本文整理汇总了C#中Sifteo.Cube.FillScreen方法的典型用法代码示例。如果您正苦于以下问题:C# Cube.FillScreen方法的具体用法?C# Cube.FillScreen怎么用?C# Cube.FillScreen使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sifteo.Cube
的用法示例。
在下文中一共展示了Cube.FillScreen方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawTo
/// <summary>
/// Draws to the supplied cube.
/// </summary>
/// <param name='cube'>
/// The cube to which the room should be drawn.
/// </param>
public void DrawTo(Cube cube)
{
// draw the background
cube.FillScreen(bgColor);
// draw the center
cube.FillRect(passageColor, segmentSize, segmentSize, segmentSize, segmentSize);
// draw open passages
for (int i=0; i<entryStates.Length; i++)
{
if (entryStates[i] == EntryState.Closed) continue;
int x=segmentSize, y=segmentSize;
switch ((Cube.Side)i)
{
case Cube.Side.BOTTOM:
y = 2*segmentSize;
break;
case Cube.Side.LEFT:
x = 0;
break;
case Cube.Side.RIGHT:
x = 2*segmentSize;
break;
case Cube.Side.TOP:
y = 0;
break;
}
cube.FillRect(passageColor, x, y, segmentSize, segmentSize);
}
// paint the cube
cube.Paint();
}
示例2: AddCubeToArray
void AddCubeToArray(Cube c, int index)
{
if (index < 0 || index >= cubes.Length)
return;
RemoveCubeFromArray (c);
if (cubes[index] != null)
RemoveCubeFromArray (cubes[index]);
c.FillScreen(Color.Black);
c.Image("heart_"+heartChar+"_"+index, 0, 0, 0, 0, 128, 128, 1, 0);
c.Paint();
cubes[index] = c;
}
示例3: ChangeCubeImage
private static void ChangeCubeImage(Cube cube, Color color)
{
cube.FillScreen(color);
cube.Paint();
}
示例4: Draw
public void Draw(Cube c, DoomGuy g)
{
c.FillScreen(Color.White);
Util.DrawString(c, 5, 5, "Group:" + this._Name);
Util.DrawString(c, 5, 15, "Devices: " + this.DeviceCount.ToString() + " (" + this.MaintenanceCount.ToString() + ")");
Util.DrawString(c, 5, 25, "Info:" + this.Info.ToString());
Util.DrawString(c, 5, 35, "Warn:" + this.Warning.ToString());
Util.DrawString(c, 5, 45, "Error:" + this.Error.ToString());
c.Image("zenoss", 5, 60, 0, 0, 32, 42);
if ( this.DeviceCount == 0 )
{
g.Draw(c, DoomGuy.Face.GameOver, DoomGuy.FaceStatus.Normal, 50, 60);
}
else
{
if ( this.Error >= 10 )
{
g.Draw(c, DoomGuy.Face.Health5, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Error >= 1 )
{
g.Draw(c, DoomGuy.Face.Health4, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Warning >= 10 )
{
g.Draw(c, DoomGuy.Face.Health3, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Warning >= 1 )
{
g.Draw(c, DoomGuy.Face.Health2, DoomGuy.FaceStatus.Normal, 50, 60);
}
else
{
g.Draw(c, DoomGuy.Face.Health1, DoomGuy.FaceStatus.Normal, 50, 60);
}
}
}
示例5: OnPress
private void OnPress(Cube cube)
{
cube.FillScreen(new Color(255, 0, 0)); // red
cube.Paint();
}
示例6: OffShake
private void OffShake(Cube cube, int duration)
{
cube.FillScreen(Color.White);
cube.Paint();
}
示例7: DrawBlankCube
private void DrawBlankCube(Cube c)
{
c.FillScreen(Color.White);
c.Image("difficulties", 0, 16, 0, 0);
}
示例8: RemoveCubeFromArray
/// <summary>
/// Removes the Cube from the Array. Also clears Cube's screen.
