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C# Single.ToString方法代码示例

本文整理汇总了C#中System.Single.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Single.ToString方法的具体用法?C# Single.ToString怎么用?C# Single.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Single的用法示例。


在下文中一共展示了Single.ToString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SetFloatValue

 /// <summary>
 /// Sets the primitive value to the given number.
 /// </summary>
 /// <param name="unitType">The unit of the number.</param>
 /// <param name="value">The value of the number.</param>
 /// <returns>The CSS primitive value instance.</returns>
 public CSSPrimitiveValue SetFloatValue(UnitType unitType, Single value)
 {
     _text = value.ToString(CultureInfo.InvariantCulture) + ConvertUnitTypeToString(unitType);
     unit = unitType;
     data = value;
     return this;
 }
开发者ID:mydataprovider,项目名称:.NET-AngleSharp,代码行数:13,代码来源:CSSPrimitiveValue.cs

示例2: GenerateSingleFloatValue

 /// <devdoc>
 ///    <para>[To be supplied.]</para>
 /// </devdoc>
 protected virtual void GenerateSingleFloatValue(Single s) {
     Output.Write(s.ToString("R", CultureInfo.InvariantCulture));
 }
开发者ID:uQr,项目名称:referencesource,代码行数:6,代码来源:CodeGenerator.cs

示例3: ToMonoBigInteger

 public static Mono.Math.BigInteger ToMonoBigInteger(Single value)
 {
     return Mono.Math.BigInteger.Parse(value.ToString("#"));
 }
开发者ID:bluelovers,项目名称:phprpc,代码行数:4,代码来源:PHPConvert.cs

示例4: ToSqlString

 /// <summary>
 /// Converts the value of the specified nullable single-precision floating point number to its equivalent SqlString representation.
 /// </summary>
 /// <param name="value">A nullable single-precision floating point number.</param>
 /// <returns>The SqlString equivalent of the nullable single-precision floating point number.</returns>
 public static SqlString ToSqlString(Single? value) { return value.HasValue ? value.ToString() : SqlString.Null; }
开发者ID:mstaessen,项目名称:fluorinefx,代码行数:6,代码来源:Convert.cs

示例5: ToSqlString

		/// <summary>Converts the value from <c>Single</c> to an equivalent <c>SqlString</c> value.</summary>
		public static SqlString ToSqlString(Single          p) { return p.ToString();                                                                     }
开发者ID:titolarz,项目名称:bltoolkit,代码行数:2,代码来源:Convert.generated.cs

示例6: AddArgument

 /// <summary> Adds a command argument. </summary>
 /// <param name="argument"> The argument. </param>
 public void AddArgument(Single argument)
 {
     _arguments.Add(argument.ToString(CultureInfo.InvariantCulture));
 }
开发者ID:vikramt,项目名称:Arduino,代码行数:6,代码来源:SendCommand.cs

示例7: GetFormattedString

        private string GetFormattedString(string strTextContent, string strFontName, Single sngFontSizeInPoints, double sngMaxWidthInPoints, long hanging)
        {
            System.Array varWordArray;
            IMxApplication pMxApp = ArcMap.Application as IMxApplication;
            IAppDisplay pAppDisplay = pMxApp.Display;
            IDisplayTransformation pTransformation = pAppDisplay.DisplayTransformation;
            IFontDisp pTextFont = new stdole.StdFontClass() as IFontDisp;
            ITextSymbol pTextSymbol = new TextSymbolClass();
            double dblXSize;
            double dblYSize;
            string strGoodWidth = "";
            string strFinalString = "";
            string strTestString = "";
            int i;

            // Split the string into an array of words
            varWordArray = strTextContent.Split(' ') as System.Array;

            // Set up the Font
            pTextFont.Name = strFontName;
            pTextFont.Size = decimal.Parse(sngFontSizeInPoints.ToString());

            // Setup the Text Symbol
            pTextSymbol.Font = pTextFont;

            // Setup spacing string for hanging indent
            int pSpaces, i3;
            string hangingIndent;
            pAppDisplay.StartDrawing(pAppDisplay.hDC, 0);
            hangingIndent = ""; //minimum hanging indent
            if (hanging > 0)
            {
                pTextSymbol.GetTextSize(pAppDisplay.hDC, pTransformation, " ", out dblXSize, out dblYSize);
                pSpaces = (int)System.Math.Round(hanging / dblXSize);
                for (i3 = 0; i3 == pSpaces; i3++)
                {
                    hangingIndent = hangingIndent + " ";
                }
            } // do nothing if hanging is 0
            pAppDisplay.FinishDrawing(); // done setting up the hanging indent

