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C# WorldTransform.ShouldDraw方法代码示例

本文整理汇总了C#中RndfEditor.Display.Utilities.WorldTransform.ShouldDraw方法的典型用法代码示例。如果您正苦于以下问题:C# WorldTransform.ShouldDraw方法的具体用法?C# WorldTransform.ShouldDraw怎么用?C# WorldTransform.ShouldDraw使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RndfEditor.Display.Utilities.WorldTransform的用法示例。


在下文中一共展示了WorldTransform.ShouldDraw方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Render

        public void Render(System.Drawing.Graphics g, WorldTransform t)
        {
            //if (t.WorldLowerLeft.X < this.Position.X && t.WorldLowerLeft.Y < this.position.Y && t.WorldUpperRight.X > this.position.X && t.WorldUpperRight.Y > this.position.Y)
            if (t.ShouldDraw(this.GetBoundingBox(t)))
            {
                Color c;

                if (this.isCheckpoint && this.IsStop)
                {
                    c = DrawingUtility.ColorArbiterWaypointStopCheckpoint;
                }
                else if (this.isCheckpoint)
                {
                    c = DrawingUtility.ColorArbiterWaypointCheckpoint;
                }
                else if (this.IsStop)
                {
                    c = DrawingUtility.ColorArbiterWaypointStop;
                }
                else
                {
                    c = DrawingUtility.ColorArbiterWaypoint;
                }

                if (this.isCheckpoint && DrawingUtility.DisplayArbiterWaypointCheckpointId)
                {
                    DrawingUtility.DrawControlPoint(this.position, DrawingUtility.ColorDisplayArbiterCheckpoint, this.checkpointId.ToString(),
                        ContentAlignment.TopCenter, ControlPointStyle.SmallCircle, g, t);
                }

                if (DrawingUtility.DisplayArbiterWaypointId)
                {
                    DrawingUtility.DrawControlPoint(this.position, c, this.WaypointId.ToString(),
                        ContentAlignment.BottomCenter, ControlPointStyle.SmallCircle, g, t);
                }
                else
                {
                    DrawingUtility.DrawControlPoint(this.position, c, null,
                        ContentAlignment.BottomCenter, ControlPointStyle.SmallCircle, g, t);
                }
            }
        }
开发者ID:anand-ajmera,项目名称:cornell-urban-challenge,代码行数:42,代码来源:ArbiterWaypoint.cs

示例2: Render

        public void Render(System.Drawing.Graphics g, WorldTransform t)
        {
            //if ((t.WorldLowerLeft.X < this.Final.Position.X && t.WorldLowerLeft.Y < this.Final.Position.Y && t.WorldUpperRight.X > this.Final.Position.X && t.WorldUpperRight.Y > this.Final.Position.Y) ||
            //	(t.WorldLowerLeft.X < this.Initial.Position.X && t.WorldLowerLeft.Y < this.Initial.Position.Y && t.WorldUpperRight.X > this.Initial.Position.X && t.WorldUpperRight.Y > this.Initial.Position.Y))
            if(t.ShouldDraw(this.GetBoundingBox(t)))
            {
                Color c;

                if (DrawingUtility.DrawArbiterLanePartitionWays && this.Lane.Way.WayId.Number == 1)
                {
                    c = DrawingUtility.ColorArbiterLanePartitionWay1;

                    DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Solid,
                    this.Initial.Position, this.Final.Position, g, t);
                }
                else if (DrawingUtility.DrawArbiterLanePartitionWays && this.Lane.Way.WayId.Number == 2)
                {
                    c = DrawingUtility.ColorArbiterLanePartitionWay2;

                    DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Solid,
                    this.Initial.Position, this.Final.Position, g, t);
                }
                else if (this.selected == SelectionType.SingleSelected)
                {
                    c = Color.Red;

                    DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Solid,
                    this.Initial.Position, this.Final.Position, g, t);
                }
                else
                {
                    if (this.Type == PartitionType.Normal)
                    {
                        c = DrawingUtility.ColorArbiterLanePartitionDefault;
                        DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Solid,
                        this.Initial.Position, this.Final.Position, g, t);
                    }
                    else if (this.Type == PartitionType.Sparse)
                    {
                        c = Color.Black;
                        DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Dash,
                        this.Initial.Position, this.Final.Position, g, t);
                    }
                    else
                    {
                        c = Color.DarkOrange;
                        DrawingUtility.DrawColoredControlLine(c, System.Drawing.Drawing2D.DashStyle.Dot,
                    this.Initial.Position, this.Final.Position, g, t);
                    }
                }
            }
        }
开发者ID:anand-ajmera,项目名称:cornell-urban-challenge,代码行数:52,代码来源:ArbiterLanePartition.cs


注:本文中的RndfEditor.Display.Utilities.WorldTransform.ShouldDraw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。