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C# Project.SetLibraryAsset方法代码示例

本文整理汇总了C#中ProjectManager.Projects.Project.SetLibraryAsset方法的典型用法代码示例。如果您正苦于以下问题:C# Project.SetLibraryAsset方法的具体用法?C# Project.SetLibraryAsset怎么用?C# Project.SetLibraryAsset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ProjectManager.Projects.Project的用法示例。


在下文中一共展示了Project.SetLibraryAsset方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ToggleLibraryAsset

 public void ToggleLibraryAsset(Project project, string[] paths)
 {
     foreach (string path in paths)
     {
         bool isResource = project.IsLibraryAsset(path);
         project.SetLibraryAsset(path, !isResource);
     }
     project.Save();
     OnProjectModified(paths);
 }
开发者ID:xeronith,项目名称:flashdevelop,代码行数:10,代码来源:ProjectActions.cs

示例2: AddLibraryAsset

        public void AddLibraryAsset(Project project, string inDirectory)
        {
            OpenFileDialog dialog = new OpenFileDialog();
            dialog.Title = TextHelper.GetString("Label.AddLibraryAsset");
            dialog.Filter = TextHelper.GetString("Info.FileFilter");
            dialog.Multiselect = false;

            if (dialog.ShowDialog() == DialogResult.OK)
            {
                string filePath = CopyFile(dialog.FileName, inDirectory);

                // null means the user cancelled
                if (filePath == null) return;

                // add as an asset
                project.SetLibraryAsset(filePath, true);

                if (!FileInspector.IsSwc(filePath))
                {
                    // ask if you want to keep this file updated
                    string caption = TextHelper.GetString("FlashDevelop.Title.ConfirmDialog");
                    string message = TextHelper.GetString("Info.ConfirmFileUpdate");

                    DialogResult result = MessageBox.Show(mainForm, message, caption,
                        MessageBoxButtons.YesNo, MessageBoxIcon.Question);

                    if (result == DialogResult.Yes)
                    {
                        LibraryAsset asset = project.GetAsset(filePath);
                        asset.UpdatePath = project.GetRelativePath(dialog.FileName);
                    }
                }

                project.Save();
                OnProjectModified(new string[] { filePath });
            }
        }
开发者ID:ImaginationSydney,项目名称:flashdevelop,代码行数:37,代码来源:FileActions.cs

示例3: RemoveAllReferences

        public void RemoveAllReferences(Project project, string path)
        {
            if (project.IsLibraryAsset(path))
                project.SetLibraryAsset(path, false);

            if (project.IsCompileTarget(path))
                project.SetCompileTarget(path, false);
        }
开发者ID:xeronith,项目名称:flashdevelop,代码行数:8,代码来源:ProjectActions.cs


注:本文中的ProjectManager.Projects.Project.SetLibraryAsset方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。