/// </summary>
/// <returns>
/// <c>true</c> iff the Cube was previously in the Array
/// </returns>
/// <param name='c'>
/// The specific Cube object to remove from the Array
/// </param>
bool RemoveCubeFromArray(Cube c)
{
int index = IsCubeInArray (c);
if (index >= 0){
cubes[index] = null;
c.FillScreen(Color.White);
c.Paint();
return true;
}
return false;
}
示例9: Draw
public void Draw(Cube c, DoomGuy g)
{
c.FillScreen(Color.White);
Util.DrawString(c, 5, 5, "Job:" + this.Name);
Util.DrawString(c, 5, 15, "Score:" + this.Score.ToString());
Util.DrawString(c, 5, 25, "Last Success:" + this.LastSuccess.ToString());
Util.DrawString(c, 5, 35, "Last Fail:" + this.LastFail.ToString());
c.Image("jenkins", 5, 60, 0, 0, 32, 44);
if ( this.Score == 100 )
{
g.Draw(c, DoomGuy.Face.Health1, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Score >= 80 )
{
g.Draw(c, DoomGuy.Face.Health2, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Score >= 60 )
{
g.Draw(c, DoomGuy.Face.Health3, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Score >= 30 )
{
g.Draw(c, DoomGuy.Face.Health4, DoomGuy.FaceStatus.Normal, 50, 60);
}
else if ( this.Score > 0 )
{
g.Draw(c, DoomGuy.Face.Health5, DoomGuy.FaceStatus.Normal, 50, 60);
}
else
{
g.Draw(c, DoomGuy.Face.GameOver, DoomGuy.FaceStatus.Normal, 50, 60);
}
}
示例10: ShowImage
public void ShowImage(Cube cube, String name)
{
cube.FillScreen(Color.Black);
cube.Image(name, 0, 0, 0, 0, 128, 128, 1, 0);
cube.Paint();
}
示例11: ChangeCubeImage
private static void ChangeCubeImage(Cube cube, Color color)
{
cube.FillScreen(color);
string cubeChar = ((CubeData) cube.userData).CubeChar;
string imageSource;
if ("" != cubeChar)
imageSource = cubeChar + ".png";
else
imageSource = "wat.png";
cube.Image(imageSource, x: _cubeX, y: _cubeY, sourceX: _sourceX, sourceY: _sourceY, w: _width, h: _height,
scale: _scale, rotation: _rotation);
cube.Paint();
}
示例12: ChangeCubeImg
private void ChangeCubeImg(Cube cube, Fraction fraction, Color color)
{
cube.FillScreen(color);
// _imageSourceNum = fraction.GetNumerator() + ".png";
// _imageSourceDen = fraction.GetDenominator() + ".png";
switch (fraction.GetNumerator())
{
case 1:
_imageSourceNum = "1.png";
break;
case 2:
_imageSourceNum = "2.png";
break;
case 3:
_imageSourceNum = "3.png";
break;
case 4:
_imageSourceNum = "4.png";
break;
case 5:
_imageSourceNum = "5.png";
break;
case 6:
_imageSourceNum = "6.png";
break;
case 7:
_imageSourceNum = "7.png";
break;
case 8:
_imageSourceNum = "8.png";
break;
case 9:
_imageSourceNum = "9.png";
break;
case 10:
_imageSourceNum = "10.png";
break;
}
switch (fraction.GetDenominator())
{
case 1:
_imageSourceDen = "1.png";
break;
case 2:
_imageSourceDen = "2.png";
break;
case 3:
_imageSourceDen = "3.png";
break;
case 4:
_imageSourceDen = "4.png";
break;
case 5:
_imageSourceDen = "5.png";
break;
case 6:
_imageSourceDen = "6.png";
break;
case 7:
_imageSourceDen = "7.png";
break;
case 8:
_imageSourceDen = "8.png";
break;
case 9:
_imageSourceDen = "9.png";
break;
case 10:
_imageSourceDen = "10.png";
break;
}
cube.Image(_imageSourceNum, _cubeX, _cubeYNum, _sourceX, _sourceY, _width, _height, _scale,
_rotation);
cube.Image(_imageSourceDen, _cubeX, _cubeYDen, _sourceX, _sourceY, _width, _height, _scale,
_rotation);
cube.FillRect(Color.Black, _cubeX, _cubeYDen - 10, 65, 10);
cube.Paint();
}
示例13: PaintCube
public void PaintCube(Cube cube)
{
//Paint this cube
if (cube != null) {
//cube.FillScreen (cubeBackground);
cube.FillScreen (Color.Black);
//cube.Image ("Spade_96x96-32", 0, 0, 0, 0, 96, 96, 1, 0);
cube.Image ("buddy", 40, 24, 0, 48, 32, 48, 1, 0);
cube.Paint ();
} else {
//Handle this exception
}
}