本文整理汇总了C#中Server.Items.Container.DisplayTo方法的典型用法代码示例。如果您正苦于以下问题:C# Container.DisplayTo方法的具体用法?C# Container.DisplayTo怎么用?C# Container.DisplayTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Items.Container
的用法示例。
在下文中一共展示了Container.DisplayTo方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Target
public void Target( Container item )
{
if ( CheckSequence() )
{
SpellHelper.Turn( Caster, item );
object root = item.RootParent;
if ( !item.IsAccessibleTo( Caster ) )
{
item.OnDoubleClickNotAccessible( Caster );
}
else if ( !item.CheckItemUse( Caster, item ) )
{
}
else if ( root != null && root is Mobile && root != Caster )
{
item.OnSnoop( Caster );
}
else if ( item is Corpse && !((Corpse)item).CheckLoot( Caster, null ) )
{
}
else if ( Caster.Region.OnDoubleClick( Caster, item ) )
{
Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5022 );
Effects.PlaySound( item.Location, item.Map, 0x1F5 );
item.DisplayTo( Caster );
item.OnItemUsed( Caster, item );
}
}
FinishSequence();
}
示例2: Container_Snoop
public static void Container_Snoop( Container cont, Mobile from )
{
if (from.BeginAction(typeof(IAction)))
{
bool releaseLock = true;
bool canSnoop = true;
if (from.AccessLevel > AccessLevel.Player || from.InRange(cont.GetWorldLocation(), 1))
{
Mobile root = cont.RootParent as Mobile;
if (root != null && !root.Alive)
canSnoop = false;
else if (root != null && root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player)
{
from.SendLocalizedMessage(500209); // You can not peek into the container.
canSnoop = false;
}
else if (root != null && from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed(from, root))
{
from.SendLocalizedMessage(1001018); // You cannot perform negative acts on your target.
canSnoop = false;
}
if (canSnoop)
{
if (from.AccessLevel > AccessLevel.Player)
cont.DisplayTo(from);
else
{
new InternalTimer(from, cont).Start();
releaseLock = false;
}
}
}
else
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
if (releaseLock && from is PlayerMobile)
((PlayerMobile)from).EndPlayerAction();
}
else
from.SendAsciiMessage("You must wait to perform another action.");
}
示例3: Container_Snoop
public static void Container_Snoop( Container cont, Mobile from )
{
if ( from.AccessLevel > AccessLevel.Player || from.InRange( cont.GetWorldLocation(), 1 ) )
{
Mobile root = cont.RootParent as Mobile;
if ( root != null && !root.Alive )
return;
if ( root != null && root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player )
{
from.SendLocalizedMessage( 500209 ); // You can not peek into the container.
return;
}
if ( root != null && from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed( from, root ) )
{
from.SendLocalizedMessage( 1001018 ); // You cannot perform negative acts on your target.
return;
}
if ( root != null && from.AccessLevel == AccessLevel.Player && from.Skills[SkillName.Snooping].Value < Utility.Random( 100 ) )
{
Map map = from.Map;
if ( map != null )
{
string message = String.Format( "You notice {0} attempting to peek into {1}'s belongings.", from.Name, root.Name );
IPooledEnumerable eable = map.GetClientsInRange( from.Location, 8 );
foreach ( NetState ns in eable )
{
if ( ns.Mobile != from )
ns.Mobile.SendMessage( message );
}
eable.Free();
}
}
if ( from.AccessLevel == AccessLevel.Player )
Titles.AwardKarma( from, -4, true );
if ( from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill( SkillName.Snooping, cont, 0.0, 100.0 ) )
{
if ( cont is TrapableContainer && ((TrapableContainer)cont).ExecuteTrap( from ) )
return;
cont.DisplayTo( from );
}
else
{
from.SendLocalizedMessage( 500210 ); // You failed to peek into the container.
}
}
else
{
from.SendLocalizedMessage( 500446 ); // That is too far away.
