本文整理汇总了C#中Sandbox.Game.Entities.MyEntity.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# MyEntity.GetType方法的具体用法?C# MyEntity.GetType怎么用?C# MyEntity.GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sandbox.Game.Entities.MyEntity
的用法示例。
在下文中一共展示了MyEntity.GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Show
public static void Show(MyTerminalPageEnum page, MyCharacter user, MyEntity interactedEntity)
{
if (!MyPerGameSettings.TerminalEnabled)
return;
bool showProperties = MyInput.Static.IsAnyShiftKeyPressed();
Debug.Assert(m_instance == null);
m_instance = new MyGuiScreenTerminal();
m_instance.m_user = user;
m_openInventoryInteractedEntity = interactedEntity;
if(MyFakes.ENABLE_TERMINAL_PROPERTIES)
m_instance.m_initialPage = showProperties ? MyTerminalPageEnum.Properties : page;
else
m_instance.m_initialPage = page;
InteractedEntity = interactedEntity;
m_instance.RecreateControls(true);
MyGuiSandbox.AddScreen(MyGuiScreenGamePlay.ActiveGameplayScreen = m_instance);
m_screenOpen = true;
string target = interactedEntity != null ? interactedEntity.GetType().Name : "";
MyAnalyticsHelper.ReportActivityStart(user, "show_terminal", target, "gui", string.Empty);
}