager

 private BufferedGraphics AllocBufferInTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle)
 {
     BufferedGraphicsContext context = null;
     BufferedGraphics graphics = null;
     try
     {
         context = new BufferedGraphicsContext();
         if (context != null)
         {
             graphics = context.AllocBuffer(targetGraphics, targetDC, targetRectangle);
             graphics.DisposeContext = true;
         }
     }
     finally
     {
         if ((context != null) && ((graphics == null) || ((graphics != null) && !graphics.DisposeContext)))
         {
             context.Dispose();
         }
     }
     return graphics;
 }
开发者ID:pritesh-mandowara-sp,项目名称:DecompliedDotNetLibraries,代码行数:22,代码来源:BufferedGraphicsContext.cs


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