本文整理汇总了C#中System.Arguments.Contains方法的典型用法代码示例。如果您正苦于以下问题:C# Arguments.Contains方法的具体用法?C# Arguments.Contains怎么用?C# Arguments.Contains使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Arguments
的用法示例。
在下文中一共展示了Arguments.Contains方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: StartGame
public void StartGame(Arguments args)
{
Launch = new LaunchArguments(args);
Ui.ResetAll();
Game.Settings.Save();
// Check whether the mod content is installed
// TODO: The installation code has finally been beaten into shape, so we can
// finally move it all into the planned "Manage Content" panel in the modchooser mod.
var installData = Game.ModData.Manifest.Get<ContentInstaller>();
var installModContent = !installData.TestFiles.All(f => GlobalFileSystem.Exists(f));
var installModMusic = args != null && args.Contains("Install.Music");
if (installModContent || installModMusic)
{
var widgetArgs = new WidgetArgs()
{
{ "continueLoading", () => Game.RunAfterTick(() =>
Game.InitializeMod(Game.Settings.Game.Mod, args)) },
};
if (installData.BackgroundWidget != null)
Ui.LoadWidget(installData.BackgroundWidget, Ui.Root, widgetArgs);
var menu = installModContent ? installData.MenuWidget : installData.MusicMenuWidget;
Ui.OpenWindow(menu, widgetArgs);
return;
}
// Join a server directly
var connect = Launch.GetConnectAddress();
if (!string.IsNullOrEmpty(connect))
{
var parts = connect.Split(':');
if (parts.Length == 2)
{
var host = parts[0];
var port = Exts.ParseIntegerInvariant(parts[1]);
Game.LoadShellMap();
Game.RemoteDirectConnect(host, port);
return;
}
}
// Load a replay directly
if (!string.IsNullOrEmpty(Launch.Replay))
{
var replayMeta = ReplayMetadata.Read(Launch.Replay);
if (ReplayUtils.PromptConfirmReplayCompatibility(replayMeta, Game.LoadShellMap))
Game.JoinReplay(Launch.Replay);
if (replayMeta != null)
{
var mod = replayMeta.GameInfo.Mod;
if (mod != null && mod != Game.ModData.Manifest.Mod.Id && ModMetadata.AllMods.ContainsKey(mod))
Game.InitializeMod(mod, args);
}
return;
}
Game.LoadShellMap();
Game.Settings.Save();
}
示例2: Settings
public Settings(string file, Arguments args)
{
SettingsFile = file;
Sections = new Dictionary<string, object>()
{
{"Player", Player},
{"Game", Game},
{"Sound", Sound},
{"Graphics", Graphics},
{"Server", Server},
{"Debug", Debug},
};
// Override fieldloader to ignore invalid entries
var err1 = FieldLoader.UnknownFieldAction;
var err2 = FieldLoader.InvalidValueAction;
FieldLoader.UnknownFieldAction = (s,f) =>
{
Console.WriteLine( "Ignoring unknown field `{0}` on `{1}`".F( s, f.Name ) );
};
if (File.Exists(SettingsFile))
{
var yaml = MiniYaml.DictFromFile(SettingsFile);
foreach (var kv in Sections)
if (yaml.ContainsKey(kv.Key))
LoadSectionYaml(yaml[kv.Key], kv.Value);
}
// Override with commandline args
foreach (var kv in Sections)
foreach (var f in kv.Value.GetType().GetFields())
if (args.Contains(kv.Key+"."+f.Name))
FieldLoader.LoadField( kv.Value, f.Name, args.GetValue(kv.Key+"."+f.Name, "") );
FieldLoader.UnknownFieldAction = err1;
FieldLoader.InvalidValueAction = err2;
}
示例3: GetUnmatchedArgs
Dictionary<ConstructorInfo, IList<ParameterInfo>> GetUnmatchedArgs(IEnumerable<ConstructorInfo> constructors, Arguments args)
{
var result = new Dictionary<ConstructorInfo, IList<ParameterInfo>>();
foreach (var ctor in constructors)
{
var parameters = ctor.GetParameters().Where(p => !args.Contains(p)).ToList();
if (parameters.Count > 0)
{
result.Add(ctor, parameters);
}
}
return result;
}