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C# Vector2.BoundingBox方法代码示例

本文整理汇总了C#中System.Vector2.BoundingBox方法的典型用法代码示例。如果您正苦于以下问题:C# Vector2.BoundingBox方法的具体用法?C# Vector2.BoundingBox怎么用?C# Vector2.BoundingBox使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Vector2的用法示例。


在下文中一共展示了Vector2.BoundingBox方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawShapeOutline

        private void DrawShapeOutline(Canvas canvas, Transform transform, Vector2[] shapeVertices, bool closedLoop)
        {
            Vector3 pos = transform.Pos;
            float angle = transform.Angle;
            float scale = transform.Scale;

            if (this.wrapTexture)
            {
                Rect pointBoundingRect = shapeVertices.BoundingBox();
                canvas.State.TextureCoordinateRect = new Rect(
                    pointBoundingRect.W / canvas.State.TextureBaseSize.X,
                    pointBoundingRect.H / canvas.State.TextureBaseSize.Y);
            }
            canvas.State.TransformAngle = angle;
            canvas.State.TransformScale = new Vector2(scale, scale);
            if (closedLoop)
                canvas.FillPolygonOutline(shapeVertices, this.outlineWidth, pos.X, pos.Y, pos.Z);
            else
                canvas.FillThickLineStrip(shapeVertices, this.outlineWidth, pos.X, pos.Y, pos.Z);
        }
开发者ID:ChrisLakeZA,项目名称:duality,代码行数:20,代码来源:RigidBodyRenderer.cs

示例2: DrawShapeArea

        private void DrawShapeArea(Canvas canvas, Transform transform, Vector2[] shapeVertices)
        {
            if (shapeVertices.Length < 3) return;

            Vector3 pos = transform.Pos;
            float angle = transform.Angle;
            float scale = transform.Scale;

            if (this.wrapTexture)
            {
                Rect pointBoundingRect = shapeVertices.BoundingBox();
                canvas.State.TextureCoordinateRect = new Rect(
                    pointBoundingRect.W / canvas.State.TextureBaseSize.X,
                    pointBoundingRect.H / canvas.State.TextureBaseSize.Y);
            }
            canvas.State.TransformAngle = angle;
            canvas.State.TransformScale = new Vector2(scale, scale);
            canvas.FillPolygon(shapeVertices, pos.X, pos.Y, pos.Z);
        }
开发者ID:ChrisLakeZA,项目名称:duality,代码行数:19,代码来源:RigidBodyRenderer.cs


注:本文中的System.Vector2.BoundingBox方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。