本文整理汇总了C#中Server.Network.Packet.OnSend方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.OnSend方法的具体用法?C# Packet.OnSend怎么用?C# Packet.OnSend使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Network.Packet
的用法示例。
在下文中一共展示了Packet.OnSend方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Send
public virtual void Send( Packet p )
{
if ( m_Socket == null || m_BlockAllPackets ) {
p.OnSend();
return;
}
PacketSendProfile prof = PacketSendProfile.Acquire( p.GetType() );
int length;
byte[] buffer = p.Compile( m_CompressionEnabled, out length );
if ( buffer != null ) {
if ( buffer.Length <= 0 || length <= 0 ) {
p.OnSend();
return;
}
if ( prof != null ) {
prof.Start();
}
if ( m_Encoder != null ) {
m_Encoder.EncodeOutgoingPacket( this, ref buffer, ref length );
}
try {
SendQueue.Gram gram;
lock ( m_SendQueue ) {
gram = m_SendQueue.Enqueue( buffer, length );
}
if ( gram != null ) {
try {
m_Socket.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket );
} catch ( Exception ex ) {
TraceException( ex );
Dispose( false );
}
}
} catch ( CapacityExceededException ) {
Console.WriteLine( "Client: {0}: Too much data pending, disconnecting...", this );
Dispose( false );
}
p.OnSend();
if ( prof != null ) {
prof.Finish( length );
}
} else {
Console.WriteLine( "Client: {0}: null buffer send, disconnecting...", this );
using ( StreamWriter op = new StreamWriter( "null_send.log", true ) )
{
op.WriteLine( "{0} Client: {1}: null buffer send, disconnecting...", DateTime.Now, this );
op.WriteLine( new System.Diagnostics.StackTrace() );
}
Dispose();
}
}
示例2: Send
public void Send( Packet p )
{
if ( m_BlockAllPackets )
{
p.OnSend();
return;
}
PacketProfile prof = PacketProfile.GetOutgoingProfile( (byte) p.PacketID );
DateTime start = ( prof == null ? DateTime.MinValue : DateTime.Now );
int length;
byte[] buffer = p.Compile( m_CompressionEnabled, out length );
if ( buffer != null && buffer.Length > 0 && length > 0 )
{
m_NetState.Send( buffer, length );
}
if ( prof != null )
prof.Record( length, DateTime.Now - start );
p.OnSend();
}