            // Add each word into the test string and test for width
            pAppDisplay.StartDrawing(pAppDisplay.hDC, 0);
            long linesAdded = 0;

            for (i = 0; i <= (int)varWordArray.GetUpperBound(0); i++)
            {
                if (strGoodWidth != "")
                {
                    strTestString = strGoodWidth + " " + varWordArray.GetValue(i);
                }
                else
                {
                    strTestString = varWordArray.GetValue(i).ToString();
                }

                // Get the TextSize
                if (linesAdded == 0)
                {
                    pTextSymbol.GetTextSize(pAppDisplay.hDC, pTransformation, strTestString, out dblXSize, out dblYSize);
                }
                else
                {
                    pTextSymbol.GetTextSize(pAppDisplay.hDC, pTransformation, "    " + strTestString, out dblXSize, out dblYSize);
                }

                // If the word added is < max width keep adding to the line, else make a new one
                if (dblXSize < sngMaxWidthInPoints)
                {
                    strGoodWidth = strTestString;
                }
                else
                {
                    if (linesAdded == 0)
                    {
                        strFinalString = hangingIndent + strGoodWidth;
                    }
                    else
                    {
                        strFinalString = strFinalString + Environment.NewLine + hangingIndent + "    " + strGoodWidth;
                    }
                    linesAdded = linesAdded + 1;
                    strGoodWidth = varWordArray.GetValue(i).ToString();
                }
            }

            strFinalString = strFinalString + Environment.NewLine + hangingIndent + "    " + strGoodWidth;
            pAppDisplay.FinishDrawing();

            //return strFinalString.Substring(2);
            return strFinalString;
        }
开发者ID:genhan2011,项目名称:ncgmp-toolbar,代码行数:92,代码来源:tlDrawPolygonLegend.cs

示例8: GenerateSingleFloatValue

 protected override void GenerateSingleFloatValue(Single s) {
     Output.Write(s.ToString(CultureInfo.InvariantCulture));
     Output.Write('F');
 }
开发者ID:ArildF,项目名称:masters,代码行数:4,代码来源:csharpcodeprovider.cs

示例9: DrawBezier

        /// <summary>
        /// Implemented
        /// </summary>
        public void DrawBezier(Pen pen, Single x1, Single y1, Single x2, Single y2, Single x3, Single y3, Single x4, Single y4)
        {
            SvgPathElement bez = new SvgPathElement();

            bez.D = "M " + x1.ToString() + " " + y1.ToString() + " C " +
                x2.ToString() + " " + y2.ToString() + " " +
                x3.ToString() + " " + y3.ToString() + " " +
                x4.ToString() + " " + y4.ToString();

            bez.Style = new SvgStyle(pen);
            if (!_transforms.Result.IsIdentity)
                bez.Transform = new SvgTransformList(_transforms.Result.Clone());
            _cur.AddChild(bez);
        }
开发者ID:djpnewton,项目名称:ddraw,代码行数:17,代码来源:SVGGraphics.cs

示例10: Rule3

	public void Rule3(float dt, World world){ 
	switch (s3)
	{

	case -1:
	___debug230 = AttackingShips.Count.ToString();
	___AmountOfAttackingShips30 = (

(AttackingShips).Select(__ContextSymbol200 => new { ___i35 = __ContextSymbol200 })
.Where(__ContextSymbol201 => ((NextPossibleOwner.IsSome) && (((__ContextSymbol201.___i35.BaseShip.Owner) == (NextPossibleOwner.Value)))))
.Select(__ContextSymbol202 => __ContextSymbol202.___i35.BaseShip.AmountOfShips)
.Aggregate(default(System.Int32), (acc, __x) => acc + __x));
	if(((((Planet.LandedShips) > (0))) && (((AttackingShips.Count) > (0)))))
	{

	goto case 2;	}else
	{

	goto case 3;	}
	case 2:
	count_down4 = 1f;
	goto case 19;
	case 19:
	if(((count_down4) > (0f)))
	{

	count_down4 = ((count_down4) - (dt));
	s3 = 19;
return;	}else
	{

	goto case 17;	}
	case 17:
	___RandomNumber30 = UnityEngine.Random.Range(3f,7f);
	___FlankingBonus30 = ((((1f) + (((0.3f) * (AttackingShips.Count))))) - (0.3f));
	___DamageFormula30 = ((((((((((System.Single)___AmountOfAttackingShips30)) * (6f))) * (___RandomNumber30))) * (___FlankingBonus30))) / (500f));
	UnityEngine.Debug.Log(("Predamage ") + ((((((System.Single)___AmountOfAttackingShips30)) * (6f)) * (___RandomNumber30)) * (___FlankingBonus30)));
	___FlankingBonusDebug30 = ___FlankingBonus30.ToString();
	UnityEngine.Debug.Log(("FlankingBonus ") + (___FlankingBonus30));
	___res31 = ((System.Int32)___DamageFormula30);
	___Damage30 = ((___res31) + (1));
	if(((Planet.LandedShips) > (___Damage30)))
	{