}
}
示例4: Container_Snoop
public static void Container_Snoop( Container cont, Mobile from )
{
/*if (!(from.Target is Stealing.StealingTarget) && DateTime.UtcNow < from.NextSkillTime)
{
from.SendMessage("You must wait a moment before you can snoop again.");
return;
}*/
if ( from.AccessLevel > AccessLevel.Player || from.InRange( cont.GetWorldLocation(), 1 ) )
{
Mobile root = cont.RootParent as Mobile;
if ( root != null )
{
if ( root.Alive )
{
if ( root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player )
{
from.SendLocalizedMessage( 500209 ); // You can not peek into the container.
return;
}
else if ( from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed( from, root ) )
{
from.SendLocalizedMessage( 1001018 ); // You cannot perform negative acts on your target.
return;
}
else if ( from.AccessLevel == AccessLevel.Player && from.Skills[SkillName.Snooping].Value < Utility.Random( 100 ) )
{
Map map = from.Map;
if ( map != null )
{
root.SendMessage( String.Format( "You notice {0} attempting to peek into your belongings.", from.Name ) );
string message = String.Format( "You notice {0} attempting to peek into {1}'s belongings.", from.Name, root.Name );
IPooledEnumerable eable = map.GetClientsInRange( from.Location, 8 );
foreach ( NetState ns in eable )
if ( ns.Mobile != from && ns.Mobile != root )
ns.Mobile.SendMessage( message );
eable.Free();
}
}
}
else
return;
}
if ( from.AccessLevel == AccessLevel.Player )
Misc.Titles.AwardKarma(from, -4, true);
if ( from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill( SkillName.Snooping, cont, 0.0, 100.0 ) )
{
if (!(cont is TrapableContainer && ((TrapableContainer)cont).ExecuteTrap(from)))
{
cont.DisplayTo(from);
//from.NextSkillTime = DateTime.UtcNow.AddSeconds(cont.Parent is Container ? 0.315 : 1.15);
}
}
else
{
from.SendLocalizedMessage( 500210 ); // You failed to peek into the container.
if ( from.Skills[SkillName.Hiding].Value / 2 < Utility.Random( 100 ) )
from.RevealingAction();
}
}
else
from.SendLocalizedMessage( 500446 ); // That is too far away.
}
示例5: RecurseOpen
private static void RecurseOpen(Container c, Mobile from)
{
var parent = c.Parent as Container;
if (parent != null)
RecurseOpen(parent, from);
c.DisplayTo(from);
}
示例6: OPENCONTAINERTO
public static void OPENCONTAINERTO(TriggerObject trigObject, Container container, Mobile mob)
{
if (container != null && mob != null && mob.NetState != null)
{
container.DisplayTo(mob);
}
}
示例7: Container_Snoop
public static void Container_Snoop(Container cont, Mobile from)
{
if (from.AccessLevel > AccessLevel.Player || from.InRange(cont.GetWorldLocation(), 1))
{
Mobile root = cont.RootParent as Mobile;
if (root != null && !root.Alive)
return;
if (root != null && root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player)
{
from.SendLocalizedMessage(500209); // You can not peek into the container.
return;
}
if (root != null && from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed(from, root))
{
from.SendLocalizedMessage(1001018); // You cannot perform negative acts on your target.
return;
}
if (root != null && from.AccessLevel == AccessLevel.Player && from.Skills[SkillName.Snooping].Value < Utility.Random(100))
{
Map map = from.Map;
if (map != null)
{
string message = String.Format("You notice {0} attempting to peek into {1}'s belongings.", from.Name, root.Name);
IPooledEnumerable eable = map.GetClientsInRange(from.Location, 8);
System.Collections.ArrayList list = new System.Collections.ArrayList();
foreach (NetState ns in eable)
list.Add( ns );
eable.Free();
foreach ( NetState ns in list )
{
if (ns == root.NetState)
root.SendAsciiMessage("You notice {0} attempting to peek into your belongings!", from.Name);
else if (ns != from.NetState)
ns.Mobile.SendAsciiMessage(message);
}
}
}
// custom change: only lose karma when snooping good guys
if (from.AccessLevel == AccessLevel.Player && root != null && root.Karma > 0)
Titles.AwardKarma(from, -5, true);
if (from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill(SkillName.Snooping, cont, 0.0, 100.0))
{
TrapableContainer tc = cont as TrapableContainer;
if ( from.AccessLevel == AccessLevel.Player && tc != null && tc.Trapped && tc.TrapType == TrapType.MagicTrap )
tc.ExecuteTrap( from );
cont.DisplayTo( from );
}
else
{
from.SendLocalizedMessage(500210); // You failed to peek into the container.
}
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}