本文整理汇总了C#中Sandbox.Engine.Physics.MyPhysicsBody.UpdateMassProps方法的典型用法代码示例。如果您正苦于以下问题:C# MyPhysicsBody.UpdateMassProps方法的具体用法?C# MyPhysicsBody.UpdateMassProps怎么用?C# MyPhysicsBody.UpdateMassProps使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sandbox.Engine.Physics.MyPhysicsBody
的用法示例。
在下文中一共展示了MyPhysicsBody.UpdateMassProps方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpdateMassFromInventories
public void UpdateMassFromInventories(HashSet<MySlimBlock> blocks, MyPhysicsBody rb)
{
if (rb.RigidBody.IsFixedOrKeyframed)
return;
float cargoMassMultiplier = MySession.Static.Settings.InventorySizeMultiplier;
ProfilerShort.Begin("GridShape.UpdateMassFromInv");
foreach (var block in blocks)
{
var owner = block.FatBlock as IMyInventoryOwner;
float mass = 0;
if (owner == null)
{
var cockpit = block.FatBlock as MyCockpit;
if(cockpit == null || cockpit.Pilot == null)
continue;
mass = cockpit.Pilot.BaseMass + (float)cockpit.Pilot.Inventory.CurrentMass / cargoMassMultiplier;
}
else
{
for (int i = 0; i < owner.InventoryCount; i++)
{
mass += (float)owner.GetInventory(i).CurrentMass / cargoMassMultiplier;
}
}
var size = (block.Max - block.Min + Vector3I.One) * block.CubeGrid.GridSize;
var center = (block.Min + block.Max) * 0.5f * block.CubeGrid.GridSize;
HkMassProperties massProperties = new HkMassProperties();
massProperties = HkInertiaTensorComputer.ComputeBoxVolumeMassProperties(size / 2, (MyPerGameSettings.Destruction ? MyDestructionHelper.MassToHavok(mass) : mass));
m_tmpElements.Add(new HkMassElement() { Properties = massProperties, Tranform = Matrix.CreateTranslation(center) });
}
HkMassProperties originalMp = new HkMassProperties();
if (MyPerGameSettings.Destruction)
{
Debug.Assert(BreakableShape.IsValid(), "This routine works with breakable shape mass properties.");
BreakableShape.BuildMassProperties(ref originalMp);
m_tmpElements.Add(new HkMassElement() { Properties = originalMp, Tranform = Matrix.Identity });
}
else
{
m_tmpElements.Add(new HkMassElement() { Properties = m_originalMassProperties, Tranform = Matrix.Identity });
}
m_massProperties = HkInertiaTensorComputer.CombineMassProperties(m_tmpElements);
m_tmpElements.Clear();
if (rb.IsWelded || rb.WeldInfo.Children.Count != 0)
{
rb.WeldedRigidBody.SetMassProperties(ref m_massProperties);
rb.WeldInfo.SetMassProps(m_massProperties);
rb.UpdateMassProps();
}
else
{
rb.RigidBody.SetMassProperties(ref m_massProperties);
if (!rb.RigidBody.IsActive)
rb.RigidBody.Activate();
}
ProfilerShort.End();
}