本文整理汇总了C#中System.Progress.Update方法的典型用法代码示例。如果您正苦于以下问题:C# Progress.Update方法的具体用法?C# Progress.Update怎么用?C# Progress.Update使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Progress
的用法示例。
在下文中一共展示了Progress.Update方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Render
public void Render(Image image, Drawable drawable, bool preview)
{
int size = GetValue<int>("size");
image.UndoGroupStart();
var procedure = new Procedure("plug_in_pixelize");
procedure.Run(image, drawable, size);
var palette = new MinisteckPalette();
image.ConvertIndexed(ConvertDitherType.No, ConvertPaletteType.Custom,
0, false, false, "Ministeck");
palette.Delete();
image.ConvertRgb();
image.UndoGroupEnd();
// And finally calculate the Ministeck pieces
using (var painter = new Painter(drawable, size, GetValue<RGB>("color")))
{
Shape.Painter = painter;
int width = drawable.Width / size;
int height = drawable.Height / size;
var A = new BoolMatrix(width, height);
// Fill in shapes
bool limit = GetValue<bool>("limit");
var shapes = new ShapeSet();
shapes.Add((limit) ? 2 : 1, new TwoByTwoShape());
shapes.Add((limit) ? 8 : 1, new ThreeByOneShape());
shapes.Add((limit) ? 3 : 1, new TwoByOneShape());
shapes.Add((limit) ? 2 : 1, new CornerShape());
shapes.Add((limit) ? 1 : 1, new OneByOneShape());
Action<int> update = null;
if (!preview)
{
var progress = new Progress(_("Ministeck..."));
update = y => progress.Update((double) y / height);
}
var generator =
new CoordinateGenerator(new Rectangle(0, 0, width, height), update);
generator.ForEach(c => {if (!A.Get(c)) shapes.Fits(A, c);});
}
drawable.Flush();
drawable.Update();
}
示例2: Render
//.........这里部分代码省略.........
}
// big dirty if statement
if (_pureWhite && markPixel.IsSameColor(whitePixel))
{
mask[i, j] = true;
}
else if ((_includeOriginal && !imgPixel.IsSameColor(markPixel))
|| (!_includeOriginal && markPixel.Alpha >= threshGuc))
{
mask[i, j] = true;
rgb2yiq(markPixel, out mY, out iI, out iQ);
}
else if (sel != null && selRow[selIdx].Red < threshGuc)
{
mask[i, j] = true;
}
else {
mask[i, j] = false;
iI = iQ = 0;
}
Y[i, j] = iY;
I[i, j] = iI;
Q[i, j] = iQ;
}
}
if (sel != null)
{
sel.Detach();
}
progress.Update(0.1);
int n = 0;
for (i = 0; i < h; i++)
{
for (j = 0; j < w; j++)
{
if (!mask[i, j])
{
int min_ii = Math.Max(0, i - WindowRadius);
int max_ii = Math.Min(h - 1, i + WindowRadius);
int min_jj = Math.Max(0, j - WindowRadius);
int max_jj = Math.Min(w - 1, j + WindowRadius);
var vary = new int[WindowPixels];
var varx = new int[WindowPixels];
var var = new double[WindowPixels];
int count = 0;
double sum_sq = 0;
double sum = 0;
double min_variance = 1.0;
for (ii = min_ii; ii <= max_ii; ii++)
{
for (jj = min_jj; jj <= max_jj; jj++)
{
double val = Y[ii, jj];
sum += val;
sum_sq += val * val;
if (ii == i && jj == j)
continue;