	goto case 5;	}else
	{

	goto case 6;	}
	case 5:
	Planet.LandedShips = ((Planet.LandedShips) - (___Damage30));
	Planet.Owner = Planet.Owner;
	s3 = -1;
return;
	case 6:
	Planet.LandedShips = 0;
	Planet.Owner = Planet.Owner;
	s3 = -1;
return;
	case 3:
	if(((((((Planet.LandedShips) == (0))) && (((AttackingShips.Count) > (0))))) && (NextPossibleOwner.IsSome)))
	{

	goto case 21;	}else
	{

	s3 = -1;
return;	}
	case 21:
	___new_attackingShips30 = (

(AttackingShips).Select(__ContextSymbol204 => new { ___i36 = __ContextSymbol204 })
.Where(__ContextSymbol205 => !(((__ContextSymbol205.___i36.BaseShip.Owner) == (NextPossibleOwner.Value))))
.Select(__ContextSymbol206 => __ContextSymbol206.___i36)
.ToList<AttackingShip>()).ToList<AttackingShip>();
	if(((___new_attackingShips30.Count) > (0)))
	{

	goto case 22;	}else
	{

	goto case 23;	}
	case 22:
	Planet.LandedShips = ___AmountOfAttackingShips30;
	Planet.Owner = (new Just<Commander>(NextPossibleOwner.Value));
	s3 = -1;
return;
	case 23:
	Planet.LandedShips = ___AmountOfAttackingShips30;
	Planet.Owner = (new Just<Commander>(NextPossibleOwner.Value));
	s3 = -1;
return;	
	default: return;}}
开发者ID:vs-team,项目名称:casanova-mk2,代码行数:92,代码来源:World.cs

示例11: Rule13

	public void Rule13(float dt, World world){ 
	switch (s13)
	{

	case -1:
	___AttackRound130 = ((UnityEngine.Mathf.Round((Attack) * (10f))) / (10f));
	___DefenseRound130 = ((UnityEngine.Mathf.Round((Defense) * (10f))) / (10f));
	___ProductivityRound130 = ((UnityEngine.Mathf.Round((Productivity) * (10f))) / (10f));
	___ResearchRound130 = ((UnityEngine.Mathf.Round((Research) * (10f))) / (10f));
	AttackText = ___AttackRound130.ToString();
	DefenseText = ___DefenseRound130.ToString();
	ProductivityText = ___ProductivityRound130.ToString();
	ResearchText = ___ResearchRound130.ToString();
	s13 = -1;
return;	
	default: return;}}
开发者ID:vs-team,项目名称:casanova-mk2,代码行数:16,代码来源:World.cs

示例12: Rule12

	public void Rule12(float dt, World world){ 
	switch (s12)
	{

	case -1:
	if(Planet.Owner.IsSome)
	{

	goto case 34;	}else
	{

	goto case 35;	}
	case 34:
	___res120 = ((3f) / (((1f) + (((0.05f) * (Productivity))))));
	NextShipInText = ___res120.ToString("0.##");
	s12 = -1;
return;
	case 35:
	NextShipInText = "";
	s12 = -1;
return;	
	default: return;}}
开发者ID:vs-team,项目名称:casanova-mk2,代码行数:22,代码来源:World.cs

示例13: AddValue

 public void AddValue(string protocolKey, Single value)
 {
     m_protocolText.Add(protocolKey + ProtocolKey.EqualSign + value.ToString());
 }
开发者ID:sduxzh,项目名称:ShareULocation,代码行数:4,代码来源:OutgoingDataAssembler.cs

示例14: SetFloat

 public static void SetFloat(String key, Single value)
 {
     SetSettingRaw(key, value.ToString(CultureInfo.InvariantCulture), "float");
 }
开发者ID:Rychard,项目名称:GnomeServer,代码行数:4,代码来源:Configuration.cs

示例15: JSONNumberValue

 /// <summary>
 /// Public constructor that accepts a value of type single
 /// </summary>
 /// <param name="value">single (System.Single) value</param>
 public JSONNumberValue(Single value)
     : this(value.ToString("E", JSONNumberValue.JavaScriptNumberFormatInfo))
 {
 }
开发者ID:vlthr,项目名称:hearthomaton,代码行数:8,代码来源:JSONNumberValue.cs


注:本文中的System.Single.ToString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。