本文整理汇总了C#中Server.Mobiles.XmlSpawner.ResetNextSpawnTimes方法的典型用法代码示例。如果您正苦于以下问题:C# XmlSpawner.ResetNextSpawnTimes方法的具体用法?C# XmlSpawner.ResetNextSpawnTimes怎么用?C# XmlSpawner.ResetNextSpawnTimes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Mobiles.XmlSpawner
的用法示例。
在下文中一共展示了XmlSpawner.ResetNextSpawnTimes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: XmlLoadFromStream
//.........这里部分代码省略.........
if( SpawnMap.CanFit( SpawnCentreX, SpawnCentreY, NewZ + x, SpawnFitSize ) )
{
NewZ += x;
break;
}
}
}
}
else
{
// This spawn point already has a defined Z location, so use it
NewZ = SpawnCentreZ;
}
// if this is a container held spawner, drop it in the container
if( found_container && (spawn_container != null) && !spawn_container.Deleted )
{
TheSpawn.Location = (new Point3D( ContainerX, ContainerY, ContainerZ ));
spawn_container.AddItem( TheSpawn );
}
else
{
// disable the X_Y adjustments in OnLocationChange
IgnoreLocationChange = true;
TheSpawn.MoveToWorld( new Point3D( SpawnCentreX, SpawnCentreY, NewZ ), SpawnMap );
}
// reset the spawner
TheSpawn.Reset();
TheSpawn.Running = SpawnIsRunning;
// update subgroup-specific next spawn times
TheSpawn.NextSpawn = TimeSpan.Zero;
TheSpawn.ResetNextSpawnTimes();
// Send a message to the client that the spawner is created
if( from != null && verbose )
from.SendMessage( 188, "Created '{0}' in {1} at {2}", TheSpawn.Name, TheSpawn.Map.Name, TheSpawn.Location.ToString() );
// Do a total respawn
//TheSpawn.Respawn();
// Increment the count
TotalCount++;
}
bad_spawner = false;
questionable_spawner = false;
}
}
if( from != null )
from.SendMessage( "Resolving spawner self references" );
if( ds.Tables[SpawnTablePointName] != null && ds.Tables[SpawnTablePointName].Rows.Count > 0 )
foreach( DataRow dr in ds.Tables[SpawnTablePointName].Rows )
{
// Try load the GUID
bool badid = false;
Guid SpawnId = Guid.NewGuid();
try { SpawnId = new Guid( (string)dr["UniqueId"] ); }
catch { badid = true; }
if( badid ) continue;
// Get the map
Map SpawnMap = frommap;
string XmlMapName = frommap.Name;