本文整理汇总了C#中System.Platform.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Platform.ToString方法的具体用法?C# Platform.ToString怎么用?C# Platform.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Platform
的用法示例。
在下文中一共展示了Platform.ToString方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PlatformInterface
public PlatformInterface(string output_dir, string path, Platform pv) : base(pv)
{
if (!ValidateExe(path))
throw new BlamLib.Debug.ExceptionLog("{0} is not a supported {1} exe", path, pv.ToString());
string dir = string.IsNullOrEmpty(output_dir) ? Path.GetDirectoryName(path) : output_dir;
string name = Path.GetFileName(path);
name = Path.Combine(dir, "OS_" + name);
File.Copy(path, name, true);
output = new BlamLib.IO.EndianWriter(name);
output.BaseAddress = Program.PeAddressMask;
}
示例2: TestPlatformProperties
private static void TestPlatformProperties(Platform platform)
{
Assert.IsNotNull(platform);
Console.WriteLine(platform.ToString());
string profile = platform.Profile;
Assert.IsNotNull(profile);
switch (profile)
{
case "FULL_PROFILE":
case "EMBEDDED_PROFILE":
break;
default:
Assert.Inconclusive("Unknown platform profile: " + profile);
break;
}
string version = platform.Version;
StringAssert.Matches(version, new Regex("^OpenCL (1.[12]|2.[01]) .*$"));
string name = platform.Name;
Assert.IsNotNull(name);
Assert.AreNotEqual(string.Empty, name);
string vendor = platform.Vendor;
Assert.IsNotNull(vendor);
Assert.AreNotEqual(string.Empty, vendor);
IReadOnlyList<string> extensions = platform.Extensions;
Assert.IsNotNull(extensions);
foreach (string extension in extensions)
{
Assert.IsNotNull(extension);
Assert.AreNotEqual(string.Empty, extension);
}
}
示例3: CreatePlatform
/// <summary>
/// Create or get the path to a platform specific folder for a game
/// </summary>
/// <param name="ns">Game namespace</param>
/// <param name="platform">Platform folder</param>
/// <param name="create">True if we should create the path on disk if it doesn't exist already</param>
/// <returns>game's platform's folder path</returns>
public static string CreatePlatform(Namespace ns, Platform platform, bool create)
{
string dir_path = string.Format("{0}{1}\\", CreateGameNamespace(ns), platform.ToString());
if (create && !Directory.Exists(dir_path)) Directory.CreateDirectory(dir_path);
return dir_path;
}
示例4: GetRelativePath
/// <summary>
/// Get the relative path to a platform specific folder for a game
/// </summary>
/// <param name="ns">Game namespace</param>
/// <param name="platform">Platform folder</param>
/// <returns>relative game's platform's folder path</returns>
public static string GetRelativePath(Namespace ns, Platform platform) { return string.Format("{0}{1}\\", GetRelativePath(ns), platform.ToString()); }
示例5: GetPlatformFolderPath
/// <summary>
/// Gets a complete platform folder path based on a game's namespace, and its platform
/// </summary>
/// <param name="ns">Game namespace</param>
/// <param name="platform">Platform folder</param>
/// <param name="folder">Platform's folder. Must only have one folder flag set.</param>
/// <returns></returns>
public static string GetPlatformFolderPath(Namespace ns, Platform platform, PlatformFolder folder)
{
return string.Format("{0}{1}\\{2}\\{3}\\", Program.GamesPath, ns.ToString(), platform.ToString(), folder.ToString().Replace('_', '\\'));
}
示例6: SetPlatform
/// <summary>
/// Set the user's platform
/// </summary>
/// <param name="value">The platform</param>
/// <returns>this</returns>
public Subject SetPlatform(Platform value)
{
nvPairs["p"] = value.ToString().ToLower();
return this;
}
示例7: GetCurrentGameAsync
/// <summary>
/// Gets the current game by summoner ID asynchronously.
/// </summary>
/// <param name="region">Region where to retrieve the data.</param>
/// <param name="summonerId">ID of the summoner for which to retrieve current game.</param>
/// <returns>Current game of the summoner.</returns>
public async Task<CurrentGame> GetCurrentGameAsync(Platform platform, long summonerId)
{
var json = await requester.CreateRequestAsync(
string.Format(CurrentGameRootUrl, platform.ToString()) + string.Format(IdUrl, summonerId),
platform.ConvertToRegion());
return (await Task.Factory.StartNew(() => JsonConvert.DeserializeObject<CurrentGame>(json)));
}
示例8: GetCurrentGame
/// <summary>
/// Gets the current game by summoner ID synchronously.
/// </summary>
/// <param name="platform">Region where to retrieve the data.</param>
/// <param name="summonerId">ID of the summoner for which to retrieve current game.</param>
/// <returns>Current game of the summoner.</returns>
public CurrentGame GetCurrentGame(Platform platform, long summonerId)
{
var json = requester.CreateRequest(
string.Format(CurrentGameRootUrl, platform.ToString()) + string.Format(IdUrl, summonerId),
platform.ConvertToRegion());
return JsonConvert.DeserializeObject<CurrentGame>(json);
}