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C# Progress.Close方法代码示例

本文整理汇总了C#中System.Progress.Close方法的典型用法代码示例。如果您正苦于以下问题:C# Progress.Close方法的具体用法?C# Progress.Close怎么用?C# Progress.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Progress的用法示例。


在下文中一共展示了Progress.Close方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Nintendo64_PostProcess

        public Nintendo64_PostProcess(string DirectoryToProcess, char SpaceChar, bool MetaEnabled, bool RenamingEnabled, bool MovingEnabled, DatabaseConnector DBConnection)
        {
            MetaEnabled = true;
            RenamingEnabled = true;
            MovingEnabled = true;

            string[] FilesToProcess = System.IO.Directory.GetFiles(@DirectoryToProcess);
            Progress ProgressForm = new Progress();
            ProgressForm.Show();
            ProgressForm.Step = ProgressForm.CalculateStep(FilesToProcess.Length);

            foreach (string SingleFile in FilesToProcess)
            {
                ProgressForm.UpdateProcessingName = SingleFile;

                //Get the Directory including the file
                string FileDirectory = System.IO.Directory.GetParent(SingleFile).FullName;

                //Get the filename without the path
                string Filename = SingleFile.Replace(FileDirectory + "\\", "");
                string Searchname = Filename;
                //Strip and Save the extension
                Regex FileExtensionRegex = new Regex("\\.(...)$");
                string Extension = FileExtensionRegex.Match(Searchname).Value;
                Searchname = FileExtensionRegex.Replace(Searchname, "");

                //Replace "SpaceChar" with actual spaces for our search
                Searchname = Searchname.Replace(SpaceChar, " ".ToCharArray()[0]);
                LogFacility.WriteToFile(4, "Title to search: " + Searchname, LogSource);

                //Initiate scraper
                Scraper.TheGamesDB InfoScraper = new Scraper.TheGamesDB(LogFacility);
                List<Game> Results = InfoScraper.Search(Searchname, "Nintendo 64");

                //We will only take the first result, let's hope that it's the best one...
                if (Results != null)
                    DBConnection.InsertGame(InfoScraper.GetGameByID(Results[0].scraper_gdb_id));
                else
                    LogFacility.WriteToFile(1, "Could not find an item for " + Searchname, LogSource);

                if (Results != null)
                {
                    Filename = Results[0].Name.Replace(" ".ToCharArray()[0], SpaceChar);
                    Filename += Extension;

                    LogFacility.WriteToFile(4, "Resulted Filename: " + FileDirectory + "\\" + Filename, LogSource);

                    if (RenamingEnabled && !MovingEnabled)
                        System.IO.File.Move(SingleFile, FileDirectory + "\\" + Filename);

                    if (MovingEnabled)
                        System.IO.File.Move(SingleFile, FileDirectory + "\\" + Filename);
                }

                ProgressForm.UpdateProgressBar();
            }

            ProgressForm.Close();
        }
开发者ID:henryford,项目名称:FreakOut,代码行数:59,代码来源:Nintendo64_PostProcess.cs


注:本文中的System.Progress